osed125 said:
Sensei said: The problem is not the developers, it is the Wii U. It simply has no potential to tap. It is just weak. |
And you know that because you're a developer?
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No, because of previous generations' graphics evolution (or lack of) during a console lifecycle. There isn't such thing as the "magic of console power unlocking" that will suddenly make the games look twice as good or an engine that makes them run much faster or smoother.
The launch lineup is a very strong indicative of how the console will fare over its lifetime. It will improve, but it will not be a very dramatic improvement.
In case of Wii U, by the time developers "learn to unlock its untapped potentialz", PS4/Orbis and X720/Durango will be out and put Wii U multiplats to shame even if devs can push 100% of its power (assuming it will maintain 3rd party support, that is).