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Forums - Nintendo Discussion - Nintendo in-house has almost reached the 'next-stage' of Wii U development

RolStoppable said:
sethnintendo said:

New systems take time to unlock full potential.

A simpleton like you might think this way, but I've seen a convincing argument that the Wii U was already maxed out at launch, based on the reasoning that all previous Nintendo home consoles were maxed out at launch too.

well that people are wrong like ever, i think the next wave of games are going to show my point.



34 years playing games.

 

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Teriol said:
RolStoppable said:
sethnintendo said:

New systems take time to unlock full potential.

A simpleton like you might think this way, but I've seen a convincing argument that the Wii U was already maxed out at launch, based on the reasoning that all previous Nintendo home consoles were maxed out at launch too.

well that people are wrong like ever, i think the next wave of games are going to show my point.

"well that people are wrong like ever" -  Could you explain that?  I don't mind bad grammar but I can't work out what you are trying to say.



Playing : PC  AOE, DiRT 2, Runes of Magic, Wings of Prey & Planetside 2  

Wii U : Nintendoland, Super Mario U  & Fifa 2013 demo

DS : Guitar Hero : On Tour


Formerly unknown as Vengi

http://vgchartz.com/profiles/profile.php?id=2331

Interesting they felt the need to lean on 3rd parties to help with the HD curve (it's not like they havn't seen the need for HD development coming for oh... 7 years now).

Otherwise this is pretty much common sense. Regardless, once we start seeing games utilizing PS4/720 even poorly, the best looking games on WiiU will still seem to pale in comparison. Unfortunately.



 

Gamerace said:
Otherwise this is pretty much common sense. Regardless, once we start seeing games utilizing PS4/720 even poorly, the best looking games on WiiU will still seem to pale in comparison. Unfortunately.

I really doubt that this will happen. The gap next generation will be much smaller than this generation. and even during this generation there were some Wii games that looked better than PS360 games. Graphics can't really get much better, except for people that like to nitpick.



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i believe that the project x trailer showing almost 1st year graphics is good enough to draw conclusions



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

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Man I love Nintendo!!



I can't wait to see what they have cooking at E3.



Venji said:
RolStoppable said:
sethnintendo said:

New systems take time to unlock full potential.

A simpleton like you might think this way, but I've seen a convincing argument that the Wii U was already maxed out at launch, based on the reasoning that all previous Nintendo home consoles were maxed out at launch too.

 

I thought most of them were already maxed out during development?

They're not. The PS3, for example, didn't show it's real muscle until Uncharted 2 in its 3rd year. Look at just about any console and you'll see that its later games show a marked visual improvement over its early ones.



It's nice but Nintendo really couldn't hire 10 extra art staff and 2-3 extra musicians to make NSMB U look better and to have more original music?

They should have made sure that game felt sufficiently different from the rest of the series, you're launching a platform, why cut corners on the showpiece software? Really silly.



Gamerace said:
Interesting they felt the need to lean on 3rd parties to help with the HD curve (it's not like they havn't seen the need for HD development coming for oh... 7 years now).

Otherwise this is pretty much common sense. Regardless, once we start seeing games utilizing PS4/720 even poorly, the best looking games on WiiU will still seem to pale in comparison. Unfortunately.


With the dev cost of games, I wouldn't be so sure.