Dodece said: There are a number of similarities in the broad strokes. Sega didn't have anything close to a good relationship with large third party publishers by the time they released their console, and the launch itself only really exacerbated that disconnect. The same does hold true for Nintendo. After all third party games did abysmally on the Wii, and they had done so on the two preceding platforms. I think Nintendo offering a awful design choice. Pretty much mirrors the bad soft launch that Sega put forward. So as far as publisher/developer support both platforms are almost identical. Hell Electronic Arts snubbed the Dreamcast, and it looks to be doing the same with the Wii U. As far as the designs are concerned. I think it balances out to be about the same thing as well. Actually when you think about it for a bit you realize that Sega at least tried to push the envelope, but overshot the mark. Nintendo on the other hand was pretty lazy, and altogether uninspired with their hardware. Can we be honest Nintendo just modestly improved the engine, and dumped a touch screen into their controller, and it wasn't even a good touch screen at that. Anyway it adds up to the same thing. They both made platforms that didn't serve the needs of the third party developers. I want to toss something else into this debate both companies have shown a willingness to abandon platforms in the past. There has been a lot of talk in this thread about the 32x, and the Saturn in this thread. What there hasn't been near enough talk about is the devices that Nintendo itself has abandoned. Nintendo having its name on the box is no guarantee of support if they don't like the sales. It is kind of humorous how so many on these forums decide to ignore the Virtual Boy. Yes it was a Nintendo console, and yes Nintendo abandoned it right out of the gate. When you get right down to it Nintendo has a worse habit then Sega in this regard. The company has a veritable laundry list of failed devices that Nintendo gave up on right at the starting line. Rob the Robot, Four Score, The Super Scope, The 64DD, the Power Pad, the Power Glove. Nintendo feels no compunction about dropping their support for devices. As far as software is concerned it is also pretty close. Both Sega and Nintendo are rest on their laurels types. They both had a couple fantastically successful franchises, and they preceded to milk the ever loving shit out of them. Rather then treating them with the respect they deserved. Thankfully for Nintendo their Mascot was able to make the transition to 3D gaming with no problem, but the fat man is still getting tired and worn. Just about every one of his counterpart Mascots since his inception has succumbed to the public apathy about playing the same game over and over. This you can't explain to Nintendo fans at all. It just doesn't seem to sink in, but the more Nintendo recycles the same old games over and over again. The greater the disinterest becomes. Public interest cannot be maintained if the product that is being sold doesn't reinvent itself. By the time the Dreamcast rolled around gamers were pretty disinterested in playing the same old thing all over again. This is happening with Nintendo. A handful of games that have been retread half a dozen or so times aren't going to stoke the fires of interest. I am not saying there are parallels in all things, but most certainly in the broader trends. I think it is a coin toss as to whether Nintendo will actually keep going with the Wii U after this year. I have the feeling that they are already hard at work on a real replacement for their current console. |
That's a good point and a bad one at the same time imo. In that it's strange as I remember all those consoles now you mention them but don't remember them without being reminded.
On the other hand those consoles or accessories in certain cases weren't quite as epic fails as the 32x for example because the the support was dropped almost immediately so nearly nobody had even purchased them in the first place. The N64DD for example wasn't even released in Europe and don't think it was in the states either by memory (could be wrong), certainly only a couple of games for it. The Super Scope isn't really a fair thing to bring up as the same could be said for any light gun device, none have ever been supproted to any extent except possibly the Namco (think it's namco) guncon on the PS1/2.
The 32x had a fair few games released for it and did have a reasonable-ish install base before being dropped in favour or the Saturn in a rather abrupt and nasty way, the Saturn was also dropped after gaining a reasonable install base as was the Dreamcast, so, point is millions of people lost out because of this as opposed to the dropped Nintendo stuff, which when failing was dropped immideately and the failing happened straight after launch so people perceive it with less anamosity.