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Black Ops 2 Bomba On Wii U

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Sol said:
runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.


Yeah, I figured out that you would not get what I meant so I edited the post.

and i will edit this one too

 

I guess by your logic, publishers expected bigger income with for example cod:mw3 on wii than on 360. Obviously wii had bigger install base = it will bring more money! omg



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think-man said:
And this is why Third parties will never want to support the wiiU.

Nintendo has A class first party support though.

Isn't it a little soon dude?



Shouldn't give Nintendo gamers ports then, were not stupid, we want new fresh games



 

MegaDrive08 said:
Shouldn't give Nintendo gamers ports then, were not stupid, we want new fresh games

They're late ports because the U wasn't available at the launch of these recent games.

Also, if you want new IPs and not multiplats, I'm sorry but the first step is multiplats, then reluctant 3rd parties can consider fresh new IPs. We're just not there yet.

Also, many folks don't own multiple consoles, so multiplats are just fine from a market point of view.



runqvist said:
Sol said:
runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.


Yeah, I figured out that you would not get what I meant so I edited the post.

Ah yes, I see what you did there.

Tell me, how many COD game's have been released on the Wii? Were they exactly the same as the 360/PS3 version? Same quality? Same features?

Did they even all launch at the same time?

I understand what your point was, but the comparison is flawed.

Anyway enjoy the Wii U doom. We have only just begun to discover how truly doomed it, and Nintendo is!



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runqvist said:
Sol said:
runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.


Yeah, I figured out that you would not get what I meant so I edited the post.

and i will edit this one too

 

I guess by your logic, publishers expected bigger income with for example cod:mw3 on wii than on 360. Obviously wii had bigger install base = it will bring more money! omg

"Install base is irrelevant when it comes to generated income." <- someone hire this guy!! he knows whats what in business! 

/s

on a serious note .. you really think BLOPS2 on wiiU to sell so high?.. really?.. especially on a recently launched system ?..  are you that daft! ? 



 

BasilZero said:
The install base for PS3, Xbox360 and PC are higher. Why would anyone be surprised that multiplat titles sold less on the Wii-U?

that's not what people are surprised about, ofcourse it would sell less on the WiiU, but it's low attachment rate is very surprising considering it just released and there are not many consoles in peoples homes - usually attachment rates for launch games are pretty high at start (see NSMBU, Nintendoland)



Sol said:
runqvist said:
Sol said:
runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.


Yeah, I figured out that you would not get what I meant so I edited the post.

Ah yes, I see what you did there.

Tell me, how many COD game's have been released on the Wii? Were they exactly the same as the 360/PS3 version? Same quality? Same features?

Did they even all launch at the same time?

I understand what your point was, but the comparison is flawed.

Anyway enjoy the Wii U doom. We have only just begun to discover how truly doomed it, and Nintendo is!


Like publishers, I am not really interested in your excuses. It is the money which talks.

But I'll leave you with this rhetorical question:

How many of your excuses do apply on the cod on wii u?



BluGamer23 said:
runqvist said:


Yeah, I figured out that you would not get what I meant so I edited the post.

and i will edit this one too

 

I guess by your logic, publishers expected bigger income with for example cod:mw3 on wii than on 360. Obviously wii had bigger install base = it will bring more money! omg

"Install base is irrelevant when it comes to generated income." <- someone hire this guy!! he knows whats what in business! 

/s

on a serious note .. you really think BLOPS2 on wiiU to sell so high?.. really?.. especially on a recently launched system ?..  are you that daft! ?


Well, at least I know better than you do. Granted, that is not much but at least it is something! Maybe...



Maybe some people are not as wealthy as you and can't afford to buy a new system with 4 or 5 games, I no I can't, I would of loved a few more games but as it stands I only have zombi u.