Forums - Microsoft Discussion - No other console hardware manufacturer can rival Microsoft and Xbox for downloadable games, says Castle Crashers dev

OXM

When it comes to independent development on console - and downloadable games on console full stop - neither Sony nor Nintendo can match Microsoft, The Behemoth's John Baez has claimed.

"I think without a doubt the indie console community would not exist as it does today if Xbox Live Arcade had been dropped after the original Xbox iteration," Baez insisted in a sprawling "10 years of Xbox Live" feature you'll read in our latest issue, on sale now (and packed with exclusive Aliens art).

"No other console hardware manufacturer has had the success of downloadable games that XBLA has had," he went on, "and many smaller developers have shared in that success." The Behemoth certainly ranks among the latter - its breakthrough hack and slasher, Castle Crashers, has sold over two million units on Xbox.

Dave Voyles, co-organiser of the annual Xbox Live Indie Games Uprising, also has a few warm words to share. "I don't believe Microsoft was prepared for the success that it would see, both in terms of the number of devs who were on board, and the volume of people who would browse the marketplace," he told us.

"Before XBLIG, and even after, there has yet to be an easy avenue for independent devs to get work released without going through a closed platform or dealing with a publisher."

http://www.oxm.co.uk/48127/nobody-can-rival-microsoft-and-xbox-for-downloadable-games-says-castle-crashers-dev/



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edit: Thanks for the change, title looks good now :)



Interesting.

This guy seems a little confident

yeah if you compare the amount of indie and arade games one 360 with steam/ps3/nintendo xbox live has a much bigger amount of games but if you count apple store or something it looks different but i believe it was only about consoles/handhelds

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scottie said:
Misleading title is putting words in this man's mouth.

He just said "Sony and Nintendo can't" not that nobody can.

And to save time. Apple App store, Google play.

Title changed.



Steam is much better for Indie developers.

At last we get the real situation rather than someone bleating about some aspect of support. Bring a quality title to LIVE and you get the rewards. Other consoles offerings just aren't as mature and do not generate anywhere near the same response.

I'm not really here!

televandalist Animated Gif on Giphy

Link: Shipment History Since 1995

But PSN rewards innovative and fresh ideas as well!
Best selling PSN game: Tetris.




"Microsoft is not good at the game of capitalism. They don't believe in naturally being better than their opponents. They create artificial advantages [content] to even pose a threat."

S.T.A.G.E criticises Microsoft.

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PS3 fans refer to Steam......using PC as a crutch lol




___________

Pretend Exclusive: A 3rd party multiplat, that releases for multiple consoles in the same window, in which all press showings and marketing are catered to only one console. Exclusive console bundles, being the lead platform, as well as timed exclusive/exclusive  betas and game content also strengthen the claim. The final effect is that the uninformed gamer will be convinced that the version primarily advertised is the only and/or best place to experience the game.

X1: Titanfall, COD: AW.    PS4: Watch Dogs, Destiny

Xbox E3 Exclusives: Halo MCC, Crackdown 3, Phantom Dust, Scalebound, Dance Central Spotlight