bananaking21 said:
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Who said you can't still sell the game? Sure, you might have a hard time finding a buyer... but you haven't lost any "right to sell"
bananaking21 said:
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Who said you can't still sell the game? Sure, you might have a hard time finding a buyer... but you haven't lost any "right to sell"
CCFanboy said: Digital media is not the future if we say it isn't. Yes technology moves fast but physical media will be around for at least another generation. The problem with the games market is they are too expensive. Either make cheaper games to sell at cheaper prices or stop pushing what people won't accept. It isn't just used games that suffers. Some buy pre-owned because they can't find a long out of print game and have no choice to buy it used. People can actually get into games through buying a pre-owned game cheaper and then may want to buy the sequel new since they liked it. Then you have people who cut costs of new games by trading in their old ones. Trading in is actually the key reason this is flawed and problems arise. The reason this works for music is because you can get songs for measly pennies on i-tunes. Games cost £40 a piece. Patenting this just proves sony have actually been thinking about this. There is just so much wrong with an idea like that. |
But we don't know anything about how they would implement this. Perhaps each game is allowed 2 users, perhaps there is a few dollars to buy an unlock code to reactivate a disk, perhaps their digital media offerings will be competitively priced, perhaps they will implement this if games are capped at a certain price to prevent them from becoming even more expensive. There are a variety of ways that this patent could be justified. Expecting it to be flat out implemented and in a market like that of this gen sounds terrible, but it is only one possibility so people shouldn't condemn the idea outright.
Before the PS3 everyone was nice to me :(
Chark said:
But we don't know anything about how they would implement this. Perhaps each game is allowed 2 users, perhaps there is a few dollars to buy an unlock code to reactivate a disk, perhaps their digital media offerings will be competitively priced, perhaps they will implement this if games are capped at a certain price to prevent them from becoming even more expensive. There are a variety of ways that this patent could be justified. Expecting it to be flat out implemented and in a market like that of this gen sounds terrible, but it is only one possibility so people shouldn't condemn the idea outright. |
it would be the best option, because what developers complain is that they don't make any money through used games, so, if you buy a 2nd hand game, you need to pay few dollars to reactivate it($1-$5) allowing you to play it, and finally those few dollar will go to dev's belly.
Chark said:
But we don't know anything about how they would implement this. Perhaps each game is allowed 2 users, perhaps there is a few dollars to buy an unlock code to reactivate a disk, perhaps their digital media offerings will be competitively priced, perhaps they will implement this if games are capped at a certain price to prevent them from becoming even more expensive. There are a variety of ways that this patent could be justified. Expecting it to be flat out implemented and in a market like that of this gen sounds terrible, but it is only one possibility so people shouldn't condemn the idea outright. |
I am actually under the impression of two things they are trying to effect from the patent.
1. prevent used game sales.
2. push more towards digital sales.
If they were thinking about this kind of thing I think the best thing for them to do would be go download only. If they tied the game to the console then you would likely need to buy a new copy to work if something happened to your system. If they had you download it I assume it would be tied to your account so they would be pushing people towards downloads.
Personally I can't see them doing this. It is just far too much hassle. The funny thing is it isn't companies that need the money pushing for this stuff. Its actually the greedier ones like ea, activision and ubisoft. They don't need the money. They get plenty of profit from the majority of their games. I can't believe sony have actually thought about this. It isn't smaller publishers or mini developers pushing the blockade for used games. It is the greedier companies nickle and diming for every cent they can.
One more thing to complete my year = senran kagura localization =D
Sony and MS seem to both want this to happen.. but there are some benefits..
Games bought online and digitally downloaded to hard drive could be cheaper.. they could use that as a means to get some more to shift to downloading ( as is already happening )..
Downloaded media cant be stolen or broken.. and I know on XB Live if your hard drive goes bad that once you replace your HD that you just go download the game again ( for free ) since it keeps track of your downloads and what has already been purchased..
raf40928 said: Sony and MS seem to both want this to happen.. but there are some benefits.. Games bought online and digitally downloaded to hard drive could be cheaper.. they could use that as a means to get some more to shift to downloading ( as is already happening ).. Downloaded media cant be stolen or broken.. and I know on XB Live if your hard drive goes bad that once you replace your HD that you just go download the game again ( for free ) since it keeps track of your downloads and what has already been purchased.. |
They will never drop price on digital games.
People keep talking about how this is going to destroy used game sales, which it could, but I don't think that's what its coolest use is.
I think it's much better for things like online passes or other special things you usually get for buying a game new that you have to input a code for. With this, you don't have to input those terrible codes, the console should just know this is a new copy of the game so you get this and this and that.
their best selling console.. was ps2... and the ps2 games was probably the most pirated games in the history of video games.... and why does sony keep doing this?
Birimbau said:
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There are some rural areas that either don't have internet at all, or it isn't the best, or it's expensive.
IamAwsome said:
There are some rural areas that either don't have internet at all, or it isn't the best, or it's expensive. |
Yeah, my parents live in the country and the best they can get is satellite internet, and if you've ever had satellite internet, you know you might as well just go with dial-up.
Even that whole town, I'm not really sure if they have a good high speed internet provider, it's pretty podunk.