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Forums - Gaming Discussion - Capcom: DmC "posted solid sales", Capcom still using outsourcing

hikaruchan said:

@eathomaz DmC 2013 and all GOW games are rrediculas easy xD. MGR and NG3RE are only ones to offer any real challenge this year.

The problem is MGR and NG3 are bad games IMO... it is really sad for NG because the franchise have before one of the best hack n slash games I ever played.

DmC and GoW:A are easy but they have the best gameplay already created for the frachise... the DmC is top nouch close to the best one (NG Black).



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I hope we get a sequel. Yes it was easy, but they could remedy that in the future. I may be one of the few who liked the game, but I'd like to see the rebirth to the end. At the end of the game you saw elements of a mature Dante, and I'm sure by the second game he'll be much more in line with what most people expect him to be.



 

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ethomaz said:

hikaruchan said:

@eathomaz DmC 2013 and all GOW games are rrediculas easy xD. MGR and NG3RE are only ones to offer any real challenge this year.

The problem is MGR and NG3 are bad games IMO... it is really sad for NG because the franchise have before one of the best hack n slash games I ever played.

DmC and GoW:A are easy but they have the best gameplay already created for the frachise... the DmC is top nouch close to the best one (NG Black).

fomcdolmfaotrotflol!!!

that's the best jock i heard all year!

Both Dmc 2013 and GOW A have the shallowest gameplay in hack ad slash games made in resent years there made for noobs xD

go play NG3RE on Master Ninja or Ultimate Ninja. 



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Capcom shipped 1.15M but still haven't sold them.

By the way I love Capcom's logic: DMC4 sells close to 3M, we should reboot it! DmC sells a poor 0.7M, solid sales!



Rafux said:

Capcom shipped 1.15M but still haven't sold them.

By the way I love Capcom's logic: DMC4 sells close to 3M, we should reboot it! DmC sells a poor 0.7M, solid sales!


I think Capcom's logic was more like this

"Well DMC4 did ok and now the team wants to make something else, which is a bit like those TES games that sell real well better dump lots of money into that. We think that there is still potential in the DMC series tho so lets farm it out to a cheap to a western studio while our internal teams are busy, maybe a western take on the franchise will attract more western gamers we will make sure they do things differently tho and drop the dificulty down to try and attract more casual players."

"Well fuck Dragons Dogma sold like shit only 1.3m shipped (after we said that it could sell 10 million units like Skyrim and could break a million in Japan alone), well maybe if we use the Street Fighter tactic and rerelease the game with some new content we might recoop some money, and tell investors that it was a surprise hit in Japan and for a new IP to cross 1 million units was solid sales. And what's this that cheap DmC game almost sold as much as our massive internal game that we already said sold ok, I guess we have to say that did ok as well incase investors worry about Dragons Dogma."



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hikaruchan said:
ethomaz said:

hikaruchan said:

@eathomaz DmC 2013 and all GOW games are rrediculas easy xD. MGR and NG3RE are only ones to offer any real challenge this year.

The problem is MGR and NG3 are bad games IMO... it is really sad for NG because the franchise have before one of the best hack n slash games I ever played.

DmC and GoW:A are easy but they have the best gameplay already created for the frachise... the DmC is top nouch close to the best one (NG Black).

fomcdolmfaotrotflol!!!

that's the best jock i heard all year!

Both Dmc 2013 and GOW A have the shallowest gameplay in hack ad slash games made in resent years there made for noobs xD

go play NG3RE on Master Ninja or Ultimate Ninja. 


WTF? If you want to see shallow gameplay look at the gameplay for the new Deadpool game. That is shallow gameplay. DMC and GOW are just fine.



Wright said:
A203D said:

You make a good point. Dragon's Dogma seems to be getting a spiritual sequel in the form of Dark Arisen.


Dragon Dogma: Dark Arisen is an expansion released in retail form, and it is already in stores.

Yeah, sorry, I didn't mean that. I meant the new RPG Capcom announced at the PS4 conference. That seems to be a spiritual successor to Dragon's Dogma. I thought that was called Dark Arisen, but its seems not.



ishiki said:
zarx said:
Slimebeast said:
How can 1.2 million be considered solid sales for a Devil May Cry game?


