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Unconfirmed: Square Enix Holding Special Conference Early Next Year, New Final Fantasy Versus XIII Details Expected

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It's going to get delayed to the next generation.



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darkknightkryta said:
Nem said:
 


It was from last year, when people were enraged that no monter hunter was coming over, despite MH3G beeing announced. The net is too littered with ultimate news now, its very difficult to find the link now.

Managed to find something: http://www.kotowari.org/christian-svensson-speaks-out-regarding-monster-hunter-portable-3rd-in-the-west/

Its not the whole story but its the gist of it before he revealed to us that MHP3HD for PS3 was actually in development but had to be cancelled because Sony basically gave them the middle-finger.

I don't know, I could have sworn Monster Hunter Portable 3 HD sold some 300k + copies in Japan O.O


500k according to vgc http://www.vgchartz.com/game/51332/monster-hunter-portable-3rd-hd-ver/

And theres nothing to know, a capcom official (svensson) himself said it on the capcom official forums. He admited he was quite frustrated with the turn of events.



Yawn.

2 Final Fantasy games already releasing next Year. XIV and Lightning Returns.

Will be Holidays 2014 at the earliest. Development was started in 2005. Announced 2006. Nomura has worked on 18 games since in one way or another.

Absolute joke.



I feel really depressed when I read Final Fantasy Versus XIII these days......



This game has to come out in 2013 and the same applies for The Last Guardian. Because if they don't, it means they are either cancelled or moved to PS4.



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miz1q2w3e said:
Aura7541 said:
@ Nem

I've read your posts and your arguments lack reason. What the others have said is not fanboyism. They bring up good points. Multiplatform =/= More sales. SE deciding to make FFXIII multiplatform was a very bad idea for many reasons. SE decided to do that right in the middle of their development of the game. Also, the storage limitations of the 360 discs limited what FFXIII would've been. So what that FFXIII sold 2 million on the 360. Had SE put all of its focus on the PS3 only, we would've gotten a higher quality game that could do what it was originally envisioned to do. This could've led to more sales than the combined sales of the 360 and PS3 versions. Your suggestions that SE make FFvXIII multiplat is one of the most foolish suggestions I've ever seen. Why all of a sudden go multiplat when you're already so far into the development of the game? Look what that did to FFXIII. Nomura, the mastermind of FFvXIII, only wanted to make this for the PS3 and I bet he still does today.

Just commenting on this part, but Final Fantasy XIII turned out exactly how the game directors/designers wanted it to be. I just happened to read about how the guy who was directing the game wanted it to be an interactive movie RPG. They made it linear on purpose, they decided to get rid of towns, shops, mini-games and other aspects not central to the story and character development. That's the reason people disliked the game, and it had nothing to do with Xbox.

See here, PlayStation 3 era.

You can be linear without being claustrophobic inducing.Some of what was wrong with the game was scheduled from the start, but not all. I just find it frustrating that people try to say they didn't gimp this game even tho much of the evidence is overwhelming. SE has just been trying to save face with very terrible excuses.

  • -Originally we were getting regularly updated on FFXIII's progress. The game was tentively dated for a while, but postponed. Then mysteriously the game goes dark for over a year...
  • -FFXIII appears at  E3, only to first appear at the MS booth showing it is now MP.
  • -Wada stated the decision to make FFXIII litterally happened days before E3..... Yet Wada promises  the 360 version would have no effect on the PS3 version. I call bullshit, no company makes such a large decision over a few days. It is obvious they had been in talks about it for a while.
  • -Another article stated that PS3 development was completely done and they just needed to finish the port....which totally contradicts the idea that the game would not be delayed at all due to the port. The game litterally suffered another 6months+ delay because of 360. Wada previously promised this would not happen. I could have been content if PS3 got it first, then PS3 later (Which plenty of games have done in the reverse) but SE had to make sure they came out at the same time.
  • -An interview with Nomura said that  the teams on the game were beyond pissed they had to all reallocate to FFXIII and mostly so the 2 versions (PS3/and 360) could be out at the same time. Nomura was later forced to retract this statement(IE like Cormick Rage dev).
  • -A SE worker reveals that over the years of development, a game's worth of content was cut from FFXIII, including cities, pedestrians, mini-games, etc. SE explains this away by saying that is normal. In what universe? If they were truely deciding on a theme or style to go with, this would normally be decided in the CONCEPT ART phase. Anything else after the 3D models go into play would be a slight tweak, not a complete overhaul.
  • -Square-Enix later admits after product testing the game, that they knew people would not like the fact it didn't have cities and was very linear. They decided to ship it anyway and re-use the stuff that would have been in it (if it fit) into another game, AKA FFXIII-2. Of course SE says it differently, something about they just "took what we learned and incorperated it into FFXIII-2".
  • - I distinctly remember some concept art way back when that looked like one of the larger cities in FFXIII-2 :/
  • - A statement was also made by a SE employee that "360 originally was thought to take up 7+ discs, but they later cut down on some stuff to make it all fit." Later forced to retract statement.

