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Forums - Sales Discussion - Wii U Initial Sales Better Than PlayStation 3 and Xbox 360?

mrstickball said:
Kaizar said:
mrstickball said:
Any side can claim victory if they want to skew numbers.

The WiiU certainly had a good launch in November/December. However, its abysmal January and February sales are likely far more indicative of where its going to be until major 1st party support shows up.

I'd say that its trending towards failure. It can absolutely change course, but Nintendo has to push software and maybe even a price cut to change its fortunes. If it doesn't act quickly and properly, even fewer people will be able to defend it. If it can't match the PS3/X360 sales by the end of the year (launches aligned), then its going to end up with a very poor performance.

If it does less than PS3/360, people will defend it by saying "..But the 360/PS3 sold 70 million units each with these launches! The WiiU is right there!" without taking the context in that the WiiU is going to be pidgeonholed as gravely inferior to next-gen machines (essentially, the Dreamcast of a 2-horse race).


Well it's getting Pikmin 3 in April or May.

Its also getting Bayonetta 2 in that time.

But it's getting great 3rd Party support with Monster Hunter 3 Definitive version & Lego City Undercover 1 (the 3DS gets the prequel)

 

So lets see how Lego Grand Theft Auto & Monster Hunter 3 definitive does, follow by Pikmin 3 & Bayonetta 2.

People don't like to have a system that collects dust.


How much hardware do you think each game is going to move? We're looking at a >100,000 unit discrepency each month before the holidays. That's a pretty large amount to make up with 4 pieces of software, with few of them likely to hit 1 million units or more.


Wii U hardware sales are actually over 3 million, maybe 3.5 million now.



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NobleTeam360 said:
I don't think the Vita or the Wii U are dead. I'm sure Sony and Nintendo can fix the Vita and Wii U.


Wii U hardware sales are actually over 3 million, maybe 3.5 million now.

The PS Vita hardware sales are 4.X million now. But the PS Vita had a 1 year head start.

The Wii U sold more in first 1 month then any none Wii Home Console.

The 3DS sold more in first 1 month then any other Handheld Console & Home Console.

 

This is how people should analyze Console sales:

First 1 month

First 6 months

First 12 months

First 18 months

First 2 years

First 3 years

First 4 years

And so on, until the new system comes out.

Just look at the first 6 month sales of successful video game consoles as well.



Xbox was hard to find for 6-8 months after launch



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

CDiablo said:
Xbox was hard to find for 6-8 months after launch


And the Wii was hard to find for like 2 1/2 years.

I don't know what you are trying to say.



Kaizar said:
CDiablo said:
Xbox was hard to find for 6-8 months after launch


And the Wii was hard to find for like 2 1/2 years.

I don't know what you are trying to say.

Well comparing the 360/Wii launch to the U makes no sense due to the lack of supply(wether intentional or actual). People know about the Wii shortages, but most have forgotten about the XBOX shortages. Who knows how well it would have sold at that price point in that timeframe. I hope the U does great and dont worry on it too much due to how the DS/3DS did in their earlier years.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

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Kaizar said:

Wii U hardware sales are actually over 3 million, maybe 3.5 million now.

How do you figure?

I mean, they've shipped over 3 million certainly. They confirmed that a while ago. If that's what you mean by "sold", then yeah. But it's very unlikely that they've managed to move roughly half a million more units to retailers since then. 



I believe in honesty, civility, generosity, practicality, and impartiality.

Kaizar said:
mrstickball said:
Kaizar said:
mrstickball said:
Any side can claim victory if they want to skew numbers.

The WiiU certainly had a good launch in November/December. However, its abysmal January and February sales are likely far more indicative of where its going to be until major 1st party support shows up.

I'd say that its trending towards failure. It can absolutely change course, but Nintendo has to push software and maybe even a price cut to change its fortunes. If it doesn't act quickly and properly, even fewer people will be able to defend it. If it can't match the PS3/X360 sales by the end of the year (launches aligned), then its going to end up with a very poor performance.

If it does less than PS3/360, people will defend it by saying "..But the 360/PS3 sold 70 million units each with these launches! The WiiU is right there!" without taking the context in that the WiiU is going to be pidgeonholed as gravely inferior to next-gen machines (essentially, the Dreamcast of a 2-horse race).


Well it's getting Pikmin 3 in April or May.

Its also getting Bayonetta 2 in that time.

But it's getting great 3rd Party support with Monster Hunter 3 Definitive version & Lego City Undercover 1 (the 3DS gets the prequel)

 

So lets see how Lego Grand Theft Auto & Monster Hunter 3 definitive does, follow by Pikmin 3 & Bayonetta 2.

People don't like to have a system that collects dust.


How much hardware do you think each game is going to move? We're looking at a >100,000 unit discrepency each month before the holidays. That's a pretty large amount to make up with 4 pieces of software, with few of them likely to hit 1 million units or more.


Wii U hardware sales are actually over 3 million, maybe 3.5 million now.


Yes, and?

As per the charts, the WiiU is starting to lose ground each week and month to what the X360 and PS3 did. Unless the games you listed move lots of people to buy the WiiU, its going to continue to fall behind.

In 2006, the Xbox 360 was selling about 350,000 - 400,000 units per month from January through October. The Wii sold a total of 400,000 units combined in January and February, with February seeing a huge drop to 130,000 units. Even if you believe VGC is off a bit, its still lower than the 360, and trending downward.

