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Forums - Gaming Discussion - Bethesda: Used games 'absolutely' a concern

JayWood2010 said:
Desertghost said:

 

"Show me anything else similar where you buy a physical copy that you can't sell...books, movies, music cd's, records, toys, board games etc..."

Umm... PC games?


I bellieve you accidentally deleted my message. 

Anyways,  as I said the problem is with retailers selling stuff used side by side with brand new products within the first week of release.  Can you name another product that does that like the gaming industry?

Movies, books, music.

If you have a quality Half Priced Books, Hastings, or Blockbuster in your neck of the woods, you can find newly released products of all types "first week" used.

The thing a lot of people who argue against used games forget is that a ton of the people accounting for day one or week one new purchases, do so with credit from used games. You think EA cares that someone traded in a couplr of their old games for a new copy of Madden? No, because they get paid the same amount from Gamestop for that new copy whether it was purchased with real money or store credit. While you're arguing that other industries don't have the same turnaround or used showing that games do, don't neglect the fact that other entertainment products like books and movies and music cost a heck of a lot less. If I am buying a $10 CD or a $9 book new and don't like it, why would I waste time going and trading it in for maybe $3-4 each? Meanwhile now that I have platinum'd Bioshock Infinite, I can still get $40 in store credit for it. That's a huge difference.

Also ignored is the fact that rentals and loaning/borrowing games is eliminated with a used game ban. Why should we not be able to try something out before we buy? You're honestly FOR a system where a game can have no demo, release into the market, and the only way gamers can see if they like it is to put down $60+ for it?

Consumers don't only lose there. What is the guarantee that once the retail market is all that's left, prices will remain competitive? Someone has already shown you the massive difference between prices on a digital market with no competition where a game from 2011 is still selling for $60, and you replied with a link to a retail market that includes new and used and the difference was 50%. You expect publishers who have shown no budge here in the digital world to suddenly give customers great deals?



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Every time this topic comes up, I see consumers arguing against their own interests, in favor of blocking used games.

*COUGH*--

I call that getting swindled and pimped, (SHEEEEEEEIIIIIITTT),
I call that getting tricked by a biiizzzness



Wish there was just a way to screw over Gamestop instead of the consumer.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

JayWood2010 said:
SvennoJ said:
JayWood2010 said:
 

Anyways,  as I said the problem is with retailers selling stuff used side by side with brand new products within the first week of release.  Can you name another product that does that like the gaming industry?

Other products have no grace period either, you can rent plenty of stuff the same day you can buy it. If I sell my blu-ray of Django unchained tomorrow, do you really think the shop is going to hold it back until some unspoken to sell used date has arrived?

The problem with video games is that the perceived value is mainly based on hype, hence they drop down in value so quickly. If you can't even make your game good enough to hang on for a month then whose fault is that?


You are talking about hypothetical situations.  People don't do that is what Im saying where as gamers do.

And they have to pay for the rights to rents those movies or games.



and for someone to buy the game used someone had to buy in new in the first place. if people are uring around and selling it after 2 hours maybe the developer should make a games someone wants to hold onto for longer than 2 hours.

Some do it with a good online others by adding DLC. You mention fair to the developer how about fair to the consumer. Is it fair that a game you will keep forever and relpay many times cost the same as a game you beat in 2 hours? or 10?

The people who make the games know they are making them in a system where there is a used market. If they don't really like it they can go digital only and see how their sales go. Whining about they system they are in is just blaming others for their own poor business model or product.



Used games market is necessary to fund an important share of buyers and make them buy new games. The only factor fucking it all up is GameStop, paying them too little to previous owners and doing everything thet can to sell them just cheap enough to "steal" a new game sale, this way old owners are funded less to buy new games, new owners are squeezed more and almost all the money goes to GameStop, basically GameStop is exploiting the market, taking the lion's share of the it and screwing both gamers and publishers/developers.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


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JayWood2010 said:
BuckStud said:
JayWood2010 said:
BuckStud said:
JayWood2010 said:
JoeTheBro said:
You could just make bigger and longer games. Then again they already do.


