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Forums - Nintendo Discussion - Madden a NO GO for Wii U this year. EA reaffirms it still has a "Strong Partnership" with Nintendo.

Mr Khan said:
richardhutnik said:

So, due to EA's stranglehold on NFL football, the Wii U isn't going to get a game that would be suitable for its tablet gamepad?  

If you want to know a reason why I dislike EA strongly now, look at the above statement I said.

The NFL could possibly be convinced to sue over the matter, if another publisher got the idea that they could use this as a window to breaking the exclusivity deal, and then demonstrated the lack of growth in the Madden franchise over the years as a means to further convince the NFL to bring suit.

If the NFL is only about money, then they don't care.  They seem to have demonstrated that.



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Billjw said:
I'm pretty sure madden skipped the 64 a few times

Madden hasn't skipped Nintendo since the SNES's early years.

OT: More and more evidence that our suspicions of the fallout between Nintendo and EA are true. I was wondering if EA's CEO stepping down a couple of months ago might mean they'd take steps toward repairing that partnership, but I guess not.



hinch said:
Mr Khan said:
Sal.Paradise said:
I'm surprised they're not at least doing a roster update..

Yeah, that really shows the degree to which EA is trying to kill the Wii U. I mean, how little would it cost them just to chuck some new rosters into the existing Wii U Madden 13 (which itself was just a roster update of Madden 12, unlike the PS3 and 360 versions!) and push it out the door as a new product? They'd at least clock 200,000 units, almost pure profit

 

No, EA's leadership still has to be hopping mad.

200k? Not happening.

I'm not sure Madden 13 (Wii U) could even reach 100k, nevermind twice that amount. Especially in Novemeber when the game will be launching on next gen consoles, along side the PS3 and 360 versions.

Madden NFL 13 (Wii U) 30k retail.

Also to put things into perspective Mass Effect 3 (Wii U) 50k retail.

And you wonder why EA has dropped support or the console.

30k because it wasn't simul-launched, like the abysmal performance of the 3DS game.

Simultaneous launch on a console that's had a year to build install base, and you could at least get somewhere

hell, we can also go lower on profitability thresholds, if we're talking about a simple name change/rerelease.



Monster Hunter: pissing me off since 2010.

007BondAgent said:
Soundwave said:
007BondAgent said:
the wii u is a disaster, i wouldn't Be surprised if the vita ended up selling more


In Japan maybe, in Europe/North America no chance. Mario Kart U alone is far bigger than anything the Vita will get for the West.


all those mario games didn't save the n64/gamecube

Yes they did; they propelled them from Saturn/Dreamcast status to millions and millions higher, and that was even with handicaps of the N64's expensive cartridges and the GCN's poor creative decisions.

On topic, as someone who considers sports games the video game equivalent of watching paint dry, I couldn't care less if Nintendo never gets another Madden or FIFA game.



hinch said:
Mr Khan said:
Sal.Paradise said:
I'm surprised they're not at least doing a roster update..

Yeah, that really shows the degree to which EA is trying to kill the Wii U. I mean, how little would it cost them just to chuck some new rosters into the existing Wii U Madden 13 (which itself was just a roster update of Madden 12, unlike the PS3 and 360 versions!) and push it out the door as a new product? They'd at least clock 200,000 units, almost pure profit

 

No, EA's leadership still has to be hopping mad.

200k? Not happening.

I'm not sure Madden 14 (Wii U) could even reach 100k, nevermind twice that amount. Especially in Novemeber when the game will be launching on next gen consoles, along side the PS3 and 360 versions.

Madden NFL 13 (Wii U) 30k retail.

Also to put things into perspective Mass Effect 3 (Wii U) 50k retail.

And you wonder why EA has dropped support or the console.


One is a port of a year old sports game with roster updates. The other is a port of a game that was out more than half a year and sold at the same price as a recently announced three-for-the-price-of-one trilogy on other consoles. Both came out on a fledgling console. They were doomed from the get-go.



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If EA doesn't believe a roster update is worth doing this year for the Wii U then that is truly disastrous. It can't cost much at all for EA, so sales must be non-existent for the Madden franchise for the Wii U, at least EA believes that.



It's just that simple.

Conegamer said:
This thread is already making my head hurt. You can't write off the Wii U yet, because as we saw with the 3DS, Nintendo can allow it to bounce back. And it's not the same time as the N64 and GCN days now, everyone knows Mario and the such like. They sell by the bucketload regardless of what system they're on.

But this isn't what the thread was about. So all I'll say on that regard is it would just be better for EA to be honest with Nintendo really, but when the next-gen versions of Madden, FIFA etc. sell around 200-300k maximum, what will they say then?

Why exactly do you think the next gen Madden and FIFA will max out at 200-300k when the first Madden on the PS3 and 360 did over a million combined?

Even on the Vita it has done over 250k.  I'm not sure how much of that is from the bundle, but if it is less than 150k, then you are basically saying one version of next gen Madden might sell worse than the Vita version.  Fifa even did 620k on the Vita across the two releases last year.

I expect a similar announcement about FIFA sometime soon considering the Wii U is doing even worse in Europe.  When their games can't even hit 100k, and no other third party is seeing success on the platform, why would they continue supporting it?



Why does EA hate Nintendo so much? WHY?
Is it seriously because they refused to put Origin on Wii U? Because that's ridiculous!



     
Games can and should tell stories and share ideas through their mechanics. This is the intrinsic element of the medium and this is how experiences should be crafted in video games. No company does this as well as Nintendo and their echoes from the past.
  Aurum Ring  Delano7  Ocarinahero032

Don't know many Wii owners who looked forward to Madden anyway. I see some are saying Mario will save Nintendo again. They may be right, but at one point or another people are going to want to see more than a one trick pony. Nintendo needs to work on new and innovative IPs and not new and innovative ways to make the same old IPs seem new.



Mr Khan said:
hinch said:
Mr Khan said:
Sal.Paradise said:
I'm surprised they're not at least doing a roster update..

Yeah, that really shows the degree to which EA is trying to kill the Wii U. I mean, how little would it cost them just to chuck some new rosters into the existing Wii U Madden 13 (which itself was just a roster update of Madden 12, unlike the PS3 and 360 versions!) and push it out the door as a new product? They'd at least clock 200,000 units, almost pure profit

 

No, EA's leadership still has to be hopping mad.

200k? Not happening.

I'm not sure Madden 13 (Wii U) could even reach 100k, nevermind twice that amount. Especially in Novemeber when the game will be launching on next gen consoles, along side the PS3 and 360 versions.

Madden NFL 13 (Wii U) 30k retail.

Also to put things into perspective Mass Effect 3 (Wii U) 50k retail.

And you wonder why EA has dropped support or the console.

30k because it wasn't simul-launched, like the abysmal performance of the 3DS game.

Simultaneous launch on a console that's had a year to build install base, and you could at least get somewhere

hell, we can also go lower on profitability thresholds, if we're talking about a simple name change/rerelease.

Botch up launch or not, those number are terrible. The install base might not be there (yet), but I'm not convinced that many people will pick up the game for the Wii U. The Wii sold quite a few madden's because of the HUGE install base and had the backing of casual gamers. In any case, it'll be a big risk for publishers like EA to push out a title on the Wii U hoping to gain a healthy sum when they're also launching the game for the PS4/720.