Ssenkahdavic said: It should never be about the hardware, but about the games. |
So we only need to play SNES games for ever... the hardware needs to grow to the games became better and better.
Ssenkahdavic said: It should never be about the hardware, but about the games. |
So we only need to play SNES games for ever... the hardware needs to grow to the games became better and better.
ethomaz said:
So we only need to play SNES games for ever... the hardware needs to grow to the games became better and better. |
You can, sure. Id rather have new games with new experiences on new hardware. What that new hardware is, how "wonderful" it maybe doesnt matter. It matters what developers can do with it.
Technically it can be said that the PS4 is the biggest leap, but let's look at it this way as well:
2 x 2 = 4 x 2 = 8 x 2 = 16.
2, 4, 8, 16.
Each have been increased by 2x, but the biggest leap is between 8 and 16 because there's a difference of 8.
I would say the exact same thing can be applied here.
I would expect an avatar like graphics for this gen, but thats impossible.
But I'm ok with the graphics you have nowadays.
I'm having dejavus back from that time when there were amazing tech demos for the vita and it was gonna destroy 3DS, true next gen, etc...
ethomaz said:
Just look at the launch games for PS3... they are close or only a little better than GoW2, Shadown of Colossus or Vangrant Story... Killzone launch title for PS4 is way better than GoW:A for example. |
Yeah I know, games for the Wii U are gonna look great in another year or two....Oh wait, we're talking about the PS4. Sorry.
ethomaz said:
I'm a old NES owner... after SNES, PlayStation, N64, PS2 and PS3/Wii. Maybe, yeah maybe, the SNES to N64 was big but that's just because the 2D to 3D is more noticiable... I don't know if the jump was that big. But form the first games the PS4-PS3 jump is bigger than PS3-PS2. |
From what we've seen so far, I'd say PS2-PS3 leap was bigger; not just SD to HD, but primitive shaders to full per-pixel and per-vertex shaders.
Plus, PS3 had 37 times as many Gigaflops as PS2, but ps4 has 7.8 times as many Gigaflops as PS3.
Player1x3 said:
And seems like you have a spelling problem. See, cheapshots won't get us anywhere This amount of RAM has never been added to a successor console before and that's a FACT NES to SNES seems like a big jump only because of how laughable NES hardware was, even for it's own time. It's not much of an achievement to make a big jump from that |
It wasn't a cheap shot. It was pointing out that you quite literally didn't know what you were talking about when responding.
Also no... the NES wasn't laughable for it's own time... at least not any more laughable then any modern console has been vs PC.
Impressivness of number goes down as ram goes up. That's pretty obvious because that's how it works for pretty much everything.
It's pretty obvious based on the difference if you switched increases. An increase like the NES to SNES would mean NOTHING to the PS4 from the PS3... yet was a HUGE deal between the NES and SNES. It doesn't take knowledge of english to understand the concept. (or understand 16X which is numerical, not linguistic)
Hence why ethomaz used a times measure in the first place. Cause a pure rank number is meaningless.... as it was. NES to SNES. Or probably more likely Master Systte to SNES was more impressive.
Since it was more powerful then NES. Really depends how you want to define jump between generations though, by company or by just generation.