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Forums - Nintendo Discussion - Why the Wii U Is Destined to Become the Next Sega Dreamcast

Busted said:
To answer your final question, no, Wii U will win this gen and Dreamcast didn't win its.

I don't think the Wii U is going to win this generation. Unfortunately Nintendo marketed the system incorrectly and all overpriced the system. Having a small storage unit and a lack of quality exclusives didn't help either. What's worse is 3rd party developers who had promised games for it are now pulling out their support. Nintendo has to figure out how to get them back. People need to remember that Nintendo has always been about Nintendo (Sony too at times, but they seem to be changing now.). Nintendo has always said , "If 3rd Party want to make games for the system, all they had to do is pay for a dev kit and they can start immediately. Basically they left it up to 3rd party developers to make up their minds if they wanted to support their systems or not. Nintendo never physically went out and seeks 3rd party developers to make games for them, as they've always had LOTS of 3rd Party support for the NES, SNES, N64 and the Wii. Not, that is not the case and they are wondering what's going on. They will have to work hard to get developers back on board. Even EA (who has been a huge supporter of all Nintendo systems) are pulling their titles. No Madden on the Wii U? That's huge. So, it's doubtful Nintendo will win this generation.



__________________________________________

'gaming till I'm gone'

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AnthonyW86 said:

I saw this article and i found the idea pretty interesting: http://www.explosion.com/30989/why-the-wii-u-is-destined-to-become-the-next-sega-dreamcast/?utm_source=zergnet.com&utm_medium=referral&utm_campaign=zergnet_57717

I think some important points where missed though. For one Nintendo's first party line-up is much stronger than Sega's was, and so is Nintendo's financial position.

However the Dreamcast final blow was piracy, and recent rumours suggest that the Wii-U has already been hacked. Also Nintendo barely makes an profit on the Wii-U system itself if any, a situation very different to that of the Wii and other Nintendo home consoles.

Wii-U even if it would fail would not force NIntendo out of the hardware market, but could we be looking back on the Wii-U 5 years from now as we do on the Dreamcast?

LOL, Nintendo releases before Sony for once and now it's being compared to the Dreamcast? Wii launched days apart from the PS3 and it outsold the PS3!

Also like you said, Sega was going through a tough time. Dreamcast released 2 years before then PS2 and 3 before the GCN/XB. It entered the 6th gen prematurely, and without much financial backing after Saturns poor sales.

Plus Sega was just entering the 3D gaming industry, and while Sonic Adventure and Skies of Arcadia were excellent games, they also cost a bit to develop and didn't sell that well.

Nintendo will not be hurt by the Wii U, it might not sell as well as the Wii, but remember the PSP had piracy issues too and it sold 75 million units! I expect the Wii U to be Nintendo's second best selling home system, after the Wii, ahead of the NES and SNES. However I do agree, they need to really work on their 9th gen system, they can't focus on Handhelds all the time.



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AnthonyW86 said:
curl-6 said:
TheLastStarFighter said:
It would be nice if someone could get some unique thought and discuss the Wii U for what it is instead of comparing to old systems under very different circumstances.

Some people are just addicted to Nintendoom, they can't seem to sleep at night unless they read/write a new "Nintendo is dying" piece every day. The doomsayers are going to look just as stupid in 2 years as the people who claimed the PS3 was doomed in 2007 and the 3DS was doomed in 2011 do now.

I am tagging this comment for 2 years from now, i think you will be wrong. And i'm not saying Wii-U is completely doomed, i'm still expecting it to sell 30m-40m. Though the possiblity that it will do much worse is there, and there are similarities with the Dreamcast.

If it does 30-40 million, then I will have been proven right, not wrong.

30-40 million is 3-4 times what the Dreamcast sold.



Soundwave said:
curl-6 said:
TheLastStarFighter said:
It would be nice if someone could get some unique thought and discuss the Wii U for what it is instead of comparing to old systems under very different circumstances.

