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Sakurai's reasoning behind Fox-Falco-Wolf moveset?

Forums - Nintendo Discussion - Sakurai's reasoning behind Fox-Falco-Wolf moveset?

Gnizmo said:
cebrian said:
well some people like me love clones, i absolutely love falco and luigi over mario and fox. And I think i couldlove wolf... i dunno if hes not too slow he could be great because im already used to that moveset with falco. I think its great that he is a clone

Oh I know some people do love the clones and that is why I was very carefuly with my wording. I did my best (and think I succeded) in not saying what they should have done. I am just trying to say what I would have rather had them do. Given they get paid millions of dollars a year, and I am struggling to pay for college I have a feeling their judgment is a wee bit better than mine on this subject. It is entirely possible that my vision of the game would cause it to be the biggest flop of all time. I will still bitch and moan about every aspect I feel is too far away from what I want though. Just the nature of life and the internet.

Goregepir said:

If you don't like Wolf, then don't play with him.

I fail to see how this is a negative thing. Instead of having 25 characters, it has 35 with some characters having a close (and in some cases identical) moveset. Just think that there were 25 characters.

It is not like you will be playing all the characters. At the end you'll end up sticking to 3-4 of them.

Developer resources are limited, and so is disc space ultimately. You have to decide what can or can't be included due to budget, time, and space limitations. The more time spent working on clones that will not enhance the game for me at all means less time can be spent working on new items or new stages or more Subspace Emissary levels or over all game balance or the million other things that need to be perfected. I would have rather had even one more stage rather than the new Fox and Ness clones. I would take a unique moveset for Ganondorf over all the clones they had to work on.


What?

There was going to be 25 characters. Now there are 35. Making a clone does not take time compared to making a new moveset.

The question is would you rather have the clones and 35 characters or no clones and 25. What difference does it make to you? Just play with your 25 original characters and let others enjoy Falco. 



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Gorgepir said:

What?

There was going to be 25 characters. Now there are 35. Making a clone does not take time compared to making a new moveset.

The question is would you rather have the clones and 35 characters or no clones and 25. What difference does it make to you? Just play with your 25 original characters and let others enjoy Falco.


You are not getting my point here. The presence of the clones themselves is not my biggest problem. The problem is you can only do so much with a game. There are over all limits on development time. Even a clone character in a fighting game takes a ton of work to get right because you have to completely rebalance all the moves an redo all the animations. I would be happier if the effort required to make some of those clones (and Wolf especially) was instead put towards making more stages, items, and a deeper single player element. None of those areas are lacking of course, but the addition of a clone of a clone is next to nothing for me. Another stage would give the game a greater replayability and overall make it more fun imo.



Starcraft 2 ID: Gnizmo 229

Gnizmo. I don't like Falco, nor Fox. What if I might like Wolf? Isn't it worth it then? It is next to nothing, to YOU. Seriously, tons of people are happy for Wolf, and I think the average of people, would rather have another character than another stage, item and assist trophy.

Another stage would give the game about 1/40 more replayability, and that's just for the Brawl. Another char, gives you much more. You get target test, more people to do everything etc. etc.

Seriously, it's like people say "Please Sakurai just give us Mario and we will be happy" then "Give us Link, please " "Give MORE" and he gives everything. Then, he didn't do enough. Seriously, no game can make EVERYBODY happy.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS

It could've been worse. They could've given us Ridley...as a fox clone. Now THAT would piss people off.



You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.

You are right no game will make everyone happy. Because of that truth I reserve the right to bitch about what I see as a flaw in the game. I have not once said the game would be flat out better without clones. The entire time I have been using the phrase "I would rather have..." and not "They should have done..." If YOU are happy with the clones then tha



Starcraft 2 ID: Gnizmo 229

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i dont see whats the matter with clones. shure i would rather have an original character, but i would much rather have a clone than no character at all.



I thought that every character was going to have a different move set in Brawl but I guess not, and why have 3 clones of the same person and not include Mewtwo and Roy since there are still clones in the game.




Nintendo still doomed?
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This is getting way out of hand. There aren't that many clones, and the ones we have are different enough. Nintendo fans complain too much.



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Add me for Pokemon, New Leaf, and Fire Emblem, Mario Kart 8.

Puh-lease. Ridley SO would have been a clone of Bowser.



I have an N-Gage... and still play it.

By the way, someone(president of marketing,Nintendo Europe[?]) said there would be 3 new caracters:
-Cel-shaded Link
-Ridley
-Bowser Jr.

Well... we have already seen Toon link and Ridley as a boss(at least)
but what happened to Bowser Jr.? Was cancelled or something?

The guy who said this knew about SSE cuz 70% of his comment was true