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EGM mocks Endless Ocean - instead of reviewing it

Forums - Nintendo Discussion - EGM mocks Endless Ocean - instead of reviewing it

This could simply be the same as was the case with Ninjabread Man; it may not be a very good game.
I'm sure reading a mock article about it yields just as much reading a horrible review. Two means towards the same end imo.



End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

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Mummelmann said:
This could simply be the same as was the case with Ninjabread Man; it may not be a very good game.
I'm sure reading a mock article about it yields just as much reading a horrible review. Two means towards the same end imo.

http://www.metacritic.com/games/platforms/wii/endlessocean?q=endless%20ocean

For comparison:

http://www.metacritic.com/games/platforms/ps3/heavenlysword?q=heavenly%20sword

Clearly not the problem. They just don't want to acknowledge this type of game. As another side note, this is still my favorite game this year, and is likely to remain in my top 5 (at least) by the end of it. It's really wonderful. 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

But as a gamer, if I was a EGM reader I would want to know how the controls were. What things can I do in the game etc. How does it look compared to screens. Etc.

I get all my reviews online, and this is one of the reasons why. Magazines are making them selves less and less relevant.



I would cite regulation, but I know you will simply ignore it.

I have the 'game' if you can call it that. There's nothing wrong with it, except it sure doesn't fit the current perception of what video games should be. It does however fit Nintendo's: Which is interactive entertainment and that's what this is.

Here's why I have it, if I'm home alone, eating and there's nothing on TV, I can slip this baby in and play one handed while I eat or relax with a drink of tea. It's perfect for that! There aren't any other 'games' out there where I could do that. Also, while I haven't tried it, I suspect that if I can't sleep, playing this for a while will provide adequate distraction from whatever thoughts might be keeping me up yet be soothing enough to lull me to sleep.

Now some of you are probably reading that and going WTF?! Which is fine since this sure won't appeal to everyone, but then neither does Manhunt which is the other end of the spectrum from this.

As for the quality of the game itself, I am truly impressed with how gorgeous the marine life is rendered, they really put all their attention into the fine details of how the fish look and move and it seems very convincing. Except fish don't run from you or try to eat you, but this isn't meant to be challenging, it's suppose to be relaxing.
Beyond that, it's quite good but not great, it is a budget title and a game like this would have to be because it's never going to be a huge seller.

For $30 I'm quite happy with it. If people want I'll write a review once I've had more time to play it.

And if anyone wants a driving partner msg me.



 

It's pretty safe to say that the core audience of this game probably has never even heard of EGM or VGCharts.com for that matter. It's not aimed at us. It's aimed at the same people that bought Nintendogs. I saw this game, and instantly thought of my 7 year old daughter. My son already has a Wii, but part of the reason I bought her, her own Wii was so that she could play Endless Ocean. It is a fun diversion. People enjoy themselves doing alot of things that have nothing to do with conflict. Playing a guitar, walking a toepath through the woods, watching TV. My daughter wants to be a marine biologist when she grows up and loves going to Seaworld. When we went to Typhoon Lagoon in Disney World we got to do the dive in the shark tank. The sharks were of the harmless variety and there was no danger, no conflict, or air gauges, but we had a blast. My daughter will love exploring an ocean that is endless. It's aimed at those people. Some people in the video game community are just bent because this game has totaly ignored the self proclaimed "hardcore". Just deal with it. It's not the end of the world.



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who says you don't have to worry about the air?, at least in my game i do have.



bulletstopper said:
It's pretty safe to say that the core audience of this game probably has never even heard of EGM or VGCharts.com for that matter. It's not aimed at us. It's aimed at the same people that bought Nintendogs. I saw this game, and instantly thought of my 7 year old daughter. My son already has a Wii, but part of the reason I bought her, her own Wii was so that she could play Endless Ocean. It is a fun diversion. People enjoy themselves doing alot of things that have nothing to do with conflict. Playing a guitar, walking a toepath through the woods, watching TV. My daughter wants to be a marine biologist when she grows up and loves going to Seaworld. When we went to Typhoon Lagoon in Disney World we got to do the dive in the shark tank. The sharks were of the harmless variety and there was no danger, no conflict, or air gauges, but we had a blast. My daughter will love exploring an ocean that is endless. It's aimed at those people. Some people in the video game community are just bent because this game has totaly ignored the self proclaimed "hardcore". Just deal with it. It's not the end of the world.

 +1 for bulletstopper.



End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

True gamers play all kinds of games.
(and real men use items)



Video Game Papercrafts

The only reason Sakurai allowed Snake is because he was already a clone

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All I have to add is

http://zzap64.co.uk/zzap7/lcp.html



bulletstopper said:
It's pretty safe to say that the core audience of this game probably has never even heard of EGM or VGCharts.com for that matter. It's not aimed at us. It's aimed at the same people that bought Nintendogs. I saw this game, and instantly thought of my 7 year old daughter. My son already has a Wii, but part of the reason I bought her, her own Wii was so that she could play Endless Ocean. It is a fun diversion. People enjoy themselves doing alot of things that have nothing to do with conflict. Playing a guitar, walking a toepath through the woods, watching TV. My daughter wants to be a marine biologist when she grows up and loves going to Seaworld. When we went to Typhoon Lagoon in Disney World we got to do the dive in the shark tank. The sharks were of the harmless variety and there was no danger, no conflict, or air gauges, but we had a blast. My daughter will love exploring an ocean that is endless. It's aimed at those people. Some people in the video game community are just bent because this game has totaly ignored the self proclaimed "hardcore". Just deal with it. It's not the end of the world.

 I agree with almost all of this, although Endless Ocean isn't exactly a game for children -- any more than biology and Scuba Diving would be. Children would certainly enjoy the latter (and be informed by the former), but those are definitely adult activities, as well. 

If we are to go by generalizations (which I happen to think are largely correct), it's important to remember that the Wii has an adult audience as well, one that is on the whole older than the 360 or PS3. The defining games of the PS360 are for 18-30 year old males. Games like Endless Ocean or Wii Sports can be played by children, but are also enjoyed by 50 year olds. In a way, this game is more adult than, say, Gears of War -- a game that is only "mature" in the sense that there is so much senseless violence that kids probably shouldn't play it. You'd have to search far to find a grown woman over 40 playing Gears of War (I'm sure there are some), but you'd find that Endless Ocean appeals much more readily to adults. 



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