Some people are just addicted to Nintendoom, they can't seem to sleep at night unless they read/write a new "Nintendo is dying" piece every day. The doomsayers are going to look just as stupid in 2 years as the people who claimed the PS3 was doomed in 2007 and the 3DS was doomed in 2011 do now.


I think you're making the same mistake they are by equating the Wii U to the PS3 and 3DS. Just because those two systems found traction after a tough first year doesn't gauruntee the Wii U will.

The PS3 in the long term was always going to be OK, it always had all the third party support in the world and decent marketing/mindshare behind it. They just had to get the price down.

The 3DS comes from the lineage of the Game Boy/DS brands, Nintendo has always had success in the handheld arena for the last 15 years pretty much uninterrupted. Even without blue ocean games like Brain Training/Nintendogs, the DS eventually probably would've captured most of the Game Boy audience and sold 100 million anyway.

The Wii was lightning in a bottle, driven by Wii Sports/Fit. The Wii never really had a better library than the 360 and generally not the PS3 either (once the PS3 got going), but it brought in so many casuals and it was the "gotta have it!" device pre-iPhone/iPad era.

It looks to me like Nintendo is having a very hard time getting these casuals/soccer moms/fitness-centric women, etc. to come back and sequelizing Wii Sports/Fit isn't what gets that audience excited. They want a new "craze" to latch onto, and so far Nintendo has been usurped by things like Angry Birds, Minecraft, etc.

Historically no home hardware platform has ever been a huge success relying on a handful of franchises. Home consoles are not like handhelds, people buy more console games and expect a wide variety of content (1st, 2nd, and 3rd party). That's why I don't believe relying on Mario/Smash/Mario Kart to fix everything will work.

The idea that the Wii was only successful due to "soccer moms" who only played Wii Sports/Wii Fit is a myth.

If it were true, we wouldn't see 30m+ sales for Mario Kart, 20m+ for NSMBW, and a Wii attach rate of about 8 games.



It's important to note that piracy on dreamcast was as easy as burning an image and playing it. Every other system requires some modification, correct? Cuz if you can just put a burned WiiU game in and play without risk or knowledge then sure. I'll be the first to jump on the piracy wagon. Please lmk when that happens.



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XanderZane said:
Busted said:
To answer your final question, no, Wii U will win this gen and Dreamcast didn't win its.

I don't think the Wii U is going to win this generation. Unfortunately Nintendo marketed the system incorrectly and all overpriced the system. Having a small storage unit and a lack of quality exclusives didn't help either. What's worse is 3rd party developers who had promised games for it are now pulling out their support. Nintendo has to figure out how to get them back. People need to remember that Nintendo has always been about Nintendo (Sony too at times, but they seem to be changing now.). Nintendo has always said , "If 3rd Party want to make games for the system, all they had to do is pay for a dev kit and they can start immediately. Basically they left it up to 3rd party developers to make up their minds if they wanted to support their systems or not. Nintendo never physically went out and seeks 3rd party developers to make games for them, as they've always had LOTS of 3rd Party support for the NES, SNES, N64 and the Wii. Not, that is not the case and they are wondering what's going on. They will have to work hard to get developers back on board. Even EA (who has been a huge supporter of all Nintendo systems) are pulling their titles. No Madden on the Wii U? That's huge. So, it's doubtful Nintendo will win this generation.

That's a good and accurate overview but i suggest you to screencap this and save it, just in case  ;)



MikeRox said:
oniyide said:

N64? why stop there, they would have to explain why DS did so damn well as that thing was pirated to all hell and PSP to a lesser extent.


None of those required a torrent file and a CD-R for a pirate game?

But they at least PSP still required some level of work to to hack. DS was dead easy, ill give it that.



The Wii U will not end up like the Dreamcast but if it does, I expect a damn good Crazy Taxi game out of it.



oldschoolfool said:
Th3PANO said:

Just read that in the comments on the source website. summs it up. NOT by me!

The reason why Sega failed and became a 3rd party publisher is for many reasons.

