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Forbes: It's a Rough Fall for the Playstation Vita

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haha Vita has no chance agaisnt Iphone and 3ds.

Sony leave the handheld market, not only you arent giving us good games like 3ds but you are also being absolute humiliated by competition.



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Dodece said:
JWeinCom said:

Why should we be doing Sony any favors?  I don't want the Vita to fail or anything, but it's Sony's job to make the Vita a success, not ours.  Right now, Sony hasn't created a product or a software library that warrants a 250+ price tag, and accordingly we ask them to lower the price to reflect the value of the device. Sony's not helping me out with my personal problems, so i don't think I'm going to help them with theirs.

I think you are getting me wrong. I am not for the Vita or for Sony. I am however for reality. There are however some in this thread, or on these forums that do want the Vita to succeed, and their justifications for it doing just that. Always revolve around a price cut coming to the rescue. My point being that is isn't going to happen, and their perpetuating that story line is actually a self defeating act. I really could care less if they want to spin fairytales about their god rising from its grave, but when they are doing something so foolish as to keep tossing more dirt on that grave. Well it is so ridiculous it really warrants someone taking the time to point it out to them.

At the end of the day it isn't even about the Vita. There are a lot of people here who just root for the brand. In the same way some root for a local sports team. They don't necessarily care what happens to individual players. They just care about how it affects their team. To put it mildly a lot of them wouldn't give a flying fuck about the Vita if it didn't have Sony on the label. To them the Vita can only be a stain or a medal.


Fair enough, but what else short of a price cut can help the Vita?  Obviously games, but can Sony produce a true system seller?  What would movitvate third parties to develop expensive AAA titles for the Vita?  It's hard to really think of a Vita recovery scenario that doesn't involve.  

a) Slashing the price.

b) Paying big money for exclusives.

Either way, Sony is going to have to take a hit to right the ship.  If they truly can't do that, then I don't see the Vita bouncing back.



I just hope the vita dont wind up like the psp go.
Its a price drop.and more games.when i go to stores i see kids playing
With 3ds and ipods no vitas.



VITA 32 GIG CARD.250 GIG SLIM & 160 GIG PHAT PS3

S.Peelman said:
WindyCityHeat said:
Vita failing would really solidify the fact that people want low quality sub-par handheld experience on mobile/3ds.

Vita success would obviously be good for the industry. I'm not sure developers love working on shovelware.

Ehm, as it stands, no game on Vita game has enticed me to buy this system while my 3DS library is growing at a faster rate than any handheld I've ever owned due to the amount of high quality titles pouring out. As I've seen no Vita game which definitely looks superior to a 3DS game either, I'm still left wondering what this supposed 'high quality' is supposed to be.

I agree on the mobile point though, Vita games are of higher quality than mobile games, but as it stands; 3DS = Vita x 10. Apparently I'm not the only one, as sales show.

That's how almost every Vita owner feels too (about Vita instead of 3DS of course). For those of us like me that are interested in it, the great games just keep flowing in. The system already is fantastic and Sony has convinced Vita owners that the content just keeps coming, they just need to convince everyone else.

As it stands; Vita = 3DS X 20. Apparently people don't like good games, as sales show. ;)



JWeinCom said:
Dodece said:
JWeinCom said:

Why should we be doing Sony any favors?  I don't want the Vita to fail or anything, but it's Sony's job to make the Vita a success, not ours.  Right now, Sony hasn't created a product or a software library that warrants a 250+ price tag, and accordingly we ask them to lower the price to reflect the value of the device. Sony's not helping me out with my personal problems, so i don't think I'm going to help them with theirs.

I think you are getting me wrong. I am not for the Vita or for Sony. I am however for reality. There are however some in this thread, or on these forums that do want the Vita to succeed, and their justifications for it doing just that. Always revolve around a price cut coming to the rescue. My point being that is isn't going to happen, and their perpetuating that story line is actually a self defeating act. I really could care less if they want to spin fairytales about their god rising from its grave, but when they are doing something so foolish as to keep tossing more dirt on that grave. Well it is so ridiculous it really warrants someone taking the time to point it out to them.

At the end of the day it isn't even about the Vita. There are a lot of people here who just root for the brand. In the same way some root for a local sports team. They don't necessarily care what happens to individual players. They just care about how it affects their team. To put it mildly a lot of them wouldn't give a flying fuck about the Vita if it didn't have Sony on the label. To them the Vita can only be a stain or a medal.


