And to think some folks say the combat is weak in BOTW. It is possible to get by in the game without plumbing its depths, just as its possible to beat most action games on easy/normal without completely mastering every nuance, but this really showcases just how dynamic and elegant it really is.
I'm surprised that people have criticized the game's combat. Did weapon fragility cause that complaint?
I found combat to be one of the best parts of the game.
Depends on what you mean by combat.
If you mean just the basic swordplay, then I kind of think of the combat as decent but nothing special. But then again, I don't really like the combat in most 3D games. (I like Hyrule Warriors and the Dynasty Warriors type of games, but that is mostly it.) BotW's basic combat is better than the God of War series basic combat, but overall it wasn't anything special.
On the other hand if you think of combat as being the physics engine and the environment plus all of the things you can do, i.e. magnetism, archery, wands, korok leaf, etc..., then yeah the combat is super fun. I've never encountered anything like it and the possibilities seem endless. If you think of combat as "every possible way to defeat an enemy", then it's one of the main draws of the whole game.
When one group says the combat is great and another says it's "meh", they might be talking about two different things.