Sega Game Gear – 11 million
Sega Nomad – 1 million
Sega CD – 6 million
Sega 32X – less than 1 million
Sega Saturn – 9.5 million
Sega Dreamcast – 10 million

All of those console sold VERY poorly. The only console Sega ever sold that crack the 20 million barrier was the Sega Genesis (40 million.) That was their most successful console. As big of a name that Sega was, the never really hit a home run with any of the hardware. The Genesis was the best shot and was probably when Sega was at it’s finest. Adding in the numbers of the Sega Genesis and Sega Master System you have approximately 92 million consoles sold to date from Sega.

However after the 16-Bit era came to an end Sega’s decline stared rapidly. Now let’s look at Nintendo’s console history.

Nintendo Color TV Game – 3 million (Winner of 1st Gen)
Nintendo Entertainment System – 61 million (Winner of 3rd gen)
Super Nintendo Entertainment System – 49 million (Winner of 4th Gen)
Nintendo 64 – 32 million
Nintendo Gamecube -21 million
Nintendo Wii – 100 million (Winner of 7th Gen)
Nintendo Wii U – 3.08 million in 45 days
GameBoy -118 million (Winner of 3rd and 4th Gen)
GameBoy Advance – 81 million (Winner of 5th gen)
Nintendo DS 153 million (Winner of 6th and 7th Gen and best-selling console ever)
Nintendo 3DS – 30 million (outselling the PSVita with a 4-to-1 ratio and selling at a faster pace than the original DS did.)

So, to date, Nintendo has sold approximately 650 million consoles worldwide in 40 years. That’s more than all the consoles sold by Sony, Sega, and Microsoft COMBINED. I’ll give you a moment to let this sink in because it is a lot of information, but it is necessary to prove my point.

..okay. The final nail in the coffin of Sega in terms of making hardware had nothing to do with the horsepower of the Dreamcast, or the lack of DVD functionality. What killed the Dreamcast is one simple thing. Piracy. The Dreamcast was probably the easiest console in history to pirate. Hackers had a field day with it, and so did consumers. Why pay $50 dollars for NBA2k or Shenmue when I can download a boot disc and at worst pay $10 dollars from a ‘psst, over here’ guy? Or even just download the ROMs and use a disc-burning software to burn the games. Thousands of people started doing that and software sales tanked. Traditionally companies take major losses on hardware sales and make up the difference in software sales until the console starts to turn a profit. That is one reason why 3rd party support is so coveted. However if you console sells as a profit, you don’t need 3rd party support to make up the difference. That is one of the reasons why the Nintendo Wii was so successful and lucrative for Nintendo. Despite not having as much 3rd party support as Microsoft or Sony, the Wii made a profit of $40 from day one. So any revenue coming from 3rd parties was just icing on the cake for Nintendo.

Basically, the wrap the whole Sega issue up I’ll say this. There is NO COMPARISON between Sega and Nintendo. To even fix your mouth do do so SCREAMS either a lack of intelligence, purposeful bias, or laziness to look up the facts.

Now. As far as the Wii U being ‘underpowered’ or not ‘true next-gen.’ First of all, what does ‘underpowered’ mean? Merriam-Webster’s Dictionary defines it as

Un-der-pow-ered
1- driven by an engine of insufficient power
2 – having or supplied with insufficient power

Okay. So let’s go with that definition. Does the Wii U lack sufficient power? Well lets see. Several demos were shown last year to show off what was supposed to be “next-gen” graphics. Games such as Metal Gear Solid: Ground Zeroes, Star Wars 1313, Watch Dogs, etc. We were also led to believe that the Star Wars 1313 game was made using the Unreal Engine 4(an engine the Wii U ‘supposedly’ can’t run.) It was later revealed that not only were thee games slated to be on the PS3 and 360, not only were a couple confirmed to be footage from PC builds rather than console builds, but the Star Wars 1313 demo was running on Unreal Engine 3. Not 4, 3.