If that ~130,000 monthly units persisted, then the X360-WiiU gap is going to grow considerably, just like the PS3-WiiU gap. Publishers are not going to like that one bit.



Back from the dead, I'm afraid.

mrstickball said:
Kaizar said:
mrstickball said:
Kaizar said:
mrstickball said:
Any side can claim victory if they want to skew numbers.

The WiiU certainly had a good launch in November/December. However, its abysmal January and February sales are likely far more indicative of where its going to be until major 1st party support shows up.

I'd say that its trending towards failure. It can absolutely change course, but Nintendo has to push software and maybe even a price cut to change its fortunes. If it doesn't act quickly and properly, even fewer people will be able to defend it. If it can't match the PS3/X360 sales by the end of the year (launches aligned), then its going to end up with a very poor performance.

If it does less than PS3/360, people will defend it by saying "..But the 360/PS3 sold 70 million units each with these launches! The WiiU is right there!" without taking the context in that the WiiU is going to be pidgeonholed as gravely inferior to next-gen machines (essentially, the Dreamcast of a 2-horse race).


Well it's getting Pikmin 3 in April or May.

Its also getting Bayonetta 2 in that time.

But it's getting great 3rd Party support with Monster Hunter 3 Definitive version & Lego City Undercover 1 (the 3DS gets the prequel)

 

So lets see how Lego Grand Theft Auto & Monster Hunter 3 definitive does, follow by Pikmin 3 & Bayonetta 2.

People don't like to have a system that collects dust.


How much hardware do you think each game is going to move? We're looking at a >100,000 unit discrepency each month before the holidays. That's a pretty large amount to make up with 4 pieces of software, with few of them likely to hit 1 million units or more.


Wii U hardware sales are actually over 3 million, maybe 3.5 million now.


Yes, and?

As per the charts, the WiiU is starting to lose ground each week and month to what the X360 and PS3 did. Unless the games you listed move lots of people to buy the WiiU, its going to continue to fall behind.

In 2006, the Xbox 360 was selling about 350,000 - 400,000 units per month from January through October. The Wii sold a total of 400,000 units combined in January and February, with February seeing a huge drop to 130,000 units. Even if you believe VGC is off a bit, its still lower than the 360, and trending downward.

If that ~130,000 monthly units persisted, then the X360-WiiU gap is going to grow considerably, just like the PS3-WiiU gap. Publishers are not going to like that one bit.


Well, we are suppose to be looking at the first 1 month sales, and then wait for the first 6 months sales followed by the first 12 & 18 mons sales follow by first 2 & 3 years sales and every year after the first 2 years. So the analysis isn't even being done correctly to accurately measure the sales of a video game system, as history has shown.

We are suppose to be going like this

1 month =

6 month =

12 month = 

18 months =

2 years =

3 years =



Kaizar said:
mrstickball said:
Kaizar said:


Wii U hardware sales are actually over 3 million, maybe 3.5 million now.


Yes, and?

As per the charts, the WiiU is starting to lose ground each week and month to what the X360 and PS3 did. Unless the games you listed move lots of people to buy the WiiU, its going to continue to fall behind.

In 2006, the Xbox 360 was selling about 350,000 - 400,000 units per month from January through October. The Wii sold a total of 400,000 units combined in January and February, with February seeing a huge drop to 130,000 units. Even if you believe VGC is off a bit, its still lower than the 360, and trending downward.

If that ~130,000 monthly units persisted, then the X360-WiiU gap is going to grow considerably, just like the PS3-WiiU gap. Publishers are not going to like that one bit.


Well, we are suppose to be looking at the first 1 month sales, and then wait for the first 6 months sales followed by the first 12 & 18 mons sales follow by first 2 & 3 years sales and every year after the first 2 years. So the analysis isn't even being done correctly to accurately measure the sales of a video game system, as history has shown.

We are suppose to be going like this

1 month =

6 month =

12 month = 

18 months =

2 years =

3 years =

I really hope you're joking. If we have more data, why should we limit it to arbitrary intervals?



JoeTheBro said:
Kaizar said:
mrstickball said:
Kaizar said:


Wii U hardware sales are actually over 3 million, maybe 3.5 million now.


Yes, and?

As per the charts, the WiiU is starting to lose ground each week and month to what the X360 and PS3 did. Unless the games you listed move lots of people to buy the WiiU, its going to continue to fall behind.

In 2006, the Xbox 360 was selling about 350,000 - 400,000 units per month from January through October. The Wii sold a total of 400,000 units combined in January and February, with February seeing a huge drop to 130,000 units. Even if you believe VGC is off a bit, its still lower than the 360, and trending downward.

If that ~130,000 monthly units persisted, then the X360-WiiU gap is going to grow considerably, just like the PS3-WiiU gap. Publishers are not going to like that one bit.


Well, we are suppose to be looking at the first 1 month sales, and then wait for the first 6 months sales followed by the first 12 & 18 mons sales follow by first 2 & 3 years sales and every year after the first 2 years. So the analysis isn't even being done correctly to accurately measure the sales of a video game system, as history has shown.

We are suppose to be going like this

1 month =

6 month =

12 month = 

18 months =

2 years =

3 years =

I really hope you're joking. If we have more data, why should we limit it to arbitrary intervals?

LOL.
I mean if you want to predict the future of a Video game system then this is the best formula to get accurate predictions of FUTURE Sales. You pin point these spots that have already happen and based the future of the console on that. It's been proven by history.