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Forums - Nintendo Discussion - Nintendo's E3 Wii U Demos at Best Buy!

 

What Wii U game are you looking forward to playing the most?

Super Mario U 49 28.82%
 
Super Smash Bros. 4 56 32.94%
 
Mario Kart 8 20 11.76%
 
The Wonderful 101 9 5.29%
 
Pikmin 3 6 3.53%
 
Wii Fit U 3 1.76%
 
Wind Waker HD 6 3.53%
 
Yarn Yoshi 2 1.18%
 
Sonic: Lost World 7 4.12%
 
Other 12 7.06%
 
Total:170
DélioPT said:
Einsam_Delphin said:
DélioPT said:

Not sure about that.
They wouldn`t even show a buggie version just for E3 goers. Thing is, those demos aren`t normally based on the final build and journalists are more than aware of this and know what it means, but the average gamer doesn`t think like that. Why do you think companies put in their trailers "pre-build", "work in progress" kind of stuff? It`s for the average gamer to be aware that it`s not finished.

It`s always a risk to put out demos not based on the final build - even if small aspects are modified closer to launch.

If this year they succeed, i`m sure both Sony and MS will think better about this: will they put out demos on stores or do a road show with all bells and whistles? It`s all about marketing!



So what exactly is the issue then? You said it yourself they make sure it's made clear that they're just demos in which everything is subject to change. I'd say the publicity is well worth w/e long term negative backlash there could be, especially given the Wii U's current situation.

All i was trying to say is that it`s a risk if you decide to put out demos of games that aren`t in the final build. There are people to whom this isn`t nothing new, but the average gamer it is.
That`s why, you have to be careful and don`t just do it for the sake of doing it, because it could really hurt your product.
The warning part comes mainly in the form of videos or pics. But imagine lots of people paying them in a shop. Will people notice it?

I think Nintendo is doing it because it will be based on what is to be the final game.



What negative effects could it have cause I'm not really seeing anything. Any changes from demo to final should be for the better and won't drastically change what the game is about.

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Einsam_Delphin said:
DélioPT said:
Einsam_Delphin said:
DélioPT said:
 

Not sure about that.
They wouldn`t even show a buggie version just for E3 goers. Thing is, those demos aren`t normally based on the final build and journalists are more than aware of this and know what it means, but the average gamer doesn`t think like that. Why do you think companies put in their trailers "pre-build", "work in progress" kind of stuff? It`s for the average gamer to be aware that it`s not finished.

It`s always a risk to put out demos not based on the final build - even if small aspects are modified closer to launch.

If this year they succeed, i`m sure both Sony and MS will think better about this: will they put out demos on stores or do a road show with all bells and whistles? It`s all about marketing!



So what exactly is the issue then? You said it yourself they make sure it's made clear that they're just demos in which everything is subject to change. I'd say the publicity is well worth w/e long term negative backlash there could be, especially given the Wii U's current situation.

All i was trying to say is that it`s a risk if you decide to put out demos of games that aren`t in the final build. There are people to whom this isn`t nothing new, but the average gamer it is.
That`s why, you have to be careful and don`t just do it for the sake of doing it, because it could really hurt your product.
The warning part comes mainly in the form of videos or pics. But imagine lots of people paying them in a shop. Will people notice it?

I think Nintendo is doing it because it will be based on what is to be the final game.



What negative effects could it have cause I'm not really seeing anything. Any changes from demo to final should be for the better and won't drastically change what the game is about.

Basically, everything can cause a bad impression: not the best graphics; unrefined gameplay, artstyle, hub, etc.

If you go out to play a game based on trailers and then it doesn`t live up to the potential, you`ll be dissapointed. You might end up coming out thinking you have seen what the game has to offer.



This is awesome on many levels. However, they should also pipe the demos into eShop for download so people who already have a WiiU can get on-hands with new content too.



DélioPT said:
Einsam_Delphin said:
DélioPT said:
Einsam_Delphin said:
DélioPT said:
 

Not sure about that.
They wouldn`t even show a buggie version just for E3 goers. Thing is, those demos aren`t normally based on the final build and journalists are more than aware of this and know what it means, but the average gamer doesn`t think like that. Why do you think companies put in their trailers "pre-build", "work in progress" kind of stuff? It`s for the average gamer to be aware that it`s not finished.

It`s always a risk to put out demos not based on the final build - even if small aspects are modified closer to launch.

If this year they succeed, i`m sure both Sony and MS will think better about this: will they put out demos on stores or do a road show with all bells and whistles? It`s all about marketing!



So what exactly is the issue then? You said it yourself they make sure it's made clear that they're just demos in which everything is subject to change. I'd say the publicity is well worth w/e long term negative backlash there could be, especially given the Wii U's current situation.