Now, I’ll take you back to E3 2011. Nintendo unveils the Wii U for the first time. The show off two demos that give a glimpse of what the Wii U can do graphically. The first we see is what has come to be known as the Japanese Garden Demo. An absolutely gorgeous scene with breathtaking visuals all real-time and PLAYABLE to the people at the show. Then we saw the Zelda HD demo which was done in the Twilight Princess art-style. Again, gorgeous graphics far beyond anything the Wii ever had and right there with anything that has been deemed “next-gen graphics.” These demos were confirmed to be for powerful that they could not run on the PS3 and 360. Keep in mind that this footage was done in only 3 weeks time and with alpha kits. The final dev kits that developers have now are substantially more powerful.

VP of Epic Games Mark Rein has stated that he was impressed with the demos and that they could do even more with them using Unreal Engine 3 yet. That is an interesting comment considering that the Star Wars 1313 demo that everyone claimed as “next-gen graphics” was also done using UE3. He also stated that while no game is in development for the Wii U that uses UE4, the Wii U can use UE4.

The CEO of CryTek has come out to say that not only does the Wii U run CryEngine 3, not only does it run it “beautifully,” but there is a game in development from a well-known developer using CryEngine 3.

Just recent Criterion Games let it be known in a recent interview that Need For Speed: Most Wanted for the Wii U will be using the same assets as the PC version because of the power and memory the system has. This is important for a number of reasons. For one, it shows that there is NO EXCUSE for the lackluster multiplat ports from various developers that are currently on store shelves for the Wii U. They have the same dev kits Criterion Games have.

Yes, getting used to a console in which the GPU does the bulk of the workload rather than the CPU which is the way the 360 and PS3 are constructed can be a challenge. Yes, finding out how to unleash the power of the Wii U with all the embedded RAM in the GPU is also a challenge. However, Criterion Games has proven that the problem is not a lack of horsepower in the console, but rather a lack of horsepower in the motivation of the programmers. Let’s be honest. We are lazy. People would rather just copy-and-paste a game (*cough Call of Duty *cough-cough*) rather than build something from scratch. It takes a lot of time, and a lot of hard work. I understand that. All I say to that is be honest and say THAT rather than making excuses for laziness by saying that the console is ‘underpowered’ or not true “next-gen.”

The Wii U runs a custom 1.2 GHz Tri-core PowerPC 750 CPU built to function like a Power7. It does not do all the things a Power7 can do, but it does some of them and behaves in the same way. The Wii U has 2GB of RAM, and the GPU is a custom ATI Radeon E6760. This set up annihilates the spec of the 360 and PS3. How anyone could suggest that hardware 8-9 years old could be more powerful than this should simply close their mouths and never open them again. If the Wii U underpowered? No. It is less powerful than the PS4? You betcha. Will it also be less powerful than the XBOX 720? I wouldn’t doubt it. Will it matter? Probably not. Here is why.

Every console war from the 1st gen until now has been won by a weaker console or the weakest console.

Nintendo Color TV Game
Atari 2600
NES
SNES
PS1
PS2
Wii
GameBoy
GameBoy Advance
Nintendo DS

Every last one of those system had at least one or more console more powerful than they were and in the case of the GameBoy and Wii they were the LEAST powerful and won. The most powerful systems ALWAYS FAIL.

Odyssey
Atari 5200
Atari 7800″
NEO-GEO
N64
XBOX
PS3
Game Gear
Nomad
PSP

The last 40 years have proven that there is no financial advantage to gorge a console with raw horsepower. What wins a console war is when a company is successful in convincing casual gamers and non-gamers alike a reason for having your console in the house. That’s it. It really is that simple. The ‘core’ gamers are going to buy a system regardless, but that is a very small percentage despite what the general consensus thinks. The average person has neither the money, nor the interest to rush out and buy the latest console just because it’s there.

So to wrap this whole thing up I’ll finish with a few more numbers. The Wii U sold 3 million consoles worldwide in 45 days. It sold more in it’s first month than the PS2, PS3, 360, and Wii did. It sold more in it’s first December than the PS2, PS3, 360, and Wii did. As a matter of fact, it sold more December worldwide than the PS3 and 360 did COMBINED their first December. 3.08 million Wii U’s in 45 where it took the PS2, PS2, 360, and Wii 5 MONTHS to reach that status. All this with a shaky launch library of poorly-ported retread multiplats, a TERRIBLE marketing campaign by Nintendo, and two solid months with no 1st party material.

