RolStoppable said:
Now it's time to apply this knowledge to the Wii U to answer the thread's question. The Wii U's outlook for third party support was bleak since before it launched. There won't be many cancelations of Wii U games due to disappointing sales, because there weren't many announced games in the first place. As such, the marathon runner can be ruled out, unless Nintendo themselves drastically increases the number of first party studios and collaborations with selected third party developers to carry the Wii U all by themselves. As for the sprinter, that implies running fast; something that the Wii U won't be doing due to the way it has been designed by Nintendo, caught up in some place where their system doesn't really appeal to any large group of people.
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I agree with everything except this.
Firstly, a sprinter doesn't necessarily run fast. There are plenty of slow sprinters. The main point is that the race is shorter and more emphasis is on the start. Granted this doesn't disprove your point at all, I just thought it was worth noting.
I don't think we can completely rule out 3rd party support for the Wii U just yet. Unlike previous generations, 3rd party exclusives are nonexistant. And unlike last generation, the Wii U may not be extremely less powerful than its competitors, at least not to the extent of the Wii and PS360. And probably not to the extent that developers would outright ignore it.
And even if the PS4 and 720 are extremely more powerful than the Wii U, I'm not so sure if the majority of developers will make games so advanced that the Wii U wouldn't even be able to run them. Perhaps the 8th gen will be the first gen where the average game isn't a drastic technological improvement over games during the previous gen, either due to cost or the diminishing returns for better graphics.
I know you believe 3rd parties have a deep hatred for Nintendo. We'll see how true that statement is this generation.