I was thinking about how to rate the "legs" of the sales for a game. A simple idea would be to do something like this:
total sales-sales for first X weeks
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total sales
which would of course give the percentage of sales after the inital release weeks.
But do you think that absolute numbers should be included or any other criteria used? And if you agree with the first formula, what value would you give to X?
And holidays are a big complication as well.
What's your thoughts?