Forums - Microsoft Discussion - Halo mainly sells through mass bundling and price cuts

Tagged games:

Correct?

Yes
Undeniably.
Sure
Faultless

Some people try to claim Halo is a big seller because it is a great game series, but there is undeniable evidence that the game only sells because:

A. Mass bundling
B. The price is cut quickly, turning it into a bargain price game.
Let us take a look at the biggest selling Halo game, Halo 3.

- Halo 3 bundle special console bundle
- Halo 3 regular console
- Halo 3 and ODST console bundle
- Halo 3 and Halo Wars console bundle
- Halo 3 and Fable 2 console bundle
- Halo 3 and ODST and Reach console bundle
- Masses upon masses of retailer created bundles
- Lost count of the others, but are more

The games price also dropped between 33-40% depending where live in only a couple weeks.  Nearly every Halo game gets mass retailer bundles and nearly all of them official console bundles too.  The price drops heavily fast for all of them too, even Halo 4 was only £20-25 less than two weeks after release.  Quick price drops mean there was not enough demand for the stock.

"But wait, Halo games always review well"
you say?  Doesn't matter, plenty good reviewed games fail to sell, or bad reviewed games do sell.

"But wait, it would have sold that much anyway, Halo doesn't need bundles or price cuts"
  you try and claim?   False.

The evidence, the only main Halo game that hasn't sold several million Halo CE Anniversary.  HCEA is the only mainline Halo game that hasn't recieved mass bundling and didn't get a price crash for long time, it has also barely sold 2 million copies, compared to bundled and price crashed games which sell between 6-12m.

...and that is the undeniable evidence, the only Halo game that ever needed stand on its own two feet and it failed to sell anywhere close to the other games.  You cannot argue this because there is no other non-heavy bundled or price crashed Halo game to use as an example.




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lol sensitive much?

Bundles account for a minority of each Halos sales. Most of these were limited in production, only the Reach bundle was mass made during the 2011 holidays and even that only added 1 million digital sales, which vgchartz doesnt count.

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Pretend Exclusive: A 3rd party multiplat, that releases for multiple consoles in the same window, in which all press showings and marketing are catered to only one console. Exclusive console bundles, being the lead platform, as well as timed exclusive/exclusive  betas and game content also strengthen the claim. The final effect is that the uninformed gamer will be convinced that the version primarily advertised is the only and/or best place to experience the game.

X1: Titanfall, COD: AW.    PS4: Watch Dogs, Destiny

Xbox E3 Exclusives: Halo MCC, Crackdown 3, Phantom Dust, Scalebound, Dance Central Spotlight

"it makes perfect sense.." thats the line you were looking for



Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)

^That's a lot of bundles

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sales2099 said:
lol sensitive much?

Bundles account for a minority of each Halos sales. Most of these were limited in production, only the Reach bundle was mass made during the 2011 holidays and even that only added 1 million digital sales, which vgchartz doesnt count.


its ok for Halo to get a launch bundle but not ok for Uncharted, Gran Turismo?



Wander_ said:
sales2099 said:
lol sensitive much?

Bundles account for a minority of each Halos sales. Most of these were limited in production, only the Reach bundle was mass made during the 2011 holidays and even that only added 1 million digital sales, which vgchartz doesnt count.


its ok for Halo to get a launch bundle but not ok for Uncharted, Gran Turismo?

No its all good. I take issue with people saying Uncharted and GT is good but Halo and Forza is frowned upon.



___________

Pretend Exclusive: A 3rd party multiplat, that releases for multiple consoles in the same window, in which all press showings and marketing are catered to only one console. Exclusive console bundles, being the lead platform, as well as timed exclusive/exclusive  betas and game content also strengthen the claim. The final effect is that the uninformed gamer will be convinced that the version primarily advertised is the only and/or best place to experience the game.

X1: Titanfall, COD: AW.    PS4: Watch Dogs, Destiny

Xbox E3 Exclusives: Halo MCC, Crackdown 3, Phantom Dust, Scalebound, Dance Central Spotlight

sales2099 said:

Bundles account for a minority of each Halos sales. Most of these were limited in production, only the Reach bundle was mass made during the 2011 holidays and even that only added 1 million digital sales, which vgchartz doesnt count.


I just proved using HCEA bundles are a majority.  Sorry but you got no evidence to prove otherwise.



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and those halo bundles were so cheap, the halo 4 bundle as example^^ i bet people bought that even when they didn't want to buy halo 4 lol

i say without the cheaper price, halo 4 would have sold maybe 300k less now.



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ahh and at the mods, since his poll is trolling you could close this thread