I said it before but I hope PS4 and NeXbox blocks used games.  As long as they both make the commitement together their shouldnt be a backlash from the community.  Sony has been shady about the situation and Microsoft hasn't said anything yet but I'm hoping if one does it the other does it as well or it will be useless.  I'd like them to be 100% honest about the situation.  

Blocking used games would be so stupid.  Almost everyone I know funds the purchase of new games by selling the used game that they no longer play.  I can guarantee that the people I know, including myself would buy far fewer new games if we couldn't sell our used ones.  Also, again, people that I know tend to take more chances on games that get iffy reviews figuring that if they don't like the game, they can sell it to get most of their money back.  Anyone who thinks that used game sales is bad for the industry hasn't thought it through.

Having a video game system that blocks used games is no different than a DVD or Blu Ray player that blocks used movies.  Think about how many fewer movies would be sold if people couldn't rent them.  I personally rent tons of them that I would never buy if they didn't allow rentals.


People that don't buy new games aren't helping MSFT or Sony out anyways.  They aren't making money off of them.  As I said a few people will complain but they will buy them anyways.  

Also used movies arent sold next to New movies like they are with games.    People dont buy a movie and then take it back 2 hours.  Doesn't work that way.

You didn't get my point at all....  I DO buy new games, and a lot of them.  If I am unable to sell my used games, I would be buying far fewer new games.  Also, myself and I'm sure many others would no longer take as many chances on games as we wouldn't want to get stuck with a $60 game that we're not going to play.   So, by having people buy used games, it does help MS and Sony etc out as I'm able to purchase more new games from them that I wouldn't be able to otherwise.  Anyone who thinks otherwise really doesn't know the buying public very well.  It's really very simply, you just need to open your mind for a minute.

Mark my words, if a new system comes out with $60 new games that does not allow used game to be played, less systems and less games will be sold.

Why would anyone want to pay $60 for a physical copy of a game that isn't theirs to sell.  Show me anything else similar where you buy a physical copy that you can't sell...books, movies, music cd's, records, toys, board games etc...  It would be completely stupid.  I've bought every video game system released at launch, but the first one that blocks used games will be the first that I don't buy ever.  The only exception would be for a system that is download only for the games and the games are priced from $0-$15....like the iPad.....I don't care how good the game is, I would never spend $60 for an iPad game, so why would I for any other system?


I do understand your point but the problem lays with the retailers like gamestop selling used beside of new.  Many customers buy a game and sell the game 24 hours later.  That means used copies are being sold within the 1st week and the developer gets no money from that.  That is not fair to the developers that put hard work into it.  While i get what you are saying it does not justify used game sells when a game is brand new in the first place.  The only other industry that i know that does this is the car industry but they dont sell brand new cars used either.  people dont buy a car and then take it back 24 hours later

There are all kinds of used cars that are less than a year old being sold on the same lot as the exact same car of the same model year...you must not car shop much.

So, your problem is that a used game is sold next to a new game at Game Stop.  You believe that these are only 24 hours old at that.  I doubt that many of Game Stops sales are from used game that are less than 24 hours old.  Besides, GS typically only gives a $3-$5 discount on recently released games.  Most people I know would rather buy the new one than save $3-$5 on a used one anyway.  Besides, the person that traded that 24 hour old game in at Game Stop most likely used his credit to purchase another new game, again giving the publisher another sale.  You can argue with me on this all day long, but I've been buying games since before you were born (based on your Avatar).  Your not getting the point that most of the money people get from selling/trading in their used games is used to buy more new games.  Those sales of new games would not exist without the money from the sale/trade of the used games.



Stop hating and start playing.

outlawauron said:
I do think it's rather ironic that Japanese companies don't complain too much about used game sales where the used game market is much larger than it is in the US.


That's because American companies as a whole are among the greediest in the world.  CEO's of American companies are far more worried about what their shareholders think than what their employees or customers think.

A ban in the US on used game sales would hurt the video game industry far more than allowing the used sales in the first place.  I and most of the people I know would buy far fewer new games.  There are also a lot of people in this country that make a living from used game sales in one way or another....be it a Game Stop employee or a stay at home mom that sells used games on eBay.  Let's burden our country with tens of thousands of jobs lost to the ban only to make companies and their shareholders even richer.  Sounds stupid to me.



Stop hating and start playing.