naruball said:
Number of hours simply doesn't matter to some people. It's like a quality vs quantity argument. I still don't see how getting say Ninokuni or Uncharted 1 or 2 on launch day is any better than buying DMC. Now, if you were arguing why buy games at launch instead of waiting a few weeks for massive price cuts, I'd totally agree with you (though there are exceptions. e.g. all your friends buying COD day one, getting a niche title early on before the online community is non existent etc). |
YES THAT'S WHAT I'VE BEEN TRYING TO SAY. Holy Jesus lol. Maybe I should have cleared it up for everyone but that's exactly what I'm trying to say of waiting until the price goes down. Dmc seems like a superb game based on the demo I played, reviews, and videos I've seen but I don't think it's worth $60 for the average gamer; considering they are unlikely to replay through it a bunch of times. They are always exeptions however, as with anything, but for the most part it's a linear story that doesn't offer much in the realm of choices through playing it.
Totally agree with the different tastes part you brought up. Some people preview that solid 12 hour consistant experience compared to a 50 hour large RPG like game with boorfests in the middle of it.