Yes, Nintendo had a terrible January. There is no reason to buy a Wii U right now if you haven’t already. However, if the Wii U can sell as much as it has under the aforementioned circumstances, what do you think is gonna happen when games like Super Mario Galaxy 3, Mario Kart 8, Yoshi’s Yarn, Wii Fit U, Wii Sports U, Pikmin 3, Bayonetta 2, Xenosaga, Windwaker HD, Smash Bros, Retro Studios game, and Miyamoto’s new IP hits store shelves? And that is just what we KNOW is coming. Undoubtedly, Nintendo has a lot more surprises to show at E3.

The bottom line is, Nintendo is fine. They had 10 billion dollars CASH in the bank. They cannot sell another things and LOSE 250 million dollars a year and not go bankrupt until 2052. With their assets worth they could ride even until 2075 before complete collapse. So what they lost money. What company isn’t nowadays? Sony is selling off assets left and right to pay off debt. They are hemorrhaging money from ALL their divisions. They just unveiled a console that is going to lose TONS of money per-sale because of the hardware. Yet, people seem to think Sony is fine and Nintendo is going 3rd party. Ridiculous. Nintendo is going no place. They’ve been here for 40 year ad Lord willing they’ll be here 40 more. The Wii U may or may not win the next-gen, but it won’t be the loser.”

~ D2K

your a hardcore nintendo fan,that's all that overblown post,told me. lolololol

i don't even wrote this myself as you can clearly see at the top. It just should show that Nintendo won't go anywhere cause they made profit even with their less selling consoles unlike SEGA, you can call me whatever you want but this is the truth.



Th3PANO said:
oldschoolfool said:
Th3PANO said:

Just read that in the comments on the source website. summs it up. NOT by me!

The reason why Sega failed and became a 3rd party publisher is for many reasons.

Sega Game Gear – 11 million
Sega Nomad – 1 million
Sega CD – 6 million
Sega 32X – less than 1 million
Sega Saturn – 9.5 million
Sega Dreamcast – 10 million

All of those console sold VERY poorly. The only console Sega ever sold that crack the 20 million barrier was the Sega Genesis (40 million.) That was their most successful console. As big of a name that Sega was, the never really hit a home run with any of the hardware. The Genesis was the best shot and was probably when Sega was at it’s finest. Adding in the numbers of the Sega Genesis and Sega Master System you have approximately 92 million consoles sold to date from Sega.

However after the 16-Bit era came to an end Sega’s decline stared rapidly. Now let’s look at Nintendo’s console history.

Nintendo Color TV Game – 3 million (Winner of 1st Gen)
Nintendo Entertainment System – 61 million (Winner of 3rd gen)
Super Nintendo Entertainment System – 49 million (Winner of 4th Gen)
Nintendo 64 – 32 million
Nintendo Gamecube -21 million
Nintendo Wii – 100 million (Winner of 7th Gen)
Nintendo Wii U – 3.08 million in 45 days
GameBoy -118 million (Winner of 3rd and 4th Gen)
GameBoy Advance – 81 million (Winner of 5th gen)
Nintendo DS 153 million (Winner of 6th and 7th Gen and best-selling console ever)
Nintendo 3DS – 30 million (outselling the PSVita with a 4-to-1 ratio and selling at a faster pace than the original DS did.)

So, to date, Nintendo has sold approximately 650 million consoles worldwide in 40 years. That’s more than all the consoles sold by Sony, Sega, and Microsoft COMBINED. I’ll give you a moment to let this sink in because it is a lot of information, but it is necessary to prove my point.

