Contrary to popular belief, while the PC shots might look marginally better, it just serves to show that the PS4 will have amazing looking games. When games like GoW:Ascension and Journey wows people, imagine what PS4 games will do.
Contrary to popular belief, while the PC shots might look marginally better, it just serves to show that the PS4 will have amazing looking games. When games like GoW:Ascension and Journey wows people, imagine what PS4 games will do.
pezus said:
I know. I played that one a few months ago. Still looks like a bullshit, or a modded game. |
Not sure. The screen may be color-corrected or something.
EricFabian said:
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Why are you speaking for him!? Can't handle an opinion different from yours?
Somini said:
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Hahaha, priceless :D
dahuman said:
lol, na that wasn't me, the draw distance in PS2 is pretty ridiculous though, they could have made it even further but that'd give people with better PCs too much of an advantage for taking people out from a distance. Props to Sony Online Entertainment though, shows what can be done on PCs when the game is made for PC first to support 2000 players per map lol.
ps: those smoke are rockets that just landed lol, you get a lot of crazy explosions in the game, it's pretty awesome.
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Ok, good. I never really like to offend anybody or attack them, if they don't deserve it. So, I'm glad it wasn't you.
Don't want to derail the thread, but how is planetside 2. I've heard about it and always wanted to play it, but have never got around to it.
Somini said:
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no. I can't :D
Lawlight said: Contrary to popular belief, while the PC shots might look marginally better, it just serves to show that the PS4 will have amazing looking games. When games like GoW:Ascension and Journey wows people, imagine what PS4 games will do. |
Just remember that what we're comparing here are PC ports of current-gen PS3/360 games and a 2008 exclusive designed to run on 9xxx GTX series GPU with maximum of 1GB VRAM and Core 2 Quads, to a 2012/2013 hardware with games being designed exclusively for it and using all the capabilites of the new GPU and CPU chips, even if not efficiently because of the adaptation time needed to work with new architectures.
RazorDragon said:
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Whether it was designed in 2008 and 2012, it doesn't change the fact that it is still regarded as being one of the best looking PC game of all time.
It just goes to show how much the PS4 has closed into, but not surpassed, PC architecture.
Lawlight said:
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Sure, but it also doesn't change the fact that GPUs and CPUs evolved a lot since 2008 and that if Crysis was made today it would look better.