Forums - Gaming Discussion - Game Developer On Wii U’s Slow CPU And Untapped Potential Compared To PS3/360

http://gamingbolt.com/game-developer-on-wii-us-slow-cpu-and-untapped-potential-compared-to-ps3360

 

We recently interviewed Fronzenbyte Games, the developers of Trine 2, and this is what they had to say when asked about how difficult it was to port Trine 2 to the Wii U, and how much untapped potential it has compared to the PS3 and Xbox 360.

“None whatsoever,” they said, when asked whether Wii U’s slower clock speed had an effect on porting. “The whole architecture is running very well and we were able to ramp the Trine 2 art to a higher degree than with the other consoles.

“So for porting no issues at all and there is a nice base for future original development too. Maybe some were looking for a larger leap in terms of pure power, but in the end I believe most developers will be quite comfortable with the system.”

Trine 2 DC combat

They also believe the Wii U has a lot of potential but they mentioned that Nintendo mostly designs a console based on what their first-party games offer, and have their own standards.

“Absolutely, but again in a very different direction that Nintendo has always been known for. They create their own standards and have huge IPs to fall back on. As for untapping the hidden power of new consoles.. I think Nintendo personifies that in all of their first party titles, regardless of the actual CPU or GPU performance.”

 

Trine 2 video.

Several developers have been pretty critical about the Wii U’s memory speed and some even called it horrible. We had also reported that the Wii U’s GPU clock speed is slower than the PlayStation 3 and Xbox 360. You can check that report over here. Our full interview will be posted soon. Let us know in the comments section below.



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Doesn't really mean anything. What is Trine 2 anyway? Some kind of PSN/Eshop game?
Porting something like that over probably isn't that that hard since these types of games aren't pushing consoles to their limits.

I doubt Trine 2 was a CPU intensive game hence the Wii U port was very well handled.

http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off



VGKing said:
Doesn't really mean anything. What is Trine 2 anyway? Some kind of PSN/Eshop game?
Porting something like that over probably isn't that that hard since these types of games aren't pushing consoles to their limits.

Obviously it did push PS3/Xbox360 to their limits, else the WiiU version wouldn't look better (http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off)

EDIT: Seems like eurogamer won't allow linking to their articles, so you'll reach it from here: https://www.google.de/search?q=trine+2+wiiu+ps3+differences&oq=trine+2+wiiu+ps3+differences&aqs=chrome.0.57j62l3.9330&sugexp=chrome,mod=12&sourceid=chrome&ie=UTF-8



Badassbab said:
I doubt Trine 2 was a CPU intensive game hence the Wii U port was very well handled.

http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off.


Dead link but ya it isnt a CPU or even that GPU intensive game.



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BasilZero said:
Badassbab said:
I doubt Trine 2 was a CPU intensive game hence the Wii U port was very well handled.

http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off.


Dead link but ya it isnt a CPU or even that GPU intensive game.


Whoops, now without the full stop/period. Link should now work. http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off  



KHlover said:
VGKing said:
Doesn't really mean anything. What is Trine 2 anyway? Some kind of PSN/Eshop game?
Porting something like that over probably isn't that that hard since these types of games aren't pushing consoles to their limits.

Obviously it did push PS3/Xbox360 to their limits, else the WiiU version wouldn't look better (http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off)

EDIT: Seems like eurogamer won't allow linking to their articles, so you'll reach it from here: https://www.google.de/search?q=trine+2+wiiu+ps3+differences&oq=trine+2+wiiu+ps3+differences&aqs=chrome.0.57j62l3.9330&sugexp=chrome,mod=12&sourceid=chrome&ie=UTF-8

The problem is that the link includes a ')' lol



KHlover said:
VGKing said:
Doesn't really mean anything. What is Trine 2 anyway? Some kind of PSN/Eshop game?
Porting something like that over probably isn't that that hard since these types of games aren't pushing consoles to their limits.

Obviously it did push PS3/Xbox360 to their limits, else the WiiU version wouldn't look better (http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off)

EDIT: Seems like eurogamer won't allow linking to their articles, so you'll reach it from here: https://www.google.de/search?q=trine+2+wiiu+ps3+differences&oq=trine+2+wiiu+ps3+differences&aqs=chrome.0.57j62l3.9330&sugexp=chrome,mod=12&sourceid=chrome&ie=UTF-8

you just put the link between brackets () and the one at the end got put with the link, so just delete the bracket and it works

http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off



 

The One and Only

VizionEck

All I can say is that Trine 2 is one of the most beautiful 2D games I ever played. Great developer. I also think it's a surprise hit on Wii U (I hope Frozenbyte reveal the sales figures one day).

   

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I will only be convinced about WiiU when I see a game like Watch dogs running on it with almost the same graphics seen in that gameplay. Trine 2 is far from being a very demanding game.