..okay. The final nail in the coffin of Sega in terms of making hardware had nothing to do with the horsepower of the Dreamcast, or the lack of DVD functionality. What killed the Dreamcast is one simple thing. Piracy. The Dreamcast was probably the easiest console in history to pirate. Hackers had a field day with it, and so did consumers. Why pay $50 dollars for NBA2k or Shenmue when I can download a boot disc and at worst pay $10 dollars from a ‘psst, over here’ guy? Or even just download the ROMs and use a disc-burning software to burn the games. Thousands of people started doing that and software sales tanked. Traditionally companies take major losses on hardware sales and make up the difference in software sales until the console starts to turn a profit. That is one reason why 3rd party support is so coveted. However if you console sells as a profit, you don’t need 3rd party support to make up the difference. That is one of the reasons why the Nintendo Wii was so successful and lucrative for Nintendo. Despite not having as much 3rd party support as Microsoft or Sony, the Wii made a profit of $40 from day one. So any revenue coming from 3rd parties was just icing on the cake for Nintendo.

Basically, the wrap the whole Sega issue up I’ll say this. There is NO COMPARISON between Sega and Nintendo. To even fix your mouth do do so SCREAMS either a lack of intelligence, purposeful bias, or laziness to look up the facts.

Now. As far as the Wii U being ‘underpowered’ or not ‘true next-gen.’ First of all, what does ‘underpowered’ mean? Merriam-Webster’s Dictionary defines it as

Un-der-pow-ered
1- driven by an engine of insufficient power
2 – having or supplied with insufficient power

Okay. So let’s go with that definition. Does the Wii U lack sufficient power? Well lets see. Several demos were shown last year to show off what was supposed to be “next-gen” graphics. Games such as Metal Gear Solid: Ground Zeroes, Star Wars 1313, Watch Dogs, etc. We were also led to believe that the Star Wars 1313 game was made using the Unreal Engine 4(an engine the Wii U ‘supposedly’ can’t run.) It was later revealed that not only were thee games slated to be on the PS3 and 360, not only were a couple confirmed to be footage from PC builds rather than console builds, but the Star Wars 1313 demo was running on Unreal Engine 3. Not 4, 3.

Now, I’ll take you back to E3 2011. Nintendo unveils the Wii U for the first time. The show off two demos that give a glimpse of what the Wii U can do graphically. The first we see is what has come to be known as the Japanese Garden Demo. An absolutely gorgeous scene with breathtaking visuals all real-time and PLAYABLE to the people at the show. Then we saw the Zelda HD demo which was done in the Twilight Princess art-style. Again, gorgeous graphics far beyond anything the Wii ever had and right there with anything that has been deemed “next-gen graphics.” These demos were confirmed to be for powerful that they could not run on the PS3 and 360. Keep in mind that this footage was done in only 3 weeks time and with alpha kits. The final dev kits that developers have now are substantially more powerful.

VP of Epic Games Mark Rein has stated that he was impressed with the demos and that they could do even more with them using Unreal Engine 3 yet. That is an interesting comment considering that the Star Wars 1313 demo that everyone claimed as “next-gen graphics” was also done using UE3. He also stated that while no game is in development for the Wii U that uses UE4, the Wii U can use UE4.

The CEO of CryTek has come out to say that not only does the Wii U run CryEngine 3, not only does it run it “beautifully,” but there is a game in development from a well-known developer using CryEngine 3.

Just recent Criterion Games let it be known in a recent interview that Need For Speed: Most Wanted for the Wii U will be using the same assets as the PC version because of the power and memory the system has. This is important for a number of reasons. For one, it shows that there is NO EXCUSE for the lackluster multiplat ports from various developers that are currently on store shelves for the Wii U. They have the same dev kits Criterion Games have.

Yes, getting used to a console in which the GPU does the bulk of the workload rather than the CPU which is the way the 360 and PS3 are constructed can be a challenge. Yes, finding out how to unleash the power of the Wii U with all the embedded RAM in the GPU is also a challenge. However, Criterion Games has proven that the problem is not a lack of horsepower in the console, but rather a lack of horsepower in the motivation of the programmers. Let’s be honest. We are lazy. People would rather just copy-and-paste a game (*cough Call of Duty *cough-cough*) rather than build something from scratch. It takes a lot of time, and a lot of hard work. I understand that. All I say to that is be honest and say THAT rather than making excuses for laziness by saying that the console is ‘underpowered’ or not true “next-gen.”

