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Forums - Gaming Discussion - The Walking Dead VS Heavy Rain

I enjoyed Heavy Rain more. The game gives you some challenge and you can actually fail and do things wrong. As the developers of the walking dead state in their interviews there are no right or wrong choices in the walking dead game so you can't really fail. No matter what choices you make you still get to the same end of the story as the person who actually tried to make the best choices. The game was intended to be easy so people could finish the game together and discuss it in forums. The story is gripping, particularly because it was episodic like a TV show. If I had played it on one disc I wouldn't of found it as hard to put down as Heavy Rain though. Even though I have all 5 episodes of TWD I can only play one episode at a time even though episodes are only 2-3 hours but with Heavy Rain I can play 5 hours straight without losing interest and I have completed both games multiple times.

Heavy Rain impressed me from start to finish. When I first played it I knew and felt like I was playing a next generation game and not a PS2 game and the graphics still hold up 3 years later. The novelty of the graphics and game mechanics didn't wear off for me and you feel some sense of achievement because you earn your epilogues through your accomplishments.

I wasn't blown away by TWD despite being a hardcore fan of the franchise. It didn't take long to realise how the story would pan out and that the developers were just trying to make a sad game. Some of the deaths in the game were just forced because they wanted to off characters before the end of the story, which the developers admitted in their interview. From a technical stand point TWD brings little new. I felt that the game could have been released on last generation consoles as even games like Silent hill 2 and Indigo prophecy were able to track what you did in those games and in some ways they did it better than TWD. When I played those games on last gen consoles I didn't have problems with my choices carrying over to later levels and the games didn't make mistakes about what I had done earlier in the games when it came to showing the epilogues. If I collected a specific item in Silent Hill2 I would get a specific game ending different from the epilogue I would get if I missed the collectible. In TWD episode 5 can make mistakes and accuse you of doing things in episode 2 that you didn't do which makes for a frustrating experience. This is unacceptable for a game released in the HD and 3D era. The graphics freeze making the game, at times unplayable. The only reason TWD game is praised so highly is because it is based on an already successful,popular, well told story. I would be considered a heretic for saying this but, the truth is if Telltale's Back to the future game or their Jurassic Park game ran as poorly as TWD they would have dropped far more points from their game reviews.

Heavy Rain gets slammed a lot about voice acting,"plot holes" and players not feeling as connected to the characters as they should be but when all is said and done at least our choices matter in the game and we are rewarded for our efforts and time with epilogues that reflect our game decisions and the game actually looks and plays like it should be on a current generation console as opposed to looking like it could have been on a PS2.

TWD has it's good points but as a game I prefer Heavy Rain.



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You know, that's kinda a difficult question.

I've always been a fan of Quantic Dreams games, and of course when Heavy Rain was announced, I was already hyped. I was saddened a bit because it went Ps3 exclusive (Being Fahrenheit completely multiplatform), but I still had my hopes high. After several years when it released I could finally play it thank to a friend who lend me his Ps3 (Though I already had "played" it via Youtube). It was an amazing experience, and it reminded me a lot, A LOT, of Fahrenheit in several aspects. Honestly, Norman Jayden had become one of my favourite gaming heroes (Thanks to his unshakable charisma, and his overall bad luck in life).

Now, I could finally play TWD thanks to some good deals during Christmas in Xbox Live (First chapter free, the rest of the chapters were 50%). Well, I was impressed, mainly because I normally think games based on something tend to suck. (Movie games are pretty horrible overall, I didn't know what to think about this one). It played well, it never glitched on me (Which is strange, because I'm a pro Glitcher), the story was great, characters were outstanding, and overall it made me feel bad. One of the few games that had me crying, I can say that to you. Not even Heavy Rain did it, I saw most of its twist coming (Except the damn Origami Killer! That was pretty clever.), but both games awesome.

Problem comes when you replay them.

They are both established in ficticional choices. The worst offender here is Heavy Rain (But mainly because it's longer than TWD). There are tons of things that would happen no matter what you do, even if they lack sense completely. Not cutting your finger with Ethan? No problem: he will lose it later, oddly, when a policeman shoot his finger off. You don't want to do the Bear trial? (The one that gets Ethan killed at the end of the game). Well, you're screwed: he'll do it anyway. You want Shelby dead? Too bad, he's inmortal - until The Warehouse, that's it. -

In the case of TWD, you are on an already established path. What you say defines you as a person, and what you do is a manifestation of it: but you'll pretty much end up doing the same things in order for the story to play itself. I can say, at least, that The Walking Dead plot has it share of flaws, but Heavy Rain left some heavy plot-holes for the sake of the story itself. There's one character that keeps bugging me out, whose line of action is always contradictory (Yup, I'm talking about you, Shelby.).

On the graphical side, I like the artistic route of The Walking Dead, but I have to admit Heavy Rain's were really beautiful. I ended up liking them more.

Overall I can say they are both great "games". I consider them games, I could understand people saying they're not. I'm going with Heavy Rain here, mainly because it has more replay value. But be careful, it is also disappointing sometimes when you replay it twice or three times, because then you see the power of illusion some games can create.



i played the two and i did enjoy HR more than TWD... the story are good on both, but some characters in TWD were annoying, the dialogs where not as good as HR and o got bored some times in TWD and can't remember being bored in HR. Still, TWD was very good and worth the price and the time i spend playing it.



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Heavy rain is much much better, the game really makes to think about your answers, and if one of your character dies there dead and the game continues which puts you in unbelievable pressure in some scenes.

SPOILERS!!!!!
At the end of TWD I just thought the choices were all smoke and mirrors an example is with cutting off lee's arm you'll notice that if you didn't cut it off he'll never use that hand for the rest of the game so the choice I made didnt have a different outcome and these choices are everywhere



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This is exactly what i was thinking when all this walking dead buzz started. HR gets so much hate for being a "interactive movie" yet walking dead gets praised for being so...smh

Walking dead had a good story/characters but the overall game was executed poorly, played the PS3 version and how is it possible to have PS2 graphics while they cant even maintain a steady framerate? even in some cases frame rate drops below 10 to even 0.

telltale need to invest in a new engine or they can gtfo



The Walking Dead is amazingggg. Heavy Rain, is even better :)



walking dead by far the writing and voice acting were well done which is important in these kind of *games* .....heavy rain on the other hands writing was just ridiculous on so many accounts one had to wonder if sir cage had any sort of understanding of child development as well as many other things that i wont go into as i could fill this this thread with a giant wall of text



-Newcloud- said:
Heavy rain is much much better, the game really makes to think about your answers, and if one of your character dies there dead and the game continues which puts you in unbelievable pressure in some scenes.

SPOILERS!!!!!
At the end of TWD I just thought the choices were all smoke and mirrors an example is with cutting off lee's arm you'll notice that if you didn't cut it off he'll never use that hand for the rest of the game so the choice I made didnt have a different outcome and these choices are everywhere


Heavy Rain:

Try getting Shelby or Ethan killed before The Warehouse. They won't. That's a great illusion of choice.

The Walking Dead:

Soo... using both hands to climb through the buildings, the stairs, and the giant letter is not considered using both hands? What about fighting the zombie horde with two weapons instead of only one? Choking the stranger with both hands? If you don't cut your arm, he'll use it.



I much preferred HR. Actually, I quit playing TWD a while ago because it wasn't holding my interest. I was on chapter 4, near the end I'd guess.



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