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Forums - Gaming Discussion - I think its safe to say at this point that DMC 2 will not be coming out.

Tbone said:
S.T.A.G.E. said:

Ninja Theory is such a talented company that does not deserve all the hate they've recieved. Capcom almost halved the expected sales and it still hasn't covered half of that. The people have spoken. Someone needs to shut down Ninja Theory. God...such a talented company that was poised to grow in the next gen. Theres no way Capcom is going to fund a second game. Stick a fork in it, its done. Fans only have themselves to blame when less and less great games come out per year.


Maybe next time Capcom should try no to upset the fans. 


Capcom has been pissing off fans since the 1990's by making expansions to the same predessor game at full price. Look at Street Fighter.



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Lostplanet22 said:
They were making games in an genre that has an decreasing fanbase, A new DMC from Capcom or other devs probably would have got the same numbers...


Every other hack n slash will sell just fine. So far DMC is still the highest rated hack n slash of the year.



S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.



They can't be stopped...

 

ShroudedDarkness said:
S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.

Intentionally buying a game used is a buyer right but it also doesnt support the developer. Boycotting can be used to sabotage a company or product if they do not respond accordingly to your wishes. Capcom should've been given the finger from gamers for the DLC on MVC and their countless iterations of the same SF games for years. Buying a used game in no way goes back to a company, just to Gamestop and other used stores. Sabotaging a games user metacritic that has the highest reviewer score shows how childish a lot of gamers are. They need to cut those things off. I only buy used games I had no intention of buying at all in the past.



S.T.A.G.E. said:
Tbone said:
S.T.A.G.E. said:

Ninja Theory is such a talented company that does not deserve all the hate they've recieved. Capcom almost halved the expected sales and it still hasn't covered half of that. The people have spoken. Someone needs to shut down Ninja Theory. God...such a talented company that was poised to grow in the next gen. Theres no way Capcom is going to fund a second game. Stick a fork in it, its done. Fans only have themselves to blame when less and less great games come out per year.


Maybe next time Capcom should try no to upset the fans. 


Capcom has been pissing off fans since the 1990's by making expansions to the same predessor game at full price. Look at Street Fighter.

Street Fighter isn't exactly a good example. Street Fighter IV in particular. Fans asked for more SFIV and have continued to do so. Capcom has actually announced another update to SFIV due to fan pressure. Now the example you should have pointed to is Street Fighter X Tekken.



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S.T.A.G.E. said:
ShroudedDarkness said:
S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.

Intentionally buying a game used is a buyer right but it also doesnt support the developer. Boycotting can be used to sabotage a company or product if they do not respond accordingly to your wishes. Capcom should've been given the finger from gamers for the DLC on MVC and their countless iterations of the same SF games for years. Buying a used game in no way goes back to a company, just to Gamestop and other used stores. Sabotaging a games user metacritic that has the highest reviewer score shows how childish a lot of gamers are. They need to cut those things off. I only buy used games I had no intention of buying at all in the past.

Guys, it's quite simple. DmC is a good h'n's game, but it's not a DMC game. That's why it sold as much as a brand new h'n's game could sell at this point in the gen. crapcom did all it could to make the DMC fanbase not buy it, so I don't get it why you all think there is a problem with the fanbase. This is not a DMC game, so why expect them to buy it? Just because they put a DmC sticker on it? Be serious. I think what happened to this game is a great thing, it shows that it's the gamers who really have the power and that devs have to listen to us and not piss on us and think that we'll just give them money no matter what. Just think, most probably there is a RE reboot to come soon. Thanks to what happened to DmC crapcom may actually listen to what the fans have to say when they come up with a wonderful idea to turn the Bravo Team into a bunch a emo-teenagers and zombies into emo-wampires.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

Scisca said:
S.T.A.G.E. said:
ShroudedDarkness said:
S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.

Intentionally buying a game used is a buyer right but it also doesnt support the developer. Boycotting can be used to sabotage a company or product if they do not respond accordingly to your wishes. Capcom should've been given the finger from gamers for the DLC on MVC and their countless iterations of the same SF games for years. Buying a used game in no way goes back to a company, just to Gamestop and other used stores. Sabotaging a games user metacritic that has the highest reviewer score shows how childish a lot of gamers are. They need to cut those things off. I only buy used games I had no intention of buying at all in the past.

