KHlover said:
okr said:
A look at IGN's nominees for best adventure game 2012: The Walking Dead (winner), Botanicula, Dear Esther, Lone Survivor, Thirty Flights of Loving And here's an incomplete list of adventure games releaed in 2012 in NA and completely ignored by IGN: - The Testament of Sherlock Holmes => not reviewed by IGN, - The Dark Eye: Chains of Satinav => not reviewed by IGN, - Yesterday => not reviewed by IGN, - Deponia => not reviewed by IGN, - Chaos on Deponia => not reviewed by IGN, - Primordia => not reviewed by IGN, - The Book of Unwritten Tales => not reviewed by IGN, - The Book of Unwritten Tales: The Critter Chronicles => not even listed on IGN, - Lost Chronicles of Zerzura => not even listed on IGN Satinav, Yesterday, Deponia 1+2, Unwritten Tales and Zerzura are among the best adventure games I played in recent years. I'm not saying that any of the games I listed are better than Walking Dead (which I haven't played) or that they should have replaced some of those IGN nominees, but these games didn't even get a chance to be reviewed, noticed or nominated by IGN. Adventure games are only noticed in NA these days if they are interactive movies made by Quantic Dream or Telltale or visual novels made by Chunsoft.
Classic point&click? No chance in most of NA's gaming media, at least until Tim Schafer/Ron Gilbert (Maniac Mansion/Day of the Tentacle/Full Throttle/Grim Fandango/Monkey Island), Charles Cecil (Broken Sword) and Jane Jensen (Gabriel Knight) release their kick-started adventure games in 2013.
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Any chance that you are from Germany? Many of the games you listed are big hits in Germany, but completely unnoticed outside of it. Maybe that´s why IGN didn´t rate them?
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I'm afraid you're quite wrong: none of the German adventure games I listed are big hits in Germany, most of them can't even be called hits over here. I read a few months ago (in an interview with one of Deadalic Entertainment's executives) that even the best-selling adventure games rarely sell more than 50.000 copies in Germany. This year several of the German adventure developers and publishers went bankrupt. The only franchises developed in Germany which can be called hits (i.e. 1 mio+) are Crysis, Anno and The Settlers. BTW: I didn't list these adventure games because they're made in Germany. IGN's nominee Botanicula (a great game and deserved nominee) is from Czech Republic, Yesterday was made in Spain. Sherlock Holmes (probably the 2012 adventure game release with the highest budget) in Ukraine and Primordia in USA. If all those German games I additionally listed were made in Italy or France, I'd have bought and played them as well. Germany just happens to be the country with the most adventure developers and publishers which fund them today.
And no, I don't think that IGN and other NA gaming sites (not GamrReview, btw, they e.g. reviewed Deponia and Zerzura and even nominated Zerzura for best adv game) ignore those adventure games I listed because they're from small German developers or from other small developers. I think they WANT to ignore classic point&click adventure games in general as long as they're not developed by genre legends like Schafer/Gilbert or Charles Cecil (you will see huge media coverage of their upcoming games next year). Many of NA gaming journalists think and often prove in respective articles which are disguised as praise of the rise of a presumably dead genre that classic point&click is either outdated or not worth their time. Interative movies, a few visual novels (as long as they're made by Chunsoft) and the strongly overrated admired subgenre of horror adv games are the only adventure subgenres that get NA media attention these days (The Walking Dead combines two of these subgenres => winner in all adv game polls of the year). If IGN was really interested in classic adventure games, why would they nominate adventure games which are at least as little-known (Dear Esther, Lone Survivor, Thirty Flights of Loving) as the ones I've listed?