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PlayStation 4 represents possibly the single biggest leap seen in a console generation

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nnodley said:
foodfather said:
I'm not seeing it. Hell the jump from PS2 to Xbox was even bigger. Killzone SF, gameplay looks just like current gen games, its just that set piece even at the end that looked impressive.

Crysis 3 PC gameplay also looks like current gen games, so whats your point.

That's up for debate. Don't make me post pics, bub!



                                                                                                                                            

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NightDragon83 said:
ethomaz said:
Jay520 said:
Maybe in terms of pixels, teraflops, gigahertz, RAM, memory, [insert more technical jargon], etc. But it doesn't look like it at all, at least not with my eyes. Most of the games shown looked like super-polished PS3 games, for the videos that actually showed gameplay. I guess that's one effect when graphics become so good that further advancements can't be noticed by the human eye. I believe the PS1 --> PS2 and PS2 --> PS3 were much more impressive.

Of course this is based on what was shown so far. I'll need to play it on an HDTV for my final judgement. And I will also have to wait for later games. Though I doubt I would have the ability to truly appreciate the entirety of the advancement.

Just look at the launch games for PS3... they are close or only a little better than GoW2, Shadown of Colossus or Vangrant Story... Killzone launch title for PS4 is way better than GoW:A for example.

You kidding?  Are you telling me that Resistance and Motorstorm look "only a little better" than late-gen PS2 games?

GoW2:

 

Shadow of the Colossus:

 

Resistance, Fall of Man:

Motorstorm:

Aside from the character models of the colossi in Shadow of the Colossus, none of those late-gen PS2 games are even comparable to a 1st gen PS3 game from a graphics standpoint.



Also, that seems to be a bullshot... i didn't rembering resistance looking that decent and it wasn't.



CGI-Quality said:
nnodley said:
foodfather said:
I'm not seeing it. Hell the jump from PS2 to Xbox was even bigger. Killzone SF, gameplay looks just like current gen games, its just that set piece even at the end that looked impressive.

Crysis 3 PC gameplay also looks like current gen games, so whats your point.

That's up for debate. Don't make me post pics, bub!

Agreed. For anyone who can't see Crysis 3 running at its full potential, check out some of the "7 Wonders" gameplay footage on Youtube. It really shows the Killzone demo's limits, at least in its current form.




Jay520 said:
Maybe in terms of pixels, teraflops, gigahertz, RAM, memory, [insert more technical jargon], etc. But it doesn't look like it at all, at least not with my eyes. Most of the games shown looked like super-polished PS3 games, for the videos that actually showed gameplay. I guess that's one effect when graphics become so good that further advancements can't be noticed by the human eye. I believe the PS1 --> PS2 and PS2 --> PS3 were much more impressive.

Of course this is based on what was shown so far. I'll need to play it on an HDTV for my final judgement. And I will also have to wait for later games. Though I doubt I would have the ability to truly appreciate the entirety of the advancement.

I have just finished watching Killzone Shadow Fall gameplay in full HD on my 60 inch TV, I have to say the leap is big.

Just look what developers have done with the pathetic PS3 / 360 hardware in the last few year.



Jay520 said:
Maybe in terms of pixels, teraflops, gigahertz, RAM, memory, [insert more technical jargon], etc. But it doesn't look like it at all, at least not with my eyes. Most of the games shown looked like super-polished PS3 games, for the videos that actually showed gameplay. I guess that's one effect when graphics become so good that further advancements can't be noticed by the human eye. I believe the PS1 --> PS2 and PS2 --> PS3 were much more impressive.

I agree completely. Even if the technical leap "on paper" is even bigger with the jump to PS4, from what I've seen so far, it's definitely not a perceivable leap as big as from PS1 to PS2, much less from sprites to polys.




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ethomaz said:

nnodley said:

Didn't each PS console increase the memory 16x.  I saw someone post it, but don't know if it's true.

Using only the video and system RAM:

PS: 3MB
PS2: 36MB (+12x)
PS3: 512MB (+14x)
PS4: 8GB (+16x)

But infact the PS (3.5MB total) and PS2 (40MB total) have addicional memory for each hardware part (Sound, I/O, ect) and the PS3 and PS4 have a unified pool for all hardware.

144GB RAM in PS5... confirmed? Sounds crazy but in 8 years, who kows. 



4 ≈ One

I agree the jump is big actually I think the difference between PS2 and PS3 will in hindsight be not as big as the difference between PS3 and PS4.

The resolution increase might not be 3 times this time but its still 2 times the resolution which is alot.

But the big changes aside from vastly improved IQ. Will be stuff like lighting, water, physics and more complex geometry. The difference on a screenshot might be small but the feeling of the game will be influenced alot and define next gen. It will influence gaming more than just higher res and better textures like last gen.

People will laugh about the notion this jump wasn't big in 5 years just as much as people laugh now about the xbox 360 being called xbox 1.5.



Max King of the Wild said:
NightDragon83 said:
Max King of the Wild said:
NightDragon83 said:
ethomaz said:
 

 

 


Yes, Gow2 was comparable to Genji and Untold Legends. NBA '07 was comparable to NBA 07 on Ps2. Why are you comparing an action game to a racing game?

I was comparing the top late-gen PS2 exclusives to the top PS3 launch exclusives.  Why are you comparing sports games?  That's a terrible barometer... Madden '06 on 360 looked hardly any better than Madden on the current gen consoles of the time for example, and it played even worse due to the bugs.

 

Like I said, Ps3 launch titles were like polished Ps2 titles.

And that's the exact same thing between PS3 and PS4 (games shown so far) imo. Killzone looks like a very polished PS3 game, it looks good, but nothing more than that.



Nintendo and PC gamer

Netyaroze you forgot particles in your list of improvements. Rain, snow, dust, mist... will be enhanced.



archbrix said:
CGI-Quality said:
nnodley said:
foodfather said:
I'm not seeing it. Hell the jump from PS2 to Xbox was even bigger. Killzone SF, gameplay looks just like current gen games, its just that set piece even at the end that looked impressive.

Crysis 3 PC gameplay also looks like current gen games, so whats your point.

That's up for debate. Don't make me post pics, bub!

Agreed. For anyone who can't see Crysis 3 running at its full potential, check out some of the "7 Wonders" gameplay footage on Youtube. It really shows the Killzone demo's limits, at least in its current form.

Oh no I don't mean graphically.  From what I've watched from PC footage it looks like the gameplay is the same as current gen also and it's on even more powerful hardware.  I'm gonna be playing it on my new PC in the next week or so and I may be proven wrong.