TheLastStarFighter said:
Great! So the WiiU is selling at an even higher percentage of Wii than I thought! It should have no problem hitting targets. I have said that the supply is not exceeding demand. That means the chain is supply-constrained. That is all. |
How exactly do you come to this conclusion? Since you didn't know the shipment number, presumably you were comparing sell-through to sell-through, and likely assumed the Wii shipment number was something higher. Frankly if you didn't know the Wii shipment number I don't know how you could compare the Wii U to it and claim they are on target for their shipments, but no matter. The Wii U needs to ship 94.2% of Wii to hit its shipment target. Since according to you it is supply constrained, that means it also needs to sell a similar percentage. How exactly does finding out the Wii's shipment figure bring it any closer to that number?
Do you not remember all your arguing about 1% and number of people who "want" a Wii U? The implication there was that demand vastly outweighed supply, not that demand was roughly in line with supply week to week. Remember, you argued demand was at a minimum 1.5 million units in Europe (you also threw out numbers like 1-2 million, 10%, 50%, but lets go with this.). Now why, with that much demand are they taking a leisurely pace with actually buying the systems? The Wii U is at ~470k in Europe as of the 29th. With such legions chomping at the bit to buy one surely it should be almost perpetually sold out? Especially if 53,638 is really all the supply they could provide last week.
Of course that all goes back to the claim you've been making for weeks that they could supply 400k per week (with 100k a week for Europe). Now a week has gone by where they didn't sell 400k. How do you reconcile that with the supply constraint argument? Have pirates taken all of Europe's Wii U's in the Gulf of Aden?