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Why do people keep saying Nintendo is milking their franchises?

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said:

Hi guys,

(pardon my english)

I think Nintendo gets way too much negativity the last few years, especially on the internet. I decided to discuss one of the thing a lot people consider a problem from Nintendo's side while it's not.

The difference between Nintendo, Sony and Microsoft is that Nintendo has many more years in the game industry (30 years) while Sony (18 years) and Microsoft (11 years) significantly less. Therefore Nintendo produced way more games and franchises and because of this it looks to be milked. But to get to the point, we must look at the games Sony and Microsoft released on their lastest generation home consoles.

Games released on N64:

 

  1. Super Mario - 1
  2. Mario Kart - 1
  3. Zelda - 2
  4. Fire Emblem - 0
  5. Metroid - 0
  6. Wario - 0
  7. Animal Crossing - 1 (Japan only)
  8. Super Smash Bros - 1

 

Games released on the Gamecube:

 

  1. Super Mario - 1
  2. Mario Kart - 1
  3. Zelda - 2
  4. Fire Emblem - 1
  5. Metroid - 2
  6. Wario - 1
  7. Animal Crossing - 1
  8. Super Smash Bros. - 1
Games released on the Wii:
  1. Super Mario - 2
  2. Mario Kart - 1
  3. New Super Mario Bros. - 1
  4. Zelda- 1
  5. Fire Emblem - 1
  6. Metroid - 2
  7. Wario - 1
  8. Animal Crossing - 1
  9. Super Smash Bros - 1
I think you already know where I'm heading. The following numbers are very contradicting to the idea Nintendo milking their games.
Games released on the Playstation 3:
  1. Uncharted - 3
  2. Resistance - 3
  3. Killzone - 2
  4. God of War - 2
  5. LittleBigPlanet - 2
  6. Motorstorm - 3
Microsoft is even worse with 360:
  1. Gears of War - 4 (with Judgement upcoming)
  2. Halo - 4
  3. Forza - 4
  4. Project Gotham Racing - 3
  5. Fable - 3
  6. Dance Central - 3

 

Yeah but at least Sony normally has a lot of new franchises each gen.  LoU, Uncharted, LBP, Infamous, Motostorm, Resistance, Heavy Rain, Beyond, Heavenly Sword, and Warhawk are all new franchises this gen.  Nintendo has to make a killing on their software.  They make 1 or 2 games for a franchise during a gen and then keep them at pretty high prices for the whole gen.  They launched with NSMBU and now it will sell the whole gen because it will have no 2d successor on WiiU (most likely).  Especially those 2d games since the dev cost is probably pretty low on them.




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Jay520 said:
I have no problem with Nintendo continuing their franchises through several generations. In fact, I'm glad they do. The problem is the fact that their traditional games take up a large portion of their overall output. Continuing older IPs is fine, but it should be balanced with a certain amount of new IPs. Unfortunately for many people, Nintendo aren't balancing their old IPs with enough new IPs.


I'm a Nintendo fan boy, and I agree with this.  Nintendo doesn't have enough new, BIG, IPs.  Some E-Shop games aren't going to cut it.

The other thing is Mario fatigue, although that's a bit unfair.  Mario Kart, 2D Mario, Mario Tennis, Paper Mario..... all of these are in completly different games in different genres..... honestly, I think part of Nintendo's lack of New IPs is the fact that they always try to slap a recognizable IP on something to help it sell (which isn't a bad idea.)  Mario Kart, Star Fox Adventure, and Kirby's Epic Yarn were all going to be brand new IPs at one point.



sethnintendo said:
Mummelmann said:
It mostly stems from Nintendo relying on Mario, Zelda, Donkey Kong and other classics to sell their consoles every time. In terms of new IP's and in-house support and effort, Nintendo falls far behind MS and Sony for the past three generations, the number of games that feature Mario is right around 200, which is staggering.

An good example of changing it up a little bit would be developers like Naughty Dog; they made Crash Bandicoot for the PS1, Jak & Daxter for the PS2 and Uncharted for the PS3, this kind of effort and variation from developers on Nintendo platforms is unheard of.