All i was trying to say is that it`s a risk if you decide to put out demos of games that aren`t in the final build. There are people to whom this isn`t nothing new, but the average gamer it is.
That`s why, you have to be careful and don`t just do it for the sake of doing it, because it could really hurt your product.
The warning part comes mainly in the form of videos or pics. But imagine lots of people paying them in a shop. Will people notice it?

I think Nintendo is doing it because it will be based on what is to be the final game.



What negative effects could it have cause I'm not really seeing anything. Any changes from demo to final should be for the better and won't drastically change what the game is about.

Basically, everything can cause a bad impression: not the best graphics; unrefined gameplay, artstyle, hub, etc.

If you go out to play a game based on trailers and then it doesn`t live up to the potential, you`ll be dissapointed. You might end up coming out thinking you have seen what the game has to offer.



I imagine the only people who care about asthetics n such are gamers who are already aware they're just demos. Casual/non-gamers will mainly be interested in the gameplay, which all demos should be good enough in, otherwise they wouldn't be displayed me thinks.

superchunk said:
This is awesome on many levels. However, they should also pipe the demos into eShop for download so people who already have a WiiU can get on-hands with new content too.


There's no rule saying you can't go to Best Buy if you have a Wii U already. :P

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Einsam_Delphin said:
superchunk said:
This is awesome on many levels. However, they should also pipe the demos into eShop for download so people who already have a WiiU can get on-hands with new content too.

There's no rule saying you can't go to Best Buy if you have a Wii U already. :P

True, but it will clearly reach more Wii U owners directly if put into eShop under some front page advert for "E3 demos!".

BB should be focused for potential Wii U buyers. Then eShop is focus for current owners on what to buy throughout the year.



Einsam_Delphin said:
DélioPT said:

Basically, everything can cause a bad impression: not the best graphics; unrefined gameplay, artstyle, hub, etc.

If you go out to play a game based on trailers and then it doesn`t live up to the potential, you`ll be dissapointed. You might end up coming out thinking you have seen what the game has to offer.



I imagine the only people who care about asthetics n such are gamers who are already aware they're just demos. Casual/non-gamers will mainly be interested in the gameplay, which all demos should be good enough in, otherwise they wouldn't be displayed me thinks.

The gameplay is another aspect of a demo that may not be in the best shape.
But good enough isn`t the same as it is conceived to be/expected to be.
In the end, everything that isn`t executed into the game as planned may hinder the game`s perception. And in the case of a early demo, gameplay is just one of the aspects.

As you know there isn`t a lot of push for early plays of a game. In my point of view, because devs know that first impressions matter.



superchunk said:
Einsam_Delphin said:
superchunk said:
This is awesome on many levels. However, they should also pipe the demos into eShop for download so people who already have a WiiU can get on-hands with new content too.

There's no rule saying you can't go to Best Buy if you have a Wii U already. :P

True, but it will clearly reach more Wii U owners directly if put into eShop under some front page advert for "E3 demos!".

BB should be focused for potential Wii U buyers. Then eShop is focus for current owners on what to buy throughout the year.



I'll bet you anything the whole point of this is to get new buyers, and eShop demos wouldn't help with that. Besides, there will still be the normal eShop demos that become available close to the final games launch.

DélioPT said:
Einsam_Delphin said:
DélioPT said:

Basically, everything can cause a bad impression: not the best graphics; unrefined gameplay, artstyle, hub, etc.

If you go out to play a game based on trailers and then it doesn`t live up to the potential, you`ll be dissapointed. You might end up coming out thinking you have seen what the game has to offer.



I imagine the only people who care about asthetics n such are gamers who are already aware they're just demos. Casual/non-gamers will mainly be interested in the gameplay, which all demos should be good enough in, otherwise they wouldn't be displayed me thinks.

The gameplay is another aspect of a demo that may not be in the best shape.
But good enough isn`t the same as it is conceived to be/expected to be.
In the end, everything that isn`t executed into the game as planned may hinder the game`s perception. And in the case of a early demo, gameplay is just one of the aspects.

As you know there isn`t a lot of push for early plays of a game. In my point of view, because devs know that first impressions matter.



I really don't think casual/non-gamers would make a big fuss if a game they demo'ed turns out to be vastly different from the final product. I know generalizing is badness, but I think the casual/non gamer will be satisfied as long as the games, demo or final product, are pretty, fun, and easy to get the hang of playing.

Einsam_Delphin said:

I'll bet you anything the whole point of this is to get new buyers, and eShop demos wouldn't help with that. Besides, there will still be the normal eShop demos that become available close to the final games launch.

No need to bet, I specifically said BB was focused for potential Wii U buyers. However, I'm saying they should be equally concerned with current owners and game purchases going forward, especially on multiplat games. eShop demos would definitely help that.