Guys, it's quite simple. DmC is a good h'n's game, but it's not a DMC game. That's why it sold as much as a brand new h'n's game could sell at this point in the gen. crapcom did all it could to make the DMC fanbase not buy it, so I don't get it why you all think there is a problem with the fanbase. This is not a DMC game, so why expect them to buy it? Just because they put a DmC sticker on it? Be serious. I think what happened to this game is a great thing, it shows that it's the gamers who really have the power and that devs have to listen to us and not piss on us and think that we'll just give them money no matter what. Just think, most probably there is a RE reboot to come soon. Thanks to what happened to DmC crapcom may actually listen to what the fans have to say when they come up with a wonderful idea to turn the Bravo Team into a bunch a emo-teenagers and zombies into emo-wampires.


So after RE6 people can and will pay for the fall of such a great franchise, but at the same time if its rebooted by a western company (which has pretty much the Japanese art direction Capcom is taking). Thank you for filling me in. 



S.T.A.G.E. said:
ShroudedDarkness said:
S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.

Intentionally buying a game used is a buyer right but it also doesnt support the developer. Boycotting can be used to sabotage a company or product if they do not respond accordingly to your wishes. Capcom should've been given the finger from gamers for the DLC on MVC and their countless iterations of the same SF games for years. Buying a used game in no way goes back to a company, just to Gamestop and other used stores. Sabotaging a games user metacritic that has the highest reviewer score shows how childish a lot of gamers are. They need to cut those things off. I only buy used games I had no intention of buying at all in the past.

Ok, going as far as to call all of this a boycott is a bit ludicrous.  Capcom put forth a product to a target market that wasn't there with an massively inflated sales expectation; consumers from the old target market didn't want the product and DmC failed to find a new market since their target market didn't exist in the first place; and so the product didn't sell anywhere near sales expectations.  That's basic economics, not boycotting.  Yes, there were small pockets of the fanbase that took all of this THAT seriously, but for most it was "Call me when they give us Devil May Cry 5" upon which they promptly ignored the game, as is their right.  

Besides, boycotting is completely legal so it doesn't matter either way.  Fans told Capcom they wouldn't support them if they went ahead with the reboot and Capcom didn't listen.  So some fans encouraged others not to buy the game MOSTLY through using Capcom and NInja Theory's horrid PR campaign against them.  If Capcom and NInja Theory had handled their PR with the slightest bit of competence, this wouldn't have been an issue.

Everyone knows Metacritic's user score is a joke.  That site is full of trolls.  

I don't get what you mean by "Highest reviewer score".  DmC ranked lower than Devil May Cry 1 and Devil May Cry 3 SE.

Metascore bombing, trolling, flaiming, etc. are merely symptoms of a broader issue at this point.  EVERYBODY handled this poorly:  Capcom didn't have a plan outside "provoke fans" for the first 2 years and near the end just kinda gave up on marketing their own damn game; Ninja Theory wasn't used to such antagonism and understandably, but still unprofessionally, lashed back at fans; the Devil May Cry fanbase literally tore itself to shreds like a bunch of crazed Orangutans and created such a toxic environment that people just wanted the game to ship and be done and over with; and journalists, professional or not, misconstrued several things that both parties said, thus creating a further rift between the fanbase and the developers.  DmC exposed just how much animosity there is between consumers and developers; how poor communication between the two are; and kinda showed that, for all the strides that the video game industry has made, it is still an immature industry.  Hell, SEVERAL titles have been showing this recently.  This entire fiasco has been an embarrassment for the entire gaming community and unless everyone learns from this experience and grows up, DmC 2/Devil May Cry 5 and other games down the line will create yet another embarrasing fiasco. 



They can't be stopped...

 

ShroudedDarkness said:
S.T.A.G.E. said:
ShroudedDarkness said:
S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.

Intentionally buying a game used is a buyer right but it also doesnt support the developer. Boycotting can be used to sabotage a company or product if they do not respond accordingly to your wishes. Capcom should've been given the finger from gamers for the DLC on MVC and their countless iterations of the same SF games for years. Buying a used game in no way goes back to a company, just to Gamestop and other used stores. Sabotaging a games user metacritic that has the highest reviewer score shows how childish a lot of gamers are. They need to cut those things off. I only buy used games I had no intention of buying at all in the past.

Ok, going as far as to call all of this a boycott is a bit ludicrous.  Capcom put forth a product to a target market that wasn't there with an massively inflated sales expectation; consumers from the old target market didn't want the product and DmC failed to find a new market since their target market didn't exist in the first place; and so the product didn't sell anywhere near sales expectations.  That's basic economics, not boycotting.  Yes, there were small pockets of the fanbase that took all of this THAT seriously, but for most it was "Call me when they give us Devil May Cry 5" upon which they promptly ignored the game, as is their right.  

