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Forums - Sony Discussion - Final Fantasy XV will be exclusive on PS4. Sony co-developing - rumour

Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing, luminous engine and production, the game will have had a budget of 100 million. It's common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and without merit.

Actually if Sony pays for marketing in exchange for exclusivity, 100 million is not that hard. About 28$ is what SE gets for a copy sold. It means they have to sell about 3,5 million worldwide. It will come out at the end of 2014 probably, one year after the console realeses, so a 8-10 million installbase is given if everything is okay. FF titles usually make 5m+ and if the marketing is well done, another million will buy the console, just to play FFXV. No, you're right 3,5m is impossible for Japan. But for WW? I think its easy. So exclusivity is a strong possibility, and I think from that 100 million, Sony already payed 10-15 million, when the game was called Versus XIII and was exclusive to the PS3.

Sony really should collect its debts. This would be a great one.

The other would be Rockstar, but that's another story.



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VGKing said:
Look at sales of Final Fantasy this generation. If I had to describe it, I would say "The Fall of Final Fantasy". I'm sure Square Enix has noticed that the Final Fantasy has not only dimished in quality but in sales. They have to do something to turn this around and going back to what always made Final Fantasy games so hyped and successful is a great idea. I hope Final Fantasy is exclusive to PS4, at least the mainline games.

Isn't FFXIII, like, the 3rd or 4th best selling FF game of all time? It's by far the best selling JRPG this gen.



Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing, luminous engine and production, the game will have had a budget of 100 million. It's common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and without merit.

Square Enix would not write a check for 100 million at once.  That amount would be spread over the development of the project and if this game is indeed FF versus it would have been 7-8 years.  In those years they have other games that could cover the yearly amount the game would cost, that development number would have shown up in their fiscal report if it was that much.



PayaV87 said:
Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing, luminous engine and production, the game will have had a budget of 100 million. It's common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and without merit.

Actually if Sony pays for marketing in exchange for exclusivity, 100 million is not that hard. About 28$ is what SE gets for a copy sold. It means they have to sell about 3,5 million worldwide. It will come out at the end of 2014 probably, one year after the console realeses, so a 8-10 million installbase is given if everything is okay. FF titles usually make 5m+ and if the marketing is well done, another million will buy the console, just to play FFXV. No, you're right 3,5m is impossible for Japan. But for WW? I think its easy. So exclusivity is a strong possibility, and I think from that 100 million, Sony already payed 10-15 million, when the game was called Versus XIII and was exclusive to the PS3.

Sony really should collect its debts. This would be a great one.

The other would be Rockstar, but that's another story.

they sold FF13 at $70 in Japan plus they would get a bigger chunk for DD game sales. 100m in Japan easily.



Trunkin said:
VGKing said:
Look at sales of Final Fantasy this generation. If I had to describe it, I would say "The Fall of Final Fantasy". I'm sure Square Enix has noticed that the Final Fantasy has not only dimished in quality but in sales. They have to do something to turn this around and going back to what always made Final Fantasy games so hyped and successful is a great idea. I hope Final Fantasy is exclusive to PS4, at least the mainline games.

Isn't FFXIII, like, the 3rd or 4th best selling FF game of all time? It's by far the best selling JRPG this gen.

XIII sold well considering, but XIII-2 completely flopped and so will the upcoming LIghtning Returns.

The 360 and PS3 versions of FF13 couldn't outsell the PS2 version of Final Fantasy X. The Final Fantasy brand is on a downward spiral when it should be growing. It's multiplatform now yet it is actually struggling to match the sales of the PS2 games.



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Max King of the Wild said:
Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing and production, the game will have had a budget of 100 million. It's pretty much common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and baseless.


FF15 will sell 1.5m in Japan 1st week at the minimum. They already had FF13 at $70 and they could easily bump it to $80. Also, DD has become even bigger since FF13 and they would cut out a bunch of cost associated with retail copies which increases profit.

Also, just because FF10 cost 33m and costs have more than doubled doesn't mean FF15 will be more than doubled FF10 costs... thats just a very naive and simplistic thought.

Lastly, it hasn't been in development for 6 years. SE stopped development and shifted resources to FF13-2 and FF13-LR

The publishers recovers only $27 from the games, let's say the game will cost $70, so the publisher recovers $37 (highly doubt that's how is going to work, because the extra $10 should be parted between all the stuff in the image, but lets say it is) that means that the game will recover (saying that it will sell 1.5m units FW) $55.5m FW. It is speculated that FF XIII costed 50m to develop, so given that graphics are better, plus big delays (which always add to the total budget), plus inflation, plus marketing, you could easily get a total cost of $100m. 

If we go by FF XIII where the game sold 170k second week, that means it will recover only $6.29m second week. 

So unless it's first week is something like 3m units or part of the total budget of the game (including marketing) it's being done by Sony, there's no way they can recover the money (even if you include digital sales).



Nintendo and PC gamer

Max King of the Wild said:
Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing and production, the game will have had a budget of 100 million. It's pretty much common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and baseless.


FF15 will sell 1.5m in Japan 1st week at the minimum. They already had FF13 at $70 and they could easily bump it to $80. Also, DD has become even bigger since FF13 and they would cut out a bunch of cost associated with retail copies which increases profit.

Also, just because FF10 cost 33m and costs have more than doubled doesn't mean FF15 will be more than doubled FF10 costs... thats just a very naive and simplistic thought.

Lastly, it hasn't been in development for 6 years. SE stopped development and shifted resources to FF13-2 and FF13-LR

1. The Final Fantasy brand has been greatly damaged because of the shortcomings of past FF games. As a result, Final Fantasy games will no longer have a million plus openings.

2. It is very naive on your end to believe that FFXV will cost the equivalent of 33 million like past Final Fantasy games in the early 2000's.

- One has to build a new engine (Luminous Engine) to prepare for new hardware.

- Development costs have more than doubled over the past decades (from SD to HD).

- As mentioned by EA during their investors conference call, next-gen titles will cost 5-10% more than they currently do.

Hence, when all is said and done, with marketing and R & D costs, this will make it the most expensive Final Fantasy game ever to be released by Square Enix. How is that hard to grasp? In the end, please research a topic as your claim of Final Fantasy XV being as expensive as FFX is simply ignorant.



Train wreck said:
Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing, luminous engine and production, the game will have had a budget of 100 million. It's common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and without merit.

Square Enix would not write a check for 100 million at once.  That amount would be spread over the development of the project and if this game is indeed FF versus it would have been 7-8 years.  In those years they have other games that could cover the yearly amount the game would cost, that development number would have shown up in their fiscal report if it was that much.

In my posts, never have I implied that Square Enix would write a cheque of 100 million at once... Hence my closing sentence: In the end, with development costs, marketing, luminous engine and production, the game will have had a budget of 100 million.



So the next game to use the luminous engine will cost 100mil too because that's how it works right?

KZ2 cost 60mil because of their engine and KZ3 cost 60mil too because they used the same engine... LOL don't make me laugh. You are reaching



Only on the internet is a game with close to 3M sales a "complete flop."