Mnementh on 08 March 2013
sethnintendo said:
Mnementh said:
Devil_Survivor said: I dont know, maybe they found a better way to compress the data to male it a smaller file compared to the other full retail games on the eshop, dont a lot of them run over 8,000 blocks of data? |
Yeah, they did. I copied the data from SD-card to backup them and make a transition to bigger SD. I compressed it with bz2, that is a pretty good compression-algorithm. Probably the best loss-less compression available. It did nearly nothing on the 3DS-data. And as a programmer I know, program-code and data is usually easy to compress, so Nintendo heavily compressed it already.
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Doesn't compressing make the audio and visual worse? I am not too sure. However, when I used to burn DVDs I would compress movies down to 4.5 GB and you couldn't really even notice any drop in quality of sound or visual (it basically looked the same as the original).
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Difference between lossless and lossy compression. Lossy compression has much bigger compression rates, but takes away from quality and has to know the format that is to be compressed. Lossless compression works on all sorts of data and doesn't change the data in any way like lossy compression does.
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