Besides, boycotting is completely legal so it doesn't matter either way.  Fans told Capcom they wouldn't support them if they went ahead with the reboot and Capcom didn't listen.  So some fans encouraged others not to buy the game MOSTLY through using Capcom and NInja Theory's horrid PR campaign against them.  If Capcom and NInja Theory had handled their PR with the slightest bit of competence, this wouldn't have been an issue.

Everyone knows Metacritic's user score is a joke.  That site is full of trolls.  

I don't get what you mean by "Highest reviewer score".  DmC ranked lower than Devil May Cry 1 and Devil May Cry 3 SE.

Metascore bombing, trolling, flaiming, etc. are merely symptoms of a broader issue at this point.  EVERYBODY handled this poorly:  Capcom didn't have a plan outside "provoke fans" for the first 2 years and near the end just kinda gave up on marketing their own damn game; Ninja Theory wasn't used to such antagonism and understandably, but still unprofessionally, lashed back at fans; the Devil May Cry fanbase literally tore itself to shreds like a bunch of crazed Orangutans and created such a toxic environment that people just wanted the game to ship and be done and over with; and journalists, professional or not, misconstrued several things that both parties said, thus creating a further rift between the fanbase and the developers.  DmC exposed just how much animosity there is between consumers and developers; how poor communication between the two are; and kinda showed that, for all the strides that the video game industry has made, it is still an immature industry.  Hell, SEVERAL titles have been showing this recently.  This entire fiasco has been an embarrassment for the entire gaming community and unless everyone learns from this experience and grows up, DmC 2/Devil May Cry 5 and other games down the line will create yet another embarrasing fiasco. 

DMC has the highest reviewed metacritic this year as far as hack n slash titles go.  I am not comparing it to its predecessors but rather to all the high budget hack n slash titles coming out this year. Capcom and Ninja Theory never used a horrid campaign to reboot the game, so I really don't know what you're saying there. They were never handed the engine for the game but rather started it from scratch and stayed true to the action and even beefed up the animations to be more fluid and realistic. The only major difference was that the lock on and auto feature were taken away . As an old DMC fan the change perplexed me at first but it also piqued my interest how Ninja Theory would take things. They didn't steer anyone in the wrong direction. DMC isn't that great of a title to be holding on such a high pedestal. Outside of DMC3 the entire franchises story was bland and weak. Dante was just a cool looking character until three where he pretty much met his match in the prequel against his brother. You can say its fair but in truth it was quite childish, but I am sure plenty of industry professionals would not agree with you. Capcom never fucked gamers over intentionally with this game and DMC4 got its fair share of fan bitching but of course everyone knows Hideki Kamiya left the newly started Platinum Games so thats half the reason DMC4 sucked ass. Ninja Theory never attacked the fanbase , they defended themselves from threats and actually took to heart the complaints consumers had and added multiple models of dante in the game. They never responded without being provoked and had great respect for the way the game was handled before them. Want to know what the problem is? A fair amount of online otaku fanboys got pissed when a Japanese title was handed to a western complain plain and simple. 



S.T.A.G.E. said:
ShroudedDarkness said:
S.T.A.G.E. said:
ShroudedDarkness said:
S.T.A.G.E. said:
Xxain said:
It is never the fans fault for not supporting something they dont want. Devil May Cry fans wanted Sonic the Hedgehog. They got Sonic and the Secret Rings. Hopefully you catch my drift. Japanese developers need to focus on delivering with fans want and less on what they dont. Now Im saying games should be made solely for the fans. They have to continue to expand and grow it, but DmC was grown in a way that in attracted no one.

That bull and you know it. DmC has a style that a lot of people like but a good chunk of the people who play it will buy it used. The new DMC had more contact and depth to the combat style than even MGR. Narrative style Hack N Slash titles are growing in profits away from the old Japanese style thanks to games like GOW. Even Platinum themselves will have to learn to increase the quality of their narrative to buffer the awesome hack n slash action from point A to point B. Everyone knows from Ninja Theory's mission statement that their main goal is to make Story based action/adventure games. The game was boycotted intentionally. Ninja Theory was better off working with Sony and making new IP's for them that dont step on the toes of niche franchises like DMC.


Yes, a Capcom doesn't see a damn penny from any of these assumed customers, so the end result is still the same:  DmC is a flop.  And even Lolipop Chainsaw managed to sell more than DmC did.  MGR is tracking 400,000+ units over DmC, God of War Ascension is already 200,000+ units ahead of DmC, and even the HD collection sold more than DmC.  It didn't sell.  And people buying the game used for half the price shows that, no, they don't like DmC as much as you think they do.

Okay, and now your contradicting yourself with "The game was boycotted".  So are there millions of fans buying it used or not?  And hell, if a game is boycotted, that goes even more against your "lots of people like DmC's style" claim.

