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Forums - Sales Discussion - COMG! Japan Pre-order Chart Thread - Daily updates!

sc94597 said:
Train wreck said:

I'm sure they do.  Apple set the standard at 30% for digital stores, don't think anyone is moving away from that.

The bargaining power that Apple has is very disproportionate with respect to the bargaining power Sony has. There is no "standard" which translates across these platforms. 

bargaining power...really? 

Microsoft charges 30% from them Microsoft store for digital sales: https://en.wikipedia.org/wiki/Microsoft_Store_(digital)

Activision/Blizzard mention in their conference call that Microsoft and Sony take 30% for digital sales:

https://seekingalpha.com/article/2639615-activision-blizzards-atvi-ceo-michael-morhaime-on-q3-2014-results-earnings-call-transcript?page=1

Where your data supporting the lack of bargaining power that Sony has in relation to its peers?

 



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RolStoppable said:
Kerotan said:
Sony will be happy to see digital sales go crazy. I'd guess they get 30% of digital sales compared to under 10% of retail. Big win for them but big loss for retailers.

I wonder will a second shipment arrive before Sunday.

So it's looking like a 1m retail launch and probably 200k+ for digital.

I don't think console manufacturers get higher royalty fees from digital sales of third party games, instead the retailer cut goes into the publishers' pockets.

Psn has been bringing in more revenue in recent years then Nintendo as a whole. They have massive power. 

 

Apple, steam, Microsoft and Sony all charge 30% as far as I know. The 70% the publisher gets is also higher than they'd likely get from retail copies so it's a win for both.

 

Digital Estimates from Famitsu (Nov 27 - Dec 31)

PS4 Earth Force Defense 5 - 65.165 (25,6%)
NSW Super Mario Odyssey - 21.383 (4,0%)
NSW Xenoblade 2 - 19.684 (11,6%)
NSW Splatoon 2 - 17.795 (4,8%)
PS4 Yakuza Kiwami 2 - 13.197 (6,8%)
NSW Mario Kart 8 Deluxe - 12.666 (3,8%)
3DS Pokemon Ultra Sun / Ultra Moon - 9.003 (1,6%)
PS4 Nobunaga’s Ambition Taishi - 8.917 (15,7%)
PS4 Call of Duty World War II - 5.910 (10,9%)
NSW Zelda Breath of the Wild - 5.121 (4,7%)

 

EDF ruling the digital chart in December. What a surprise hit it's been. 



1634 points, thanks MH it was fun to watch



CalmFire said:
"Pre-orders
[PS4] Monster Hunter: World # (Capcom) (¥8.980) - 500~600k (over DQXI for PS4) First shipment ~1 million

Expected to Sold out very soon, digital sales will be high."
Source

Over 1600 points and max shipment 1 mio... thats sad :(



Train wreck said:
sc94597 said:

The bargaining power that Apple has is very disproportionate with respect to the bargaining power Sony has. There is no "standard" which translates across these platforms. 

bargaining power...really? 

Microsoft charges 30% from them Microsoft store for digital sales: https://en.wikipedia.org/wiki/Microsoft_Store_(digital)

Activision/Blizzard mention in their conference call that Microsoft and Sony take 30% for digital sales:

https://seekingalpha.com/article/2639615-activision-blizzards-atvi-ceo-michael-morhaime-on-q3-2014-results-earnings-call-transcript?page=1

Where your data supporting the lack of bargaining power that Sony has in relation to its peers?

 

So you are comparing general-purpose software distribution platforms where there are many small app-makers all of whom have very little bargaining power due to heavy competition with video game software distribution where the media is tied to analogous physical SKU's, and where the majority of platform-selling titles come from large and powerful third-parties that have much more bargaining power with respect to Playstation/Xbox than a small app-maker has with respect to Apple. Sony depends more on Take-Two or Activision bringing GTA or Call of Duty than Apple depends on any particular third-party app. 

Apple is pretty enormous (and Microsoft with respect to general software is too.) Sony doesn't have that same market power to insist that all profits gained from digital sales go to them rather than the similarly powerful publishers. 

You didn't quote where Activision and Blizzard mentioned this. I registered to that site, and read the link and can't find it anywhere. 


The only reference to Sony and Microsoft is 

"It seems like given that Microsoft and Sony have made this relatively easier, the trend for, presumably, an increasing mix from digital should continue over time."

