By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Keiji Inafune says Japanese developers need to learn from overseas devs

KylieDog said:

I was making a point, but to use your examples, loads of hunting clone games, some games which fit my post, a green Mario, dunno don't the last one but I bet a billion games like it.

Japans games are worse than bald headed marines in the west.


Not all Japanese games :   look at   "Ys"  and  "Legend of heroes : Trails in the sky" (They have a good OST) .

 

There are a lot of Japanese games we don't know . Same case for Western games .



You can visit this blog for Zero no Kiseki and Sen no Kiseki guide

http://wajinokiseki.blogspot.be/

Around the Network

I think the big problem with Keiji Inafune is he is looking at this with a "grass is greener on the other continent" type attitude. I am not sure what to say, it is like listening to someone attempting to make an argument for the end of the world in 2012, not realizing that it is now 2013. The western videogame industry is in a much larger crisis than the Japanese one right now, with large studios being shut down all over the place, even whole companies are just vanishing. There is a shrinking videogame market, which now has to compete with a growing cellphone gaming app market for new potential gamers.



I describe myself as a little dose of toxic masculinity.

Mnementh said:
I'm unsure about this. Although he is a good game developer, that doesn't mean he is automatically right. Japanese game devs have to learn from the west, to achieve what? Better games? More sales?

I think he targets at the sales. He says:
"Unless at least a few titles from Japan make it to the top 10 games of the year worldwide, we won't prove it."
and
"They know they have to learn more from western games and create games that'll sell more in the western market."

It is all about sales. As a gamer I'm not so much interested.

...

 So the japanese devs might learn from western devs - but please merge it into something unique, don't copy western games.

Yes  !  If all japanese games have graphics like Tomb Raider , Uncharted , etc. ...  It will give us a too serious and dark background . It will be depressing  :(



You can visit this blog for Zero no Kiseki and Sen no Kiseki guide

http://wajinokiseki.blogspot.be/

Japanese games sell better in the west than western games in Japan so......
Pretty much no...actually they should go back to the roots of what made Japan industry stand above...



S.T.A.G.E. said:
LilChicken22 said:
He's only saying that because he knows we want to hear that and earn our respect. I don't want to play interactive movies and glitchfests every day. Japanese games are the only games I play (Dark Souls, Bayonetta, Ni no Kuni, Monster Hunter, Nintendo games). His lastest game Soul Sacrifice doesn't look like any western title out there. It looks like a good polished game focussed on gameplay and I would like to play it more than any western title I can think of. Unfortunately I'm not going to buy a PSVita.


There are more Japanese glitchfests than western ones. They have fallen behind big time dude. Inafune isnt in denial or sucking up to westerners. He understands what sells and keeps and open mind how to evolve as an artist. Luckily the youth of Japan are more open minded than the older generation or we would be in for a hard time.


There's definitely more glitchy western games than Japanese.



Around the Network
RolStoppable said:
Four of the top 10 titles in 2012 came from Japan. That's not too shabby.

But let's not forget that Nintendo doesn't count. Where Inafune is right is that the majority of Japanese developers isn't interested in selling games outside of Japan. Japanese game design and mechanics aren't bad, but Japanese art design is. Or rather than bad, it's simply unattractive. Anime has no mass appeal in the West, but way too many Japanese games try to look like anime. As soon as that holds true, the game has no chance to get beyond niche status in the Western markets.

LOL, I took his word for given without even looking up if he is right. So the proof he demanded is already present.

I don't think it is a bad thing, if some (or many) japanese devs concentrate on the japanese market. Offering stuff for the taste of a cultural group is not bad. Why change a product that many people like, only to get into a worldwide market that already gets products from competitors and leaving the former customer-base without a product of their liking. Many japanese games may be unattractive for western markets, but why should they? That is the question Inafune doesn't answer.

 

Oh, and hey, who are you and what did you do to Rol and his avatar?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

KylieDog said:
Mnementh said:
KylieDog said:
ktay95 said:
lol, i never listen to Inafune. seriously would prefer diversity than a world full of #MERICA


Yeah we need billions more JRPGs with anime characters that could all be clones, likely school age or there abouts.  So diverse.

Looking at japanese games I got recently or will get soon: Monster Hunter, Code of Princess, Fire Emblem: Awakening, Luigis Mansion 2, Etrian Odyssey IV. Yeah, all full of anime characters in school age as you describe. And all these games are the same.

Not that I agree with ktay. Same here, american games have much more diversity than described.

Could you both stop to belittle games from one of the two countries, that are the biggest in game-development?


I was making a point, but to use your examples, loads of hunting clone games, some games which fit my post, a green Mario, dunno don't the last one but I bet a billion games like it.

Japans games are worse than bald headed marines in the west.

Hmm, Code of Proncess and Fire Emblem may use Anime-style characters, but school age? And clones? And the games have completely different gameplay (you know, the stuff that makes games ... well games), but you take them as points to strengthen your assertion that many japanese games are similar?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Xxain said:
Japan are the only people making video games at the moment. Leave smoke&mirrors game design to the west.


They both need to learn from one another but they need to make their games look next gen as well and their animtions, graphics and stories are behind in most cases.



Xxain said:
Japan are the only people making video games at the moment. Leave smoke&mirrors game design to the west.

Thanks for laugh.



S.T.A.G.E. said:
LilChicken22 said:
He's only saying that because he knows we want to hear that and earn our respect. I don't want to play interactive movies and glitchfests every day. Japanese games are the only games I play (Dark Souls, Bayonetta, Ni no Kuni, Monster Hunter, Nintendo games). His lastest game Soul Sacrifice doesn't look like any western title out there. It looks like a good polished game focussed on gameplay and I would like to play it more than any western title I can think of. Unfortunately I'm not going to buy a PSVita.


There are more Japanese glitchfests than western ones. They have fallen behind big time dude. Inafune isnt in denial or sucking up to westerners. He understands what sells and keeps and open mind how to evolve as an artist. Luckily the youth of Japan are more open minded than the older generation or we would be in for a hard time.

STAGE is right.