Because if 1.2m isn't solid for the cheap outsourced DmC, then 1.3m for the seccond biggest dev team CAPCOM has ever assembled in Dragons Dogma would have to be an epic disaster http://www.capcom.co.jp/ir/english/business/million.html. DmC should leg it's self past DMC3 which most fans consider the best in the series anyway lol.


That is interesting. I think part of the reason it's percieved (including mine) is because of VGC's aweful tracking.

None of these include the PC versions

VGC's Numbers

DmC: 0.71
DMC4: 2.75
DMC3: 2.21
DMC3: SE 2.09
DMC2: 1.97
DMC: 2.99

Capcoms As of March 31, 2013
DmC: 1.1
DMC4: 2.7
DMC3: 1.3
DMC2: 1.7
DMC: 2.16

Obviously, you can argue shipped vs sold (at which VGC overtracked a lot of the older games). But VGC is really wrong with DMC3, and DMC, and has been really aweful this year.

What is solid or not solid, depends on semantics, and at which point in time you evaluate from. If they evaluated from their 2 million expectations, it's hard to see 1.2 million as solid from a certain viewpoint. But it is what is regardless of which phrase someone uses to describe it. It doesn't mean they didn't profit or that it's not performing to their revised but possibly acceptable expectations.

I'm also a bit confused. In the case of Vgchartz it seems that games released in the PS2 era, before PS3 have not been tracked as effectively.

This is what Capcom said in 2009:

http://www.edge-online.com/news/devil-may-cry-series-hits-10-million-sales/

In total, at the time of 2009 the series had shipped (not sold) 10 mil units.

Now we know DMC4 did ship 2.7 mil copies. Thats in line with Vgcahrtz, so I think that one is correct, I'm not sure about the PS2 games however which Capcom reported at:

DMC1: 2.5 mil

DMC2: 1.6 mil

in 2009 Capcom didn't present a specific number for DMC3. But based on that article where they report 10 mil copies shipped, it infers that DMC3 and DMC3:SE shipped 3.2 mil copies combined. Even then Vgchartz has overtracked that by a good 1 mil units.

However I'm recultant to beleive DMC3 did indeed sell 3.2 mil copies because I've never seen Capcom present that number. Its also confusing because I recall at one point Capcom saying that DMC4 was the best selling entry to the series. (Although I can't find a link for that). So I think fault lies with Capcom for not being 100% clear on that matter rather than Vgchartz.

In the case of DmC, I know it seems Vgchartz hasn't got it right. But I think Capcom is also accounting for sales over PC, Steam, Xbox Live and PSN. Those are numbers that Vgchartz dosen't provide tracking for. Capcom have also admitted that the game did not sell as well as DMC4 in Japan for obvious reasons. Which is werid because I always see Japanese players at the top of the leaderboards, lol. Capcom have also not given us any numbers for the DMC HD rerelease.

By the way I've seen Dragon's Dogma is in the bargain bin at Amazon. Worth picking up in your opinion? I'm looking for a decent RPG.



The thing is, it sold worse than 1-2 which was on 1 platform. 3 was on Ps2 and Pc. 4 was PC, Xbox and Ps3.

Seems like the HD collection even kicked its ass according to Vgchartz.



hikaruchan said:
Wright said:
ethomaz said:
Good because the DmC is one of the best hack n slash games released this year... way better than Rising and others... just not too good like GoW: A.


It's way too easy. Almost every hack n' slash game this generation has been insultingly easy.


@eathomaz DmC 2013 and all GOW games are rrediculas easy xD. MGR and NG3RE are only ones to offer any real challenge this year. 

@Wright play NG3RE on Master Ninja or Ultimate Ninja!

 

Hikaru-chan, I beat Metal Gear Rising, and the only moment I truly felt challenged to the point of thinking I couldn't beat the game was at the final boss. I played the game on Hard on my first try. I didn't found it difficult. (It is, however, when you got new difficulties, but the Hard one isn't hard).

I'm not very fond of Hack n' Slash, but I gave Rising a try because of the amount of fun I got with Madworld. I didn't like Platinum Games' Bayonetta, though.

I guess I'll eventually play NG3, but for now, every Hack n' slash I've tried has not been as difficult as...I don't know, NG2.