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Forums - Gaming Discussion - Most Mishandled Franchises

Mr Khan said:
We all love Mario Kart 64, but that's largely due to nostalgiavision. Objectively, it's probably the weakest in the series

I'd say Metroid, but one misstep does not a mishandled franchise make. There's just a lot of trepidation in that fandom about what they'll do next, or more scarily still, when they'll do it. The 1994-2002 gap weighs on our minds.


I would have to disagree with u.

Personally I don't like how they changed and nerfed the effectiveness the turning and boosting starting with double dash.  Learning how to turn and boost was a key part of 64 and was the reason that skilled players had an advantage over others.

The item pickup rate wasn't perfect in 64 but the items weren't nearly as op as in Mario kart wii and double dash.  Some of the items u would get when in late places could put you in last to first in seconds (chomp chain comes to mind).  Reducing the skill and increasing the chance is a huge turnoff in a racing game for me.



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mtu9356 said:
Mr Khan said:
We all love Mario Kart 64, but that's largely due to nostalgiavision. Objectively, it's probably the weakest in the series

I'd say Metroid, but one misstep does not a mishandled franchise make. There's just a lot of trepidation in that fandom about what they'll do next, or more scarily still, when they'll do it. The 1994-2002 gap weighs on our minds.


I would have to disagree with u.

Personally I don't like how they changed and nerfed the effectiveness the turning and boosting starting with double dash.  Learning how to turn and boost was a key part of 64 and was the reason that skilled players had an advantage over others.

The item pickup rate wasn't perfect in 64 but the items weren't nearly as op as in Mario kart wii and double dash.  Some of the items u would get when in late places could put you in last to first in seconds (chomp chain comes to mind).  Reducing the skill and increasing the chance is a huge turnoff in a racing game for me.

You should play against amp316 or RolStoppable then you'll know that skill is very important in Mario Kart Wii.



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TruckOSaurus said:
mtu9356 said:
Mr Khan said:
We all love Mario Kart 64, but that's largely due to nostalgiavision. Objectively, it's probably the weakest in the series

I'd say Metroid, but one misstep does not a mishandled franchise make. There's just a lot of trepidation in that fandom about what they'll do next, or more scarily still, when they'll do it. The 1994-2002 gap weighs on our minds.


I would have to disagree with u.

Personally I don't like how they changed and nerfed the effectiveness the turning and boosting starting with double dash.  Learning how to turn and boost was a key part of 64 and was the reason that skilled players had an advantage over others.

The item pickup rate wasn't perfect in 64 but the items weren't nearly as op as in Mario kart wii and double dash.  Some of the items u would get when in late places could put you in last to first in seconds (chomp chain comes to mind).  Reducing the skill and increasing the chance is a huge turnoff in a racing game for me.

You should play against amp316 or RolStoppable then you'll know that skill is very important in Mario Kart Wii.


Can't cause I sold it a long time ago.  I would love to go head to head in Mario kart 64 tho :p



Star Wars.

This generation. A generation where shooters have reigned supreme. A generation where people love the badass anti-hero. A generation where giant explosions and silent assassinations have been the in thing.

Its a generation that doesnt have a Star Wars Bounty Hunter game.

Its all Ive ever wanted, really. The Old Republic just doesnt cut it.



                            

The legend of Zelda.


This one is hard for me to explain. First of all, the game reads like a book. I mean literally half the time spent playing is skipping pages of text. Second, the wolf was useless in tp. Third the controls in SS were miserable.. Walking swimming and gadgets were clumsy. My biggest disappointment of all is that it stopped feeling like an open world. Tp and SS lands feel narrow and disconnected. I miss wind Waker and before when openness and direction mattered.



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Star Fox... Sonic.. Zelda.. Banjo Kazooie...

Just thinking of this makes me sad. :(



yeah final fantasy
silent hill
CRASH BANDICOOT
contra? LOL
parasite eve
... all the survival horror genre....
still hoping for a good monster rancher



 

- Zelda
- Resident Evil
- Super Mario Bros.
- Need for Speed (not the remakes)
- Wii Sports for not having a Wii U sequel yet



Crash for me. This guy was the icon on the PSone with multi million selling titles. Where is he now? It was a massively mishandled franchise.

Spryo would have been their, except Skylanders saved him, but does anyone really care about the purple dragon on his own?



Augen said:
Crash for me. This guy was the icon on the PSone with multi million selling titles. Where is he now? It was a massively mishandled franchise.

Spryo would have been their, except Skylanders saved him, but does anyone really care about the purple dragon on his own?

I still think Spyro can be listed. He went from being one of the biggest sellers on the PS1 to a vestigal part of a franchise that'd do just fine without him. He hasn't headlined any big games of his own in something like 10 years.



Have some time to kill? Read my shitty games blog. http://www.pixlbit.com/blogs/586/gigantor21

:D