The Wii U runs a custom 1.2 GHz Tri-core PowerPC 750 CPU built to function like a Power7. It does not do all the things a Power7 can do, but it does some of them and behaves in the same way. The Wii U has 2GB of RAM, and the GPU is a custom ATI Radeon E6760. This set up annihilates the spec of the 360 and PS3. How anyone could suggest that hardware 8-9 years old could be more powerful than this should simply close their mouths and never open them again. If the Wii U underpowered? No. It is less powerful than the PS4? You betcha. Will it also be less powerful than the XBOX 720? I wouldn’t doubt it. Will it matter? Probably not. Here is why.

Every console war from the 1st gen until now has been won by a weaker console or the weakest console.

Nintendo Color TV Game
Atari 2600
NES
SNES
PS1
PS2
Wii
GameBoy
GameBoy Advance
Nintendo DS

Every last one of those system had at least one or more console more powerful than they were and in the case of the GameBoy and Wii they were the LEAST powerful and won. The most powerful systems ALWAYS FAIL.

Odyssey
Atari 5200
Atari 7800″
NEO-GEO
N64
XBOX
PS3
Game Gear
Nomad
PSP

The last 40 years have proven that there is no financial advantage to gorge a console with raw horsepower. What wins a console war is when a company is successful in convincing casual gamers and non-gamers alike a reason for having your console in the house. That’s it. It really is that simple. The ‘core’ gamers are going to buy a system regardless, but that is a very small percentage despite what the general consensus thinks. The average person has neither the money, nor the interest to rush out and buy the latest console just because it’s there.

So to wrap this whole thing up I’ll finish with a few more numbers. The Wii U sold 3 million consoles worldwide in 45 days. It sold more in it’s first month than the PS2, PS3, 360, and Wii did. It sold more in it’s first December than the PS2, PS3, 360, and Wii did. As a matter of fact, it sold more December worldwide than the PS3 and 360 did COMBINED their first December. 3.08 million Wii U’s in 45 where it took the PS2, PS2, 360, and Wii 5 MONTHS to reach that status. All this with a shaky launch library of poorly-ported retread multiplats, a TERRIBLE marketing campaign by Nintendo, and two solid months with no 1st party material.

Yes, Nintendo had a terrible January. There is no reason to buy a Wii U right now if you haven’t already. However, if the Wii U can sell as much as it has under the aforementioned circumstances, what do you think is gonna happen when games like Super Mario Galaxy 3, Mario Kart 8, Yoshi’s Yarn, Wii Fit U, Wii Sports U, Pikmin 3, Bayonetta 2, Xenosaga, Windwaker HD, Smash Bros, Retro Studios game, and Miyamoto’s new IP hits store shelves? And that is just what we KNOW is coming. Undoubtedly, Nintendo has a lot more surprises to show at E3.

The bottom line is, Nintendo is fine. They had 10 billion dollars CASH in the bank. They cannot sell another things and LOSE 250 million dollars a year and not go bankrupt until 2052. With their assets worth they could ride even until 2075 before complete collapse. So what they lost money. What company isn’t nowadays? Sony is selling off assets left and right to pay off debt. They are hemorrhaging money from ALL their divisions. They just unveiled a console that is going to lose TONS of money per-sale because of the hardware. Yet, people seem to think Sony is fine and Nintendo is going 3rd party. Ridiculous. Nintendo is going no place. They’ve been here for 40 year ad Lord willing they’ll be here 40 more. The Wii U may or may not win the next-gen, but it won’t be the loser.”

~ D2K

your a hardcore nintendo fan,that's all that overblown post,told me. lolololol

i don't even wrote this myself as you can clearly see at the top. It just should show that Nintendo won't go anywhere cause they made profit even with their less selling consoles unlike SEGA, you can call me whatever you want but this is the truth.

I agree with you. I was'nt been serious.