The real question for me is; do I mind Nintendo's focus on Mario and Zelda and other old greats? No, not one bit.


Check 3DS eshop for some great new Nintendo IPs. 

Pushmo/Crashmo, Dillon's Rolling Western, Sakura Samurai, Ketzal's Corridors, FreakyForms, etc..

I've never stated that new IP's don't spring up on Nintendo platforms, just that they do with much smaller frequency.



End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

Mummelmann said:
sethnintendo said:
Mummelmann said:
It mostly stems from Nintendo relying on Mario, Zelda, Donkey Kong and other classics to sell their consoles every time. In terms of new IP's and in-house support and effort, Nintendo falls far behind MS and Sony for the past three generations, the number of games that feature Mario is right around 200, which is staggering.

An good example of changing it up a little bit would be developers like Naughty Dog; they made Crash Bandicoot for the PS1, Jak & Daxter for the PS2 and Uncharted for the PS3, this kind of effort and variation from developers on Nintendo platforms is unheard of.

The real question for me is; do I mind Nintendo's focus on Mario and Zelda and other old greats? No, not one bit.


Check 3DS eshop for some great new Nintendo IPs. 

Pushmo/Crashmo, Dillon's Rolling Western, Sakura Samurai, Ketzal's Corridors, FreakyForms, etc..

I've never stated that new IP's don't spring up on Nintendo platforms, just that they do with much smaller frequency.

I believe the Ware (WiiWare, 3DSWare) titles allow Nintendo more opportunities to produce new IPs at an increased rate since the budget/risk isn't as high.  So they probably test a few new ideas/IPs out on Ware and if it does great then they make it into a retail release (they did this with FreakyForms).



I think if Nintendo put out a few more new IPs (and when they did, bother to publish them in the US) with the same level of management that Mario receives, these complaints wouldn't exist.

And people most definitely criticize MS for milking. There's been 5 Halo games for the 360 (6 if you count CE remake). Sony doesn't get criticized as much because of the much wider breadth of series they have.



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Cherry picked arugument/blindingly obvious/@OP.

Ignored parallel hand held consoles, use of mario since the birth of time, very little improvement in graphics incrementally between each new game, no genuinely new formula, typical gimmicks applied.



fillet said:
Cherry picked arugument/blindingly obvious/@OP.

Ignored parallel hand held consoles, use of mario since the birth of time, very little improvement in graphics incrementally between each new game, no genuinely new formula, typical gimmicks applied.


If you are talking about 2D Mario, that only really applies to the NEW series, which I will agree is milked but atleast held to 1 iteration per platform.  I disagree about 3D Mario.



I think also the fact that the handheld has each of those franchises (in addition to the kazillion mario spinoffs), but like you said they do receive a lot of unfair criticism.



YNWA

Personally I would say that they don't milk their franchises more compared to other companies just that they milk the hell out of Mario. Also it doesn't help that they don't seem to be coming up with all that many new IPs hence giving the impression that they are milking existing franchises.

As an example it is a given that Nintendo will mostly release the same franchises every Gen while you have a developer in Naughty dog and others at Sony who have worked on a new IP every gen. By no means am I saying it's a bad thing that Nintendo will release a 2d mario, 3d mario, mario kart, SSBB, Zelda, metroid every gen as they are all proven sellers and Nintendo would be crazy not to develop them just that it would be nice if they took some more risks with new IPs.

By doing that they can appeal to a wider audience and they can discredit those who say Nintendo milks their franchises or characters.

 

Edit- As for Sony and Microsoft releasing more iterations this gen that is a given considering they are still developing for their current consoles while Nintendo supported the Wii for a significantly shorter period.



 

 

In one word: ignorance. Gamers are really, really ignorant when it suits them. It's easy bashing Nintendo and say "they put Mario in everything". While this is true (they milk the hell out of Mario as a character), the kind of games he's in are totally different from each other.



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