 

 

 

 


Last edited by sc94597 - on 26 January 2018

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Roterfan said:
CalmFire said:
"Pre-orders
[PS4] Monster Hunter: World # (Capcom) (¥8.980) - 500~600k (over DQXI for PS4) First shipment ~1 million

Expected to Sold out very soon, digital sales will be high."
Source

Over 1600 points and max shipment 1 mio... thats sad :(

On the bright side some stores will have restocks today and by this weekend majority of the stores stock will be replenish.And Lol at the retailers underestimating the demand so 1M plus is still there and this game will have high DD ration aswell. FW is not important but the legs will dictate on how successful this game is.

I already did my job for Asian release and there are lines aswell but just more than 10 but the store I visited is very unaccesible because I predicted long lines on accessible stores. Lol



sc94597 said:
Train wreck said:

bargaining power...really? 

Microsoft charges 30% from them Microsoft store for digital sales: https://en.wikipedia.org/wiki/Microsoft_Store_(digital)

Activision/Blizzard mention in their conference call that Microsoft and Sony take 30% for digital sales:

https://seekingalpha.com/article/2639615-activision-blizzards-atvi-ceo-michael-morhaime-on-q3-2014-results-earnings-call-transcript?page=1

Where your data supporting the lack of bargaining power that Sony has in relation to its peers?

 

So you are comparing general-purpose software distribution platforms where there are many small app-makers all of whom have very little bargaining power due to heavy competition with video game software distribution where the media is tied to analogous physical SKU's, and where the majority of platform-selling titles come from large and powerful third-parties that have much more bargaining power with respect to Playstation/Xbox than a small app-maker has with respect to Apple. Sony depends more on Take-Two or Activision bringing GTA or Call of Duty than Apple depends on any particular third-party app. 

Apple is pretty enormous (and Microsoft with respect to general software is too.) Sony doesn't have that same market power to insist that all profits gained from digital sales go to them rather than the similarly powerful publishers. 

You didn't quote where Activision and Blizzard mentioned this. I registered to that site, and read the link and can't find it anywhere. 


The only reference to Sony and Microsoft is 

"It seems like given that Microsoft and Sony have made this relatively easier, the trend for, presumably, an increasing mix from digital should continue over time."

 

https://www.quora.com/Valve-company-What-percentage-does-Steam-keep-from-sales

There are developers answering there that they can't comment specifically due to NDAs but that "30% is the industry standard for digital storefronts".

Sure, the source isn't the best, but everything I can find suggests that the digital cut is 30% on nearly all major storefronts.



and the king left the party😉



Kyuu said:

oh yeah!! Metal Gear Solid 3 is my favorite game of all time with Persona 4/5 and Yakuza 2. i love it so much, perfect Story / Gameplay / Characters <3

Let's see if we get launch-pictures from Japan? (MHWorld) By the way: Dragonball FighterZ 88 on MC. First Dragonball game to ever score above 80. http://gamrconnect.vgchartz.com/thread.php?id=234351

& Monster Hunter World has the best MH-Ratings worldwide too http://gamrconnect.vgchartz.com/thread.php?id=234402



sc94597 said:
Train wreck said:

bargaining power...really? 

Microsoft charges 30% from them Microsoft store for digital sales: https://en.wikipedia.org/wiki/Microsoft_Store_(digital)

Activision/Blizzard mention in their conference call that Microsoft and Sony take 30% for digital sales:

https://seekingalpha.com/article/2639615-activision-blizzards-atvi-ceo-michael-morhaime-on-q3-2014-results-earnings-call-transcript?page=1

Where your data supporting the lack of bargaining power that Sony has in relation to its peers?

 

So you are comparing general-purpose software distribution platforms where there are many small app-makers all of whom have very little bargaining power due to heavy competition with video game software distribution where the media is tied to analogous physical SKU's, and where the majority of platform-selling titles come from large and powerful third-parties that have much more bargaining power with respect to Playstation/Xbox than a small app-maker has with respect to Apple. Sony depends more on Take-Two or Activision bringing GTA or Call of Duty than Apple depends on any particular third-party app. 

Apple is pretty enormous (and Microsoft with respect to general software is too.) Sony doesn't have that same market power to insist that all profits gained from digital sales go to them rather than the similarly powerful publishers. 

You didn't quote where Activision and Blizzard mentioned this. I registered to that site, and read the link and can't find it anywhere. 

Developers aren't allowed to speak publicly about it but a 30% cut is an industry standard.

Valve takes a 30% cut. Why wouldn't Sony? The burden of proof lies with you my friend.