By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Need for Speed MW U "Graphics seem slightly worse compared to other versions"

hunter_alien said:
curl-6 said:

hunter_alien said:

 Its clear as day now, that no game on the WiiU will show that its objectivly far more powerfull than the 360 or PS3, just like the Wii never prooved that is is more powerfull than an Xbox.

The Wii showed it as more powerful than the Xbox wth Mario Galaxy, Jett Rocket, and Modern Warfare 3.

And the idea that the Wii U is maxed out within five months of its release is ludicrous, anyone who thinks so clearly knows very little about game development.


I havent stated that, dont [put it in my mouth. Yet we still dont see any games on the WiiU that looks as good as halo4/Uncharted 3, like it or not, and at the moment its pretty much guaranteed IMO that much better looking games wont come to the WiiU.

I havent played Jett Rocket, so I wont comment on that, but lets be honest neither MG or MW3 on the Wii didnt do anything far better than what SC4/H2/D3/HL2 did on the original Xbox... lets dont fool ourselves, OK?

Nintendo will never have any advantage in the graphical department, and I am baffeled that with the WiiU, for Nintendo fans graphics do matter all the sudden. I believed that gameplay is all that mattares. Or was I wrong?

I do think the graphics in almost all cases will favor the other nexgen consoles but, the gap will be pretty small.



Around the Network
ninjablade said:
the_dengle said:
There were a LOT of PS3 games ported from 360 that looked terrible by comparison to the originals. You guys mean to tell me it's because the PS3 was weaker than the 360?



ps3 in some ways is  weaker then 360, if you asked which was the over all more powerful console, i would say 360, just because most multiplatform games look better on it, everybody agree there prett much on par.

I think the PS3 was slightly more powerful than the 360 but, the reason why many games looked better on the 360 was it was the default platform most games were developed on. Games had to be reworked to fit the PS3. That and  in addition the developers getting used to the CPU doing GPU functions on the PS3.



NeilStrauss said:
This doesn´t sound right, why Nintendo WiiU cannot do better than two dying 7 years olde consoles? makes no sense.


It isn't right. Don't believe the hype.



Hey for those that want to check it out there is a $30  sale. http://store.origin.com/store/ea/en_US/pd/productID.251734800

Also Mass Effect 3 http://store.origin.com/store/ea/en_US/pd/ThemeID.718200/productID.255612200

Madden 13 http://store.origin.com/store/ea/en_US/pd/ThemeID.718200/productID.250410800

Fifa Soccer 13 http://store.origin.com/store/ea/en_US/pd/ThemeID.718200/productID.256219800



the_dengle said:
There were a LOT of PS3 games ported from 360 that looked terrible by comparison to the originals. You guys mean to tell me it's because the PS3 was weaker than the 360?

A lot? More like a couple and its because PS3 was extremely hard to develop for combined with the transition into HD. Both of these are a non-issue with the Wii U.



Around the Network
ninjablade said:
Th3PANO said:
ninjablade said:
the_dengle said:
There were a LOT of PS3 games ported from 360 that looked terrible by comparison to the originals. You guys mean to tell me it's because the PS3 was weaker than the 360?



ps3 in some ways is  weaker then 360, if you asked which was the over all more powerful console, i would say 360, just because most multiplatform games look better on it, everybody agree there prett much on par.


oh, and part of the reason why the xbox 3rd party titels looked better and ran better? they were build for the xbox and ported to the ps 3. you have no idea like always. .....nobody takes you serious.

yea even some games that lead on ps3 look better on 360, dead space, need for speed, they always end up on par or better on 360.

You're just cherrypicking games to try and build a case. I could list a couple of games that lead on PS3 and look better because of it. But it really doesn't matter because with most games any differences are miniscule and not worth mentioning.



VGKing said:
the_dengle said:
There were a LOT of PS3 games ported from 360 that looked terrible by comparison to the originals. You guys mean to tell me it's because the PS3 was weaker than the 360?

A lot? More like a couple and its because PS3 was extremely hard to develop for combined with the transition into HD. Both of these are a non-issue with the Wii U.

The fundamental problem is the same though; devs porting from a console they understand to one they are unfamiliar with.



ninjablade said:
the_dengle said:
ninjablade said:
the_dengle said:
There were a LOT of PS3 games ported from 360 that looked terrible by comparison to the originals. You guys mean to tell me it's because the PS3 was weaker than the 360?



ps3 in some ways is  weaker then 360, if you asked which was the over all more powerful console, i would say 360, just because most multiplatform games look better on it, everybody agree there prett much on par.

Multiplats looked better on 360 because it was easier to develop for. PS3 got a lot of sloppy ports -- look at the Overlord DLC for Mass Effect 2 on PS3. Shameful. Certainly not because the PS3 wasn't powerful enough to run the mission, right? It was a bad port.

PS3, on the other hand, seems to have prettier exclusives.


actually ps3 just has better developers when it comes to graphics, look at halo 4 and forza horizone, they look as good as the ps3 exclusives, but for me the most powerful hardware get the best looking games and thats what 360 does, because ps3 is hard to develope for counts as a weakeness in the hardware to me and over all nobody can arguue that 360 has the best looking version of most games, thats something i expect from better hardware, and honestly there is no better way then proving a console powerful then with multiplatform games.

So that means your buying a PS4 next gen right?



I got the game this afternoon and played it for about 45 min or so, it looks really, really good and from what I have seen so far the frame rate is rock solid. I mean, I was disappointed when I heard the game was running at 30fps but when you see it in action, it's great.

I have not played the PS3/360 versions so I can't compare, but there is certainly nothing wrong with the visuals in the Wii U version.



"It's such a fine line between stupid, and clever." - Spinal Tap

Barozi said:
curl-6 said:

hunter_alien said:

  Its clear as day now, that no game on the WiiU will show that its objectivly far more powerfull than the 360 or PS3, just like the Wii never prooved that is is more powerfull than an Xbox.

The Wii showed it as more powerful than the Xbox wth Mario Galaxy, ett Rocket, and Modern Warfare 3.

And the idea that the Wii U is maxed out within five months of its release is ludicrous, anyone who thinks so clearly knows very little about game development.

To paraphrase what a fellow mod and developer once said to me:

Even the earliest game max out a console. There is no untapped power left, the game already uses everything that there is. The only thing that improve graphics and performance are new technologies, that have the same visible effect but don't need as much processing power.

Thus one could make an Xbox game with those new technologies that may look on par with Super Mario Galaxy.

So from what we know. The WiiU is indeed maxed out at the moment. But this will obviously change over the months/years.



He was talking a load of old bollocks. Launch and launch window software has the majority of development done on unfinished, underpowered dev kits with constant SDK revisions and revised tools. Developers don't usually get finished dev kits until a month or two before launch and we know that Criterion didn't get finalised tools until November.