lol that was a good attempt at Kitase trying to save face
but going by this we can only go by 2 things:
1.) he was either seriously trying to save face because of the backlash that came after releasing certain bits of info about this games development. Like are we supposed to be stupid or someshit? 1st they claim that the game is exclusive and was being built exclusively on the White engine for ps3. After the ps3 version of another specific jrpg at square supposedly ran into issues and that it was because of "reasons they couldn't explain", the game wasn't able to be released at the same time as the 360 version and came out EXACTLY a year later(I think it was Star Ocean but i cant remember) and then they go on to say that FF13 ps3 isnt having any problems since it is on the white engine. They announce FF13 on 360 and they pretty much confirm that it will be the exact same game and will look just as good as the ps3 version(they said that they did it because they wanted to broaden their audience). They also come out and claim that the 360 version would NOT hamper the ps3 version of FF13 in any way. Then they start stressing about fitting this game on specifically 3 360 discs and that 3 is what they were "aiming" for(I wonder why). Then they later come out and reveal that not only did they trim content from this game(obviously the ps3 version) but THEY CUT SO MUCH CONTENT FROM THIS GAME THAT THE CUT CONTENT COULD BE ITS OWN GAME.
and then they want to come up with this lame excuse like we are supposed to be dumb and just believe and go for the okie-doke all of a sudden? ..FUCK OUTTA HERE!!
2.) @Oniyide and @Scottie are pretty much right. This game was just not up to standard from jump. They had blu ray with all this space but STILL somehow found a way to take a step backwards.
In your head what you're saying probably seems logical. But the reality is its just presumptions.
FFXIII isn't the first game to take a step back with a ton of space at their disposal. MGS4 did the same thing and that's an exclusive.
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