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Forums - Gaming Discussion - Would an industry crash be such a bad thing?

Publishers with more more money make betters games. They have all the creative talent working for them. If you aren't putting out good games that appeal to a wide range of people, you're doing it wrong.



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richardhutnik said:
the2real4mafol said:

If another crash happened it would all be the FPS genre's fault, there's too many of them. We need innovation and variety. Hopefully, if it happened it wouldn't affect any of the console manufacturers like the 1983 crash did hugely. Budgets need to go down too, we don't need the best graphics, effects ever etc. It's all about the gameplay.

But i don't think a crash is likely again, just a slump maybe

Get rid of FPS and what are people going to migrate to?  There is not some sort of essential biological drive to play videogames as a form of entertainment, so people are as likely to go do other things, unless something replaces FPS.  This doesn't diminish the reality of an excess of FPS though. 

People just need to try different games, they will be surprised how much variety there is. But, there shouldn't be a safe genre at all, developers have become too dependent on it



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Otakumegane said:
I'd be ok with a slight contraction but not a full-on crash.


We went from 22 billion in revenue for NA to under 15 billion in revenue for NA in the span of 4 years, and it's looking like we'll hit 11 to 13.5 billion for overall revenue for 2013.  7 billion and counting in lost revenue (Looking at NPD sales, we are dropping an average of 10 to 30 percent each month year over yearl) in the span of 5 years in a single market is indicative of more than just a slight contraction.  UK alone had a drop of 20% last year and Japan continues to drop as well.



They can't be stopped...

 

ShroudedDarkness said:
Otakumegane said:
I'd be ok with a slight contraction but not a full-on crash.


We went from 22 billion in revenue for NA to under 15 billion in revenue for NA in the span of 4 years, and it's looking like we'll hit 11 to 13.5 billion for overall revenue for 2013.  We've already long since passed a simple "contraction".


Those 4 years are largely attributed to the economy in general.

That and people are spending their "tech" $$ not on games but more phones and tablets. I do see Western AAA coming down in the not-so-distant future. 



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

As to the article:

I'm guessing you (the author) don't know much about economics, investor confidence, or business because that was hilariously bad. And you clearly don't understand much about video game development.




They can't be stopped...

 

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Otakumegane said:
ShroudedDarkness said:
Otakumegane said:
I'd be ok with a slight contraction but not a full-on crash.


We went from 22 billion in revenue for NA to under 15 billion in revenue for NA in the span of 4 years, and it's looking like we'll hit 11 to 13.5 billion for overall revenue for 2013.  We've already long since passed a simple "contraction".


Those 4 years are largely attributed to the economy in general.

That and people are spending their "tech" $$ not on games but more phones and tablets. I do see Western AAA coming down in the not-so-distant future. 

Economy and new direct competition are obviously large contributors.  That doesn't change any of the facts, and really reinforces the idea of a looming market crash.  Going on 8 billion in revenue losses in a single market and losing billions more in other markets way past a "slight contraction" and it's not stopping.  We're in our 5th straight year of significant losses, and that's just North America.  Over 50 studioes either closed or experienced significant layoffs in 2012 alone; up from 13 closures in 2011.  And we've already heard about several more closing this year along with a major publisher, THQ.  EA recently got delisted from the stock market.  Square Enix can't seem to catch a break.  Capcom can't seem to catch a break.  All of this is indicative of a MAJOR market contraction, or at least a rather steady decline, yet the video game industry seems to be in a constant state of denial and keeps believing that the next gen consoles will magically solve everything.  News to the industry:  It won't. Sure, they'll see a short term recovery, but in the long term, all the issues facing them are still there and blatantly unsolved.



They can't be stopped...

 

This seems to be a criticism of Sony and Microsoft, they've essentially just been doing the same thing since since the PS2 and Xbox, just with better graphics.

I personally don't see the benefit to a videogame crash. If it did crash, it might be 20 years before any company wants to make a new console.



I describe myself as a little dose of toxic masculinity.

VGKing said:
Publishers with more more money make betters games. They have all the creative talent working for them. If you aren't putting out good games that appeal to a wide range of people, you're doing it wrong.

Are we talking about profit or are we talking about greatness?

I guess if you want to turn a profit, appealing to the lowest common denominator is a good move. But it's hardly a good move if you want to create something unusual, controversial, unorthodox, revolutionary.

Also, the notion that bigger budgets equals great games is false. It's false for video games and it's false for all other media. Frankly, the things that make a game great don't cost much money. And not all game makers are slaves to money; many are driven by a desire to maintain the integrity of their vision.



ShroudedDarkness said:
Otakumegane said:
I'd be ok with a slight contraction but not a full-on crash.


We went from 22 billion in revenue for NA to under 15 billion in revenue for NA in the span of 4 years, and it's looking like we'll hit 11 to 13.5 billion for overall revenue for 2013.  7 billion and counting in lost revenue (Looking at NPD sales, we are dropping an average of 10 to 30 percent each month year over yearl) in the span of 5 years in a single market is indicative of more than just a slight contraction.  UK alone had a drop of 20% last year and Japan continues to drop as well.

well, during the Wii/Wii Fit boom time the industry revenue was bloated due to a lot of people who won't be returning customers buying into it pretty much all at once



the2real4mafol said:
richardhutnik said:
the2real4mafol said:

If another crash happened it would all be the FPS genre's fault, there's too many of them. We need innovation and variety. Hopefully, if it happened it wouldn't affect any of the console manufacturers like the 1983 crash did hugely. Budgets need to go down too, we don't need the best graphics, effects ever etc. It's all about the gameplay.

But i don't think a crash is likely again, just a slump maybe

Get rid of FPS and what are people going to migrate to?  There is not some sort of essential biological drive to play videogames as a form of entertainment, so people are as likely to go do other things, unless something replaces FPS.  This doesn't diminish the reality of an excess of FPS though. 

People just need to try different games, they will be surprised how much variety there is. But, there shouldn't be a safe genre at all, developers have become too dependent on it

Each genre has to establish itself.  The vanishing of guitar games didn't suddenly cause there to be a demand for dance games, eventhough they are connected.  Just Dance and Dance Central had to prove themselves.  Taking something away doesn't get people to do things.  For example, is the taking away of videogame consoles going to suddenly make everyone here go to boardgames?  Or does there need to be some boardgames that get interest for people?

And there isn't any safe genre at all really.  Things do need to sell.  FPS is actually less safe than others.  If you aren't Call of Duty, then you have to fight real hard and do things differently to make it.  A glutted genre is not safe.