zarx said:
Slimebeast said: How can 1.2 million be considered solid sales for a Devil May Cry game? |
Because if 1.2m isn't solid for the cheap outsourced DmC, then 1.3m for the seccond biggest dev team CAPCOM has ever assembled in Dragons Dogma would have to be an epic disaster http://www.capcom.co.jp/ir/english/business/million.html. DmC should leg it's self past DMC3 which most fans consider the best in the series anyway lol.
|
That is interesting. I think part of the reason it's percieved (including mine) is because of VGC's aweful tracking.
None of these include the PC versions
VGC's Numbers
DmC: 0.71
DMC4: 2.75
DMC3: 2.21
DMC3: SE 2.09
DMC2: 1.97
DMC: 2.99
Capcoms As of March 31, 2013
DmC: 1.1
DMC4: 2.7
DMC3: 1.3
DMC2: 1.7
DMC: 2.16
Obviously, you can argue shipped vs sold (at which VGC overtracked a lot of the older games). But VGC is really wrong with DMC3, and DMC, and has been really aweful this year.
What is solid or not solid, depends on semantics, and at which point in time you evaluate from. If they evaluated from their 2 million expectations, it's hard to see 1.2 million as solid from a certain viewpoint. But it is what is regardless of which phrase someone uses to describe it. It doesn't mean they didn't profit or that it's not performing to their revised but possibly acceptable expectations.