Intentionally buying a game used is a buyer right but it also doesnt support the developer. Boycotting can be used to sabotage a company or product if they do not respond accordingly to your wishes. Capcom should've been given the finger from gamers for the DLC on MVC and their countless iterations of the same SF games for years. Buying a used game in no way goes back to a company, just to Gamestop and other used stores. Sabotaging a games user metacritic that has the highest reviewer score shows how childish a lot of gamers are. They need to cut those things off. I only buy used games I had no intention of buying at all in the past.

Ok, going as far as to call all of this a boycott is a bit ludicrous.  Capcom put forth a product to a target market that wasn't there with an massively inflated sales expectation; consumers from the old target market didn't want the product and DmC failed to find a new market since their target market didn't exist in the first place; and so the product didn't sell anywhere near sales expectations.  That's basic economics, not boycotting.  Yes, there were small pockets of the fanbase that took all of this THAT seriously, but for most it was "Call me when they give us Devil May Cry 5" upon which they promptly ignored the game, as is their right.  

Besides, boycotting is completely legal so it doesn't matter either way.  Fans told Capcom they wouldn't support them if they went ahead with the reboot and Capcom didn't listen.  So some fans encouraged others not to buy the game MOSTLY through using Capcom and NInja Theory's horrid PR campaign against them.  If Capcom and NInja Theory had handled their PR with the slightest bit of competence, this wouldn't have been an issue.

Everyone knows Metacritic's user score is a joke.  That site is full of trolls.  

I don't get what you mean by "Highest reviewer score".  DmC ranked lower than Devil May Cry 1 and Devil May Cry 3 SE.

Metascore bombing, trolling, flaiming, etc. are merely symptoms of a broader issue at this point.  EVERYBODY handled this poorly:  Capcom didn't have a plan outside "provoke fans" for the first 2 years and near the end just kinda gave up on marketing their own damn game; Ninja Theory wasn't used to such antagonism and understandably, but still unprofessionally, lashed back at fans; the Devil May Cry fanbase literally tore itself to shreds like a bunch of crazed Orangutans and created such a toxic environment that people just wanted the game to ship and be done and over with; and journalists, professional or not, misconstrued several things that both parties said, thus creating a further rift between the fanbase and the developers.  DmC exposed just how much animosity there is between consumers and developers; how poor communication between the two are; and kinda showed that, for all the strides that the video game industry has made, it is still an immature industry.  Hell, SEVERAL titles have been showing this recently.  This entire fiasco has been an embarrassment for the entire gaming community and unless everyone learns from this experience and grows up, DmC 2/Devil May Cry 5 and other games down the line will create yet another embarrasing fiasco. 

DMC has the highest reviewed metacritic this year as far as hack n slash titles go.  I am not comparing it to its predecessors but rather to all the high budget hack n slash titles coming out this year. Capcom and Ninja Theory never used a horrid campaign to reboot the game, so I really don't know what you're saying there. They were never handed the engine for the game but rather started it from scratch and stayed true to the action and even beefed up the animations to be more fluid and realistic. The only major difference was that the lock on and auto feature were taken away . As an old DMC fan the change perplexed me at first but it also piqued my interest how Ninja Theory would take things. They didn't steer anyone in the wrong direction. DMC isn't that great of a title to be holding on such a high pedestal. Outside of DMC3 the entire franchises story was bland and weak. Dante was just a cool looking character until three where he pretty much met his match in the prequel against his brother. You can say its fair but in truth it was quite childish, but I am sure plenty of industry professionals would not agree with you. Capcom never fucked gamers over intentionally with this game and DMC4 got its fair share of fan bitching but of course everyone knows Hideki Kamiya left the newly started Platinum Games so thats half the reason DMC4 sucked ass. Ninja Theory never attacked the fanbase , they defended themselves from threats and actually took to heart the complaints consumers had and added multiple models of dante in the game. They never responded without being provoked and had great respect for the way the game was handled before them. Want to know what the problem is? A fair amount of online otaku fanboys got pissed when a Japanese title was handed to a western complain plain and simple. 

They were never handed the engine for the game but rather started it from scratch

Wrong! Capcom offer them the amazing MT Framework engine but NT could not be bothered to learn it and decided to use Unreal Engine, they didn't make it from "scratch" and Unreal Engine was the reason why DmC is slower 30 FPS than DMC4.

Hideki Kamiya left the newly started Platinum Games so thats half the reason DMC4 

Wrong again! Kamiya left after DMC1 since he is not fond of making sequels of his games. The same team that made DMC3 made DMC4, Kamiya leaving have nothing to do with DMC4 since the DMC TEAM was handling the series for years.