IIIIITHE1IIIII said:
You're welcome. |
I have read the rules, I just don't see anything there which would be against my post.
That was my opinion and relevant to the thread topic. It was also done in civil manner.
IIIIITHE1IIIII said:
You're welcome. |
I have read the rules, I just don't see anything there which would be against my post.
That was my opinion and relevant to the thread topic. It was also done in civil manner.
No, no no. A very bad idea. We'll see how they cater to both groups within a couple of years. I still believe in the age old saying though; "If you chase two rabbits, you will lose both."
Yeah, from Civilization IV tech guy...
Soundwave said: Nintendo made a lot of mistakes with the GameCube, like a tennis player who makes a ton of self inflicted errors that they end up beating themselves almost more than their opponent beating them. - Launching way too late (hardware was ready in 2000 ... Nintendo was busy supporting the dying N64 for no reason and giving Sony a 18 month headstart -- not smart). - Pricing the system cheaper, but then axing DVD support (even though the disc drive was basically a DVD drive) for mini-discs. So effectively the cheaper price didn't appeal to people, yeah the GameCube was cheaper, but the PS2 had the added value of being people's secondary (or even primary) DVD player which made the price difference a wash. - Purple Fisher Price-esque design was completely the antithesis of a system that was pushing games like Resident Evil and Eternal Darkness. Should've went with a far more neutral design (ala the Wii or NES). - Too many late gen N64 projects that Nintendo should've brought over to beef up the GCN's early months -- Perfect Dark barely ran at like 15 fps on the N64. Get that game on the GameCube launch for crying out loud. Ditto for Zelda: Majora's Mask and Conker's Bad Fur Day. - The Mario and Zelda games they made, alienated far too many people. If you want to take creative risks then wait for the second Mario/Zelda game on the system or make a new franchise, people wanted Mario 64-2 and Zelda OoT-2 basically, and Nintendo didn't give it to them (well they tried with Twilight Princess but by the time it was ready the GCN was on its deathbed). Ditto for things Donkey Kong Jungle Beat ... creative decision sure, but a non-bongo Donkey Kong Country platformer on GameCube likely would've sold 100x more. - GameCube connectivity to the Game Boy was too complicated and expensive, having to buy all those link cables. Should've thrown one into the box of the GameCube if they really wanted to push this feature. |
Pretty much this.
Metrium said: They are not moving away from the casual market. Have you even seen the WiiU adds lately? Those are aimed at the casual market. No casuals buy a brand new system at 350$ at launch. Nintendo knows this. Casual doesnt even know what the WiiU is. Nintendo can't possible hop to get the casuals w/o getting some market penetration first. When more ppl buys the system (mainly cores) the casuals will know what the system is and thx to word to mouth they will start buying it. |
Then why this people were buying the Wii to inflated prices exceeding the $350 price? I think "casuals" (ugh that word again) know what the WiiU is, they just don't care. Hell, I'm a Nintendo fan and don't care too much right now!
Castlevania Judgment FC: 1161 - 3389 - 1512
3DS Friend Code: 3480-2746-6289
Wii Friend Code: 4268-9719-1932-3069
casuals aren't early adopters anyway,nintendo have a chance to lead them to wiiu's fit,dance and sing stuff with added pad involvement but to think companies can predict mass appeal is dreaming,who knows what might explode this time round,i do not have a wiiu so cannot judge how good the pad might be but it sounds like it has possibilities
right now just dance 4 is at 1.6m on the wii after 8 weeks and will no doubt be a lot higher after december has been and gone
Wait.... if the casual market is about accessibility, and all tablets and smartphones use touch screens (and are considered huge "casual" devices)....
Then it was BAD for Nintendo to create a touch screen device? And that's somehow moving away from the casual market?
What am I missing here?
Soma said:
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These were 1) Core gamers and 2) Parents who NEEDED the system for their spoiled kids. Wich most of them were ''core gamers'' and when I call kids ''core gamers'' I'm talking about 14year old kids playing CoD who knows what's going on in gaming. And offcaurse this is a figure of speech since these kids were not playing CoD back in 2006 since the franchise was not popular yet but I'm sure you know what I mean.
What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)
Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)
wfz said: Wait.... if the casual market is about accessibility, and all tablets and smartphones use touch screens (and are considered huge "casual" devices).... Then it was BAD for Nintendo to create a touch screen device? And that's somehow moving away from the casual market? What am I missing here? |
Problem is it's a saturated market for that style of product. Also the screen quality is pretty terrible compared to what people are used to on a modern tablet/smartphone.
Just because you're hopping on a trend doesn't mean you'll be successful, if that was the case then Blackberry's Playbook tablet should've been a monstrous success.
wfz said: Wait.... if the casual market is about accessibility, and all tablets and smartphones use touch screens (and are considered huge "casual" devices).... Then it was BAD for Nintendo to create a touch screen device? And that's somehow moving away from the casual market? What am I missing here? |
Problem is it's a saturated market for that style of product. Also the screen quality is pretty terrible compared to what people are used to on a modern tablet/smartphone.
Just because you're hopping on a trend doesn't mean you'll be successful, if that was the case then Blackberry's Playbook tablet should've been a monstrous success.
Soma said:
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They don't know well enough what it is, but even if they knew they wouldn't care because they all have iPads.