I am just baffled how we can ignore all this stuff and take SE's word after being caught in lie after lie. The game got botched big time. Maybe some of it was originally in the plans for FFXIII, but assuredly not all of the mishaps that was that game.

I wish I could find all the links to this stuff, but I am too lazy to dig for them right now.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

Akvod said:
It's going to get delayed to the next generation.


A strong possibility.  I'm still hoping for a PS3 release.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

miz1q2w3e said:
Aura7541 said:
@ Nem

I've read your posts and your arguments lack reason. What the others have said is not fanboyism. They bring up good points. Multiplatform =/= More sales. SE deciding to make FFXIII multiplatform was a very bad idea for many reasons. SE decided to do that right in the middle of their development of the game. Also, the storage limitations of the 360 discs limited what FFXIII would've been. So what that FFXIII sold 2 million on the 360. Had SE put all of its focus on the PS3 only, we would've gotten a higher quality game that could do what it was originally envisioned to do. This could've led to more sales than the combined sales of the 360 and PS3 versions. Your suggestions that SE make FFvXIII multiplat is one of the most foolish suggestions I've ever seen. Why all of a sudden go multiplat when you're already so far into the development of the game? Look what that did to FFXIII. Nomura, the mastermind of FFvXIII, only wanted to make this for the PS3 and I bet he still does today.

Just commenting on this part, but Final Fantasy XIII turned out exactly how the game directors/designers wanted it to be. I just happened to read about how the guy who was directing the game wanted it to be an interactive movie RPG. They made it linear on purpose, they decided to get rid of towns, shops, mini-games and other aspects not central to the story and character development. That's the reason people disliked the game, and it had nothing to do with Xbox.

See here, PlayStation 3 era.

So why did they admit that they cut so much content from the ps3 version that the cut content could be its own game? And why did they lie then?

Riddle me that, Link :)

 

Edit: oh I didn't see forever clouds post ..nevermind



In all this quibbling something important has been lost. Some of you are blaming Square for what transpired when that blame should go to Sony. The exclusivity wasn't just Sony's to lose. Sony did a fantastic job of fucking Square over, and to be frank it takes some real gall to insinuate that Square should have taken it up the ass to satisfy some kind of console fetish all your own. I am sorry but the revisionism taking place in this thread is atrocious.

Square showed real tenacity when it came to maintaining the exclusivity that Sony enjoyed. Square did repeatedly warn Sony about the price of their console prior to launch, and they warned Sony repeatedly after the launch. They even went so far as to threaten Sony not just with the withdrawal of exclusivity, but with the withdrawal of their support in general. They literally fought tooth and nail to keep Final Fantasy as a exclusive franchise. What did you expect them to do exactly. Fall on their sword so that Sony could be successful.

Sony placed its own technological ambitions ahead of their loyal third party developers, and in doing so they not only abused their trust. They were actively causing them financial harm. Sony's overpriced Trojan horse not only stunted the platforms install base, but it actually split the user base. While at the same time escalating the costs of development. Sony didn't just take developers like Square for granted. They were flagrantly exploiting their very loyalty. All so Sony could profit from winning other product wars.

Sony literally screwed the pooch. Square was well within its rights to rescind the exclusivity, and frankly it is still within its rights to do so. To be brutal about it all. They would have been justified if they had decided to throw their full support behind Microsoft or even Nintendo. In a twist of irony you should probably be thanking Square for not abandoning you. Even though you act like they did.

I think there has been more then enough time to lament the passing of this particular era. That said if your still so bitter then do as I suggested. Place the blame on the guys who fucked up what you thought was a good thing. Oh by the way it wasn't just Square that gave Sony the stink eye. There are a slew of developers that did the exact same thing. So the question you have to be asking yourself is this. Which is more likely all of these third parties are run by total player hating dicks, or Sony did something to them that it ought not have done.



