I'm just waiting on for some PS4 benchmarks before I start going all "LOLOLOL PS4/PC IS BETRS THXBAI!"
I'm just waiting on for some PS4 benchmarks before I start going all "LOLOLOL PS4/PC IS BETRS THXBAI!"
CGI-Quality said:
How is it an unrealistic set-up? |
How many people actually have $500 graphics cards? Does it even matter if a $1000+ PC can overpower a PS4? I mean that would be expected, but is it worth it?
The PS4 tech demo was running on early hardware featuring either 2GB or 4GB of RAM. Everything from now on will look much better than that.
http://gamrconnect.vgchartz.com/thread.php?id=155605&page=2#62
when are pc gamers just going to enjoy their shiny set up and graphics and stop trying to make pc gaming relevant again? nobody cares about pc! why do you think people were so hyped for new consoles? because they dont give a shit about gaming on pc and never will!
Moderated,
-Mr Khan
Wow, no way! Are you telling me that a tech demo running on a computer that's graphics card alone costs the same amount as the (estimated) PS4's price, looks better?!
In all seriousness though, I highly doubt the tech demo that was shown was fully optimized. The texture distribution on the PS4's screenshot is rather out of wack.
Flame said:
Gap between actual power? I'm not sure I follow. If you mean the PS4 being x86 architecture then it would most likely eliminiate bad ports pc tends to get. That actual gpu power can actually be utilized like it is supposed to and that would most likely widen the gap. You'll definitely notice 720p/30fps compared to 1080p/60fps no matter what game you play. And yes, it will look better. High resolution means sharper textures. AA makes for less jaggies so yeah It'd undoubtedly look better. A lower frame rate also means a higher latency for input so 60fps is recommended for fast paced games. Put crysis 2 on a 42" Tv with 2 different res. The lower 720p res will look much blurrier than the native 1080p game. The difference is very noticable. If it weren't, people wouldn't have been begging MS/Sony for a new console. |
I mean the overall grapical capabilities of each system, I know it can't be quantified but if you pretend it can then what I said mostly makes sense
The gap is becoming noticable between the top end PS3 games and PC games now, but hasn't been for most of the generation. Obviously PC ports will look a bit better. I am not arguing that 720p looks as good as 1080p, but the overall look of the Uncharted games is close enough based on all the various tricks they can use to make 100% use of the hardware
TheShape31 said: The PS4 tech demo was running on early hardware featuring either 2GB or 4GB of RAM. Everything from now on will look much better than that. http://gamrconnect.vgchartz.com/thread.php?id=155605&page=2#62 |
That's not really true or relevant to how good the game looks, the extra RAM is to make programming easier, as in make bigger spaces without loading and without needing to put the burden of getting those large game worlds to play seamlessly as possible without ridiculous loading.
It's not really related to the graphics to be honest in terms of visual quality.
fillet said:
It's not really related to the graphics to be honest in terms of visual quality. |
Oh, of course. The PC demo could have been done with 256MB of RAM and it would've looked identical. Got it!
The PS3 devkits used to shows the demos in conference are using only 1.5GB for graphics...
CGI-Quality said:
Depends on what you're using it for, but that is irrelevant in regards to what you said. It doesn't take three high-end GPUs to run that UE4 tech demo. It only took one. |
Doesn't matter if its 3 or 1. The bottom line is that its still an unaffordable PC set-up.