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Forums - Gaming Discussion - whats the most emotional game you ever played?

Professor Layton and the Unwound Future's ending was a tearjerker.

BioShock Infinite made me really sad as soon as it ended, it was a magnificent experience and I didn't want it to end.

The fall of The Kingdom of Zeal, among other things, were really depressing in Chrono Trigger.

To The Moon was also a really sad game if you think about what ACTUALLY happened.

Mother 3 was really emotional and depressing.



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Mass Effect 2
The Walking Dead (episode 3 mostly)
Bioshock Infinite - I was really wanting booker to redeem himself and finally be with Anna. Being a father also, that resonated with me..

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Mod Edit: Contains spoilers to Bioshock Infinite  

~tads12 



Persona 3, the ending was both epic and sad. The whole game is an emotional roller coaster.



PSN: extremeM

PlayStation Vita Japanese Software Sales (Media Create Physical/ Famitsu Digital)

nishalcb28 said:
Mass Effect 2
The Walking Dead (episode 3 mostly)
Bioshock Infinite - I was really wanting booker to redeem himself and finally be with Anna. Being a father also, that resonated with me..

I know this thread will without a doubt contain spoilers, but that one is a new game, so please cover them. We don't want other people to be spoilt of the fun, do we?



Cathrine, Silent Hill 2



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Wright said:
kain_kusanagi said:
Wright said:
kain_kusanagi said:

The "explore" parts are really just "find the thing that triggers the next scene".

You say "choose what to answer" and I call it "choose your own adventure book".

The puzzles aren't actual puzzles.

I don't know what you mean by minigames, but if you are talking about shooting zombies and stuff it's barely gameplay. That's more like a quick time event with aiming.

I just don't consider it a full video game. It's almost a video game, but not quite.


^ So you're saying that Professor Layton isn't a videogame either?


It's a puzzle game with real puzzles. The Walking Dead and Heavy Rain are a new genre of interactive media that I believe is different from video games.


No, it's an interactive digital media. You see, the exploring is just "find the right thing or place to trigger the next scene", you don't get to choice anything, the thing is totally linear (So it's not even a choose your own adventure book) and the puzzles are not interactive, you just answer them and keep going.

That's what I can make from you. Of course I respect your point of view, don't take me wrong. But I fail to see your point.

It's a puzzle game. It doesn't need exploration or choices because it's a collection of puzzles. Puzzle games are an established genre of videog ames, just like point and click adventure games. But Heavy Rain and The Walking Dead are even less video game like than point and click adventures.

I'm not trying to convince you to agree with me. I'm just explaining why I feel that The Walking Dead, while a great experience, has less in common with video games than it does with movies and books. Choice is the only interactive part of the game that matters. Without the choices it could have been an animated movie.



N+ and MeatBoy.



Mass Effect games, Metal Gear games, Heavy Rain, Bioshock 2, Fallout 3, New Vegas, Oblivion, etc



Cathrine, Lunar silver star story. Final Fantasy 9, uncharted 2. Persona 4. Ni no Kuni



Mass Effect 2 and 3, 9 hours 9 persons 9 doors, Bioshock Infinite, Shadow of the Colossus, Final Fantasy VI.  



Nintendo and PC gamer