Dodece said:
In all this quibbling something important has been lost. Some of you are blaming Square for what transpired when that blame should go to Sony. The exclusivity wasn't just Sony's to lose. Sony did a fantastic job of fucking Square over, and to be frank it takes some real gall to insinuate that Square should have taken it up the ass to satisfy some kind of console fetish all your own. I am sorry but the revisionism taking place in this thread is atrocious.

Square showed real tenacity when it came to maintaining the exclusivity that Sony enjoyed. Square did repeatedly warn Sony about the price of their console prior to launch, and they warned Sony repeatedly after the launch. They even went so far as to threaten Sony not just with the withdrawal of exclusivity, but with the withdrawal of their support in general. They literally fought tooth and nail to keep Final Fantasy as a exclusive franchise. What did you expect them to do exactly. Fall on their sword so that Sony could be successful.

Sony placed its own technological ambitions ahead of their loyal third party developers, and in doing so they not only abused their trust. They were actively causing them financial harm. Sony's overpriced Trojan horse not only stunted the platforms install base, but it actually split the user base. While at the same time escalating the costs of development. Sony didn't just take developers like Square for granted. They were flagrantly exploiting their very loyalty. All so Sony could profit from winning other product wars.

Sony literally screwed the pooch. Square was well within its rights to rescind the exclusivity, and frankly it is still within its rights to do so. To be brutal about it all. They would have been justified if they had decided to throw their full support behind Microsoft or even Nintendo. In a twist of irony you should probably be thanking Square for not abandoning you. Even though you act like they did.

I think there has been more then enough time to lament the passing of this particular era. That said if your still so bitter then do as I suggested. Place the blame on the guys who fucked up what you thought was a good thing. Oh by the way it wasn't just Square that gave Sony the stink eye. There are a slew of developers that did the exact same thing. So the question you have to be asking yourself is this. Which is more likely all of these third parties are run by total player hating dicks, or Sony did something to them that it ought not have done.

What you just described says very little in who is to be "blamed" per-say. Sony's reasoning for using blu-ray, the cell are all valid as a company that has to make themselves stand out and make a profit. What should they have done? Continued using DVD? Use an off the shelf CPU? That would have left them with no advantage against MS's firm position in the tech world as well as their ability to get top notch parts for dirt cheap(seeing as US based companies make most of them....in foreign countries but still). They had to seperate themselves, and there is no crime in doing so.  I am pretty sure many-a- developer tried to talk Nintendo out of doing motion control but sticking to your guns is how you make progress. Yea, the system didn't sell as much as they hoped, especially after the fact they were market leader 2gens in a row but lets not pretend the PS3 sold horribly bad by any standard. The system sold quite well. It only appears bad when you see the consoles in their tentative "positions" in the console war. Plus BluRay is the format of choice now, inclings of next Xbox will also have BluRay. In short....it paid off.

I thought with your stance you would bring up the disagreement Square had with Sony after they released the PS2 slim. Square apparently got pissed at them for for making the HDD a moot point(which was required for FFXI on PS2). Yet it seems a bit crazy to me for SE to get mad at Sony for doing so, when they litterally had that attachment JUST so SE could do FFXI on the system. It was literally the only game that ever used it, and they wanted Sony to base their entire designs around it. It simply comes down to Wada is an incompatent narcisist. Here is why they shouldn't be at odds like they are...

  1. Sony saved Square-Enix from the brink of bankruptcy after the Spirits Within fiasco.
  2. There games have done better on Sony consoles than any other system in the past and present.
  3. Square helped Sony gain the cemented foothold they needed in the PS1 era to become defacto Market Leader.
  4. Sony owns a portion of SE stock.
  5. Majority of their fanbase is attached to the Playstation Brand.
After all SE and Sony have been through together, you would think SE could give Sony the  benefit of the doubt with their consoles. Which is super strange because they seemingly have been jumping at the chance to do things with NIN and MS, even at points where their consoles don't show much more promise or strong sales either(IE working on a full JRPG for 3DS before it ever came out while Vita gets no such respect, giving 360 Star Ocean and pretty much every game before ever releasing a PS3 title). WHy this is I cannot say, only that it is pissing off fans of SE big time. And all this time they spend trying to "punish" Sony for whatever, they are hurting their financials as well. Pity.....


      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)