Mr Khan said:
BasilZero said: None - but I plan to play Super Metroid or the NES ones soon. |
Start with Super. The NES one can (like a lot of NES games) be extremely obtuse, though the most frustrating thing about the NES one is that every time you put the game down and save, you start with only the basic amount of energy (you keep your acquired tanks, but upon restarting, they're all empty) so you have to grind your life back up every single time.
That's what put me off the game eventually.
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That and it doesn't have a map. But thanks to the internet a map can be printed so it's no long that big of an issue. Back in the day I didn't know where to go, what I was doing, or where I was. My friends all painstakenly made maps on grid paper, but I was too lazy. It was the first of many Metroid games that I would love yet not finish because finding energy tanks is like looking for hidden needles in a labyrinth. Replace needles with energy tanks in that last statement and that's exactly what its like.