12499 posts since 28/01/09
PullusPardus on 08 March 2013

Games published
| 3 Ninjas Kick Back |
Action |
June 1, 1994 |
Malibu Interactive |
| 3 Ninjas Kick Back for SNES |
Action |
November 1994[13] |
Malibu Interactive |
| Altered Space for Game Boy |
|
September 1991[14] |
Software Creations |
| Bram Stoker's Dracula |
Action |
1993 |
Psygnosis |
| Bram Stoker's Dracula for SNES |
Action |
September 1993[13] |
Psygnosis |
| Championship Soccer '94 |
|
June 1994[13] |
Sensible Software |
| Cliffhanger |
Action |
October 25, 1993 |
Malibu Interactive |
| Cliffhanger for SNES |
Action |
October 1993[13] |
Malibu Interactive |
| Chuck Rock for SNES |
|
November 1992[13] |
Core Design |
| Chuck Rock for Sega CD |
|
unknown |
Core Design |
| Dragon's Lair for NES |
Action |
December 1990 |
Motivetime |
| Equinox |
|
March 1994[13] |
Software Creations |
| ESPN Baseball Tonight |
Sports |
May 1994[15] |
Park Place Productions |
| ESPN National Hockey Night |
Sports |
August 1, 1994 |
Park Place Productions |
| ESPN NBA HangTime '95 |
|
unknown |
|
| ESPN Speed World |
Racing |
1994 |
Park Place Productions |
| ESPN Sunday Night NFL for Sega CD |
Football |
1993[16] |
Ringler Studios |
| ESPN Sunday Night NFL for Genesis |
Football |
August 1, 1994[17] |
Ringler Studios |
| ESPN Sunday Night NFL for SNES |
Football |
November 1994[18] |
Ringler Studios |
| Extra Innings for SNES |
Baseball Simulation |
March 20, 1992 |
Sting Entertainment |
| Flink (Mega Drive version) |
Platform |
May 1994 |
Psygnosis |
| Ground Zero: Texas for Sega CD |
Action |
November 1993[19] |
Digital Pictures |
| Hook for NES and Game Boy |
Action |
April 1992 |
Ocean Software |
| Hook for SNES |
Action |
October 1992[13] |
Ukiyotei |
| Hook for Genesis and Sega CD |
Action |
March 1993 (?)[20] |
Core Design |
| Hudson Hawk for NES and Game Boy |
|
1991 |
Ocean Software |
| Johnny Mnemonic for PC and Mac |
interactive movie |
1995 |
Propaganda Code,[21] directed by Douglas Gayeton |
| Johnny Mnemonic for Sega CD |
interactive movie |
unreleased[22] |
| Last Action Hero |
Action |
March 28, 1994 |
Bits Studios |
| Last Action Hero for SNES |
Action |
October 1993[13] |
Bits Studios |
| Last Action Hero for Sega CD |
|
cancelled[23] |
Psygnosis[24] |
| Mary Shelley's Frankenstein |
Action |
March 4, 1994 |
Bits Studios |
| Mary Shelley's Frankenstein for SNES |
Action |
November 1994 |
Bits Studios |
| Mary Shelley's Frankenstein for Sega CD |
Action |
1994 |
Psygnosis[25] |
| Mickey Mania |
Platform |
October 1994 |
Traveller's Tales |
| Mickey Mania for SNES |
Platform |
October 1994[13] |
Traveller's Tales |
| No Escape for SNES |
Action |
November 1994[13] |
Bits Studios |
| Super Battletank 2 for SNES (European version) |
Action |
1993 |
Absolute |
| Super Bomberman for SNES (European version) |
Action |
November 1993 |
Hudson Soft |
| Skyblazer |
Action |
March 16, 1994[26] |
Ukiyotei |
| Sewer Shark for Sega CD |
Shooter |
October 15, 1992 |
Digital Pictures |
| Smart Ball for SNES |
|
March 1992[13][27] |
Game Freak for Sony Music Entertainment (Japan) |
| Soccer Mania for Game Boy |
|
March 1992[28] |
Kitty Group Japan |
| Solstice for NES |
Puzzle |
June 1990 |
Software Creations |
| Super Dodge Ball for NES |
Sports |
June 1989 |
Technōs Japan |
[edit]Games developed
| Title | Genre | Release date |
| Jeopardy Classic |
Puzzle |
May 22, 1994 |
| Wheel of Fortune |
Strategy |
1994
|
thought people should know this.


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BasilZero on 08 March 2013
So that is why all the third party support went from SNES to PSX instead of SNES to N64.
Makes sense.
1365 posts since 24/01/13
BaldrSkies on 08 March 2013
The Playstation was born out of a failed business deal between Sony and Nintendo to add a CD device to their console. Nintendo decided to not add-on an optical drive to SNES, and to go with game carts for the N64 as well. Sony didn't want to waste their development efforts and money, so they used the optical drive they had designed and instead built their own game console.
12499 posts since 28/01/09
PullusPardus on 08 March 2013
BaldrSkies said: The Playstation was born out of a failed business deal between Sony and Nintendo to add a CD device to their console. Nintendo decided to not add-on an optical drive to SNES, and to go with game carts for the N64 as well. Sony didn't want to waste their development efforts and money, so they used the optical drive they had designed and instead built their own game console. |
yeah , I know, but I'm just talking about before that, in the 80's

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BOLLOCKS on 08 March 2013
Sony also used to make tape recorders.
4865 posts since 29/03/09
KungKras on 08 March 2013
If that's all the games they made back then, no wonder their first part was so weak in the PS1/PS2 days.
SUPER NINTENDO ENTERTAINEMENT SYSTEM IS THE PAST, THE PRESENT AND FUTURE, NOW B_E_L_I_E_V_E
STARCRAFT IS THE BEST GAME EVER CREATED. F_A_C_T

Bet with pezus: If the Wii U has over 150% of the Vita userbase when the next CoD Launches, and has a synchronized launch, then it will outsell the lifetime sales of BLOPS:Declassified for Vita. 3 Months of sig control is at stake.
novasonic on 08 March 2013
And Nintendo developed their home console games for Coleco before the NES days. BAM! (originally, they went multi-plat after that)
super dodge ball!
thats on wii virtual console, i own it..
1774 posts since 26/05/08
PullusPardus said:
BaldrSkies said: The Playstation was born out of a failed business deal between Sony and Nintendo to add a CD device to their console. Nintendo decided to not add-on an optical drive to SNES, and to go with game carts for the N64 as well. Sony didn't want to waste their development efforts and money, so they used the optical drive they had designed and instead built their own game console. |
yeah , I know, but I'm just talking about before that, in the 80's
|
Actually sony was a hardware company , the title is a complete fabrication Sony never was a software only company .
Sony image soft wasn't formed till 1989 and was mixed in with CBS who later changed there name to Sony Music .

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kowenicki on 08 March 2013
In respect to gaming, you mean
Sony Corp was never a software only company. Very far from it.
Barmy title.

Home Console Market Share:
5th Gen: Sony 71%, Nintendo 23%, Sega 6%, Microsoft (did not play)
6th Gen: Sony 74%, Microsoft 12%, Nintendo 10%, Sega 4%
7th Gen: Nintendo 39%, Sony 30.5%, Microsoft 30.5%
8th Gen: Please wait........