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Forums - General Discussion - The VGChartz Art Creation & Gallery thread

Marucha said:
kain_kusanagi said:
Trunkin said:

You don't have a tablet? Mine's a hand-me-down, but Wacom's Bamboo tablets are pretty cheap these days. I'm guessing you use the classic scanner/paper combo to do your work, then? Does that mean you do your lineart with a mouse? I can't even draw a stick man with a mouse! 

Yep, good old pencil to scanner combo. Most of the time I leave the dirty pencil lines and just enhance them. Then I like to do a water color style background and coloring job. Sometimes I'll paint over the pencil lines completely and other times I'll redraw them in Photoshop.

Right now I just have my dependable laser mouse. I've never even used a tablet or a light pen. I've always done it all with a mouse. It was tricky, but now I can do it well enough that I'm happy with the results. I've wanted a drawing tablet for a long time, but every time I start shopping for one I find other stuff to waste my money on.

I really should just buy one. I've looked at the Wacom tablets and I like what I've seen. I want to get a nice big one. I've also been considering getting one that doubles as a monitor. It would be pretty sweet to be able to draw right on the screen as if it's an interactive canvas.

Any tablet suggestions or tips you have would be greatly appreciated.


Very good to see your work here! It looks really good. The only thing I would suggest is adding some color temperature to your piece(s). Like the last Halo one is BEAUTIFULLY painted (I mean with a f'in mouse damn.  Wrist strain lol). It could just be a good idea to add some color temperature to help boost depth to the scene... if you don't know what I'm talking about, you can google it :( But I can also post a page that covers tons of shit as well as shows you examples to help with other things in gen... always the fundamentals ♪

PSG Art Tutorial: http://androidarts.com/art_tut.htm

The Intuos3 has my favorite surface, no texture, but squishy... you can add paper on top or change the nib if you want texture. I own a I3 6 X 8 which works fine for laptop (15") but it cuts off a little bit at the bottom to fit in the widescreen. I have to use Intuos4 Large (12 X 8 active area) because I'm using a 23" widescreen in a dual screen setup... so if you plan to get a large screen, get a large format one. Edit: The only widescreen version of the I3 that exists though is the 6X11. Which I've used at school on 22" Macs... I highly recommend that one if you go i3 route. As I mentioned, they are pretty durable and can be knocked around quite a bit.

CS6 has a fully customizeable brush engine in the full version of Photoshop. I highly recommend it if you do get a tablet... there are a ton of Photoshop videos out there now compared to when I was learning... so it's not like you will ever be short on study material. There are also a lot of low cost/no-cost alternatives... Paint tool Sai (the Japanese love to use it for anime/manga paintings), Artrage, are a few I know offhand.

Many people do lots of beautiful work at these sites but for the most part, 99% own tablets:

http://www.cghub.com
http://www.cgsociety.org (lots of 3d)

Tutorials for tablets:

http://www.youtube.com/watch?v=abgTcIcsRMQ&feature=related
Textures: http://www.rivermanmedia.com/art/73-digital-color-mixing-exercise


I would hold off on the Cintiq model, the one you can paint on the screen. I've heard they don't have the best screen color accuracy wise and you may prefer the tablet to leaning over the screen when working.

 

I dabled a little in pixel art. I got an app on my Android, but it's a bit glitchy. I did my husband's avatar recently. It's something I'm interesting trying more :)


Thanks for all the great info! You really went out of your way and even highlighted the important stuff. I'm deffinitly going to refer to your post while I shop and consider a tablet. Oh and thanks for the PSG Art Tutorial link. I've added it to my art bookmarks.

If you get into pixel art you should consider trying animated gifs. Since pixel art uses so few pixels it's fun and fast to make animated characters. It'sa  great way to try out animation without getting in over your head, if your interested.

Here's some of my pixel art from some of my games:

Magic Star Night

Panic! on Planet Space Cucumber

Halo Gallant Girl (Game Gear) & Halo Gallant Belle (Gameboy)

Left 1 Alive



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Marucha said:
Roma said:

thanks!

yup mostly monster designer though. the Fish was meant to be a game for a wider range of people. put on hold for now though

this little baby made it out at least


It doesn't look like Vector, but zoomed out you would think it is. Pretty good stuff! :)

thanks! I used Mayas cell shading with a cup of PS and a pinch of Fireworks for both of them :)

your Pies look really nice and tasty!




    R.I.P Mr Iwata :'(

good to see everyones artwork,keep it up,i love looking at artwork from fantasy/sci-fi worlds it really is amazing what people can do out there



                                                                                                                                        Above & Beyond

   

When I was in college I worked for the newspaper as the Production Manager. I decided to run a "University Life" type of comic in the style of the classic "The Far Side". I called it Eastward Bound because it took place on a fictionalized Eastern Oregon University campus. After a year I redesigned the series with fixed characters as a roomate comedy comic strip about dorm life. Kind of like an "Odd Couple" with video games and homework.

Here's some of the more video game related ones:

 

 



Those are pretty funny. :) Especially the comic strips. lol



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Yeah, they're actually pretty cool.



Trunkin said:

Those are pretty funny. :) Especially the comic strips. lol


Thanks. I animated a bunch of the comic strips and recorded voices. Maybe I'll post some of those. I think they work better as short toons. To make the comic physicaly fit in the school newspaper I was very limited in how much dialog I could wright. Also with animated cartoons you can tweek the comedic timing. With comic strips all you can do is set up a joke and hope that the punch line is funny enough to get a chuckle.

Comedy is really hard, especialy when you trying to make it relatable to a general audience.



kain_kusanagi said:
Trunkin said:

Those are pretty funny. :) Especially the comic strips. lol


Thanks. I animated a bunch of the comic strips and recorded voices. Maybe I'll post some of those. I think they work better as short toons. To make the comic physicaly fit in the school newspaper I was very limited in how much dialog I could wright. Also with animated cartoons you can tweek the comedic timing. With comic strips all you can do is set up a joke and hope that the punch line is funny enough to get a chuckle.

Comedy is really hard, especialy when you trying to make it relatable to a general audience.

Please do. You've a knack for writing comedy, and I find your comics oddly nostalgic, so I'd love to see them animated. :D

I agree that timing is everything with comedy. An awful joke can be funny with the right delivery, and vice versa. I do feel that comic writers can exhert a certain level of control over comedic timing, though. For example, a number of comedy manga writers repeat frames to indicate a pause, or "draw out" certain actions/reactions to control the way the reader approaches the page, etc, and online comics like Looking For Group and 8-Bit Theatre do a good job of pulling you into the flow of the joke. Then again, I guess none of that is really possible with the space limitations of comic strips in newspaper publications.



Even though I'm not into ponies anymore, here is my most recent work:

Gimp taught me a lot. Especially layering techniques.

Here's another:



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

hatmoza said:

Even though I'm not into ponies anymore, here is my most recent work:

Gimp taught me a lot. Especially layering techniques.

Here's another:

Nice work. Did you use vectors or free hand it? I love using vectors because you can so easily modify the shape.

Now that you've learned how to use layers, loook into masks and adjustment layers. They will blow your mind!