Fair enough, but what else short of a price cut can help the Vita?  Obviously games, but can Sony produce a true system seller?  What would movitvate third parties to develop expensive AAA titles for the Vita?  It's hard to really think of a Vita recovery scenario that doesn't involve.  

a) Slashing the price.

b) Paying big money for exclusives.

Either way, Sony is going to have to take a hit to right the ship.  If they truly can't do that, then I don't see the Vita bouncing back.

a) A price cut will definitely help... Sony is being too slow to make the bold changes it needs but it also loose too much money on each unit sold as is and can't really afford price cuts

b) The PS+ promotion is a great way to entice PS3 PS+ subscribers to start seeing themselves as having a game-library on PS-Vita that they are not utilizing. Might cause some hardware to move. It will finally happen next week, so again while PS3 got the big surge of PS+ value at E3, the Vita is yet to get such a surge.

c) Is Sony even marketing their games that are valuable enough to sell the hardware to the right people if they would just learn about it? I give example of game Smart As which got an 8.5/10 review from IGN but I think is more like a 10/10 game for people that jumped on board the Brain Age games for Nintendo DS. That was a system seller... yet the Smart As game gets no coverage, no promotion, no Kiosk demos, no mall demos, no showing at E3, etc.

d) The "console" experience on the go promise that became the PS-Vita messaging platform is yet to be realized, because console gaming is so much better than the games made so far on the PS-Vita. It isn't competing against the 3DS or iPhone... it is competing against the PS3 and X360 by targetting its games and marketing at that already very satisfied crowd with more games than time to play them. The same crowd that only wants free version of their PS3 game on PS-Vita with cloud save feature so they can resume on PS3 when they get back home. Why would they spend $250 for portable to just play their PS3 games on the go... especially if they had to buy 2 copies of the game to do it.

The PS-Vita marketing intended to promote how "powerful" it is has done nothing but hurt it because it targets PS3 players and the results on PSV are not as "powerful" as the PS3.



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Nsanity said:

 

Forbes

Liberation wasn’t a bad game – not great, just good. It had a brown color scheme that had a way of looking muddy on the small screen, and it contained a tiny, tiny fraction of the content in Assassin’s Creed 3, but the core experience was intact, if buggy. That’s not good enough for the Vita. The Vita needs to prove that a powerful, dedicated gaming handheld is not only adequate but necessary, and it’s still struggling to do that.

These two games reveal an uncomfortable fact about the Vita – it still doesn’t have games that can stand up to its older console brother, and yet it costs the same. Aside from the $250 system, the games cost less, but barely less – Black Ops Declassified is $10 less than Black Ops 2, but appears to have a small fraction of the content. Same goes for Liberation — smaller game, disproportionately big price. In a world where these games are at least theoretically competing with the best of the iPhone, making the argument that they are 40-50 times better than a $1 game becomes laughable.

I imagine that both of these games went into production long before the Vita started to put up the disappointing sales numbers that have characterized its short life so far. In the future, it could be even harder to get big name developers signing on to make new products for the handheld. Either Sony needs to swoop in with some serious first-party muscle, or this system is going to fizzle.

http://www.forbes.com/sites/davidthier/2012/11/16/its-a-rough-fall-for-the-playstation-vita/

 


Bolded:.............................................................................Racist lol

On a serious note, I wish every game on the 3DS was the deciding factor on whether it lived or failed :/. It is such a ridiculous notion. Vita games are just as good(or not good) as 3DS games. Vita's problem is not the games rather the marketing and the Price. With those two things fixed it will sell.

Also, all of these Vita games are being critiqued far too harshly. On one hand these Reviewers say they don't want their handheld games to be portable console quality, yet everytime I read one of these reviews it goes on and on about how the game doesn't truely compare to the console equivelant. These games are just what they should be for 1, first cycle of games in a generation, and 2 on a hand held. If a game bolsters console like quality graphics on a hendheld it should be a definite plus, but marking a game down for looking like.....idk, a HENDHELD  GAME? Stupid. Why is Vita virtually punished everytime it utilizes its touch/gyro capabilities, and the 3DS praised for wonky 3D and touch?Now some of it might feel forced (U:GA opening gates/doors comes to mind) but most of it is legit(U:GA gyro-aiming and AC:L's chain kills).

And the games that cater perfectly to the mindset of what these "Reviewers" say a portable game should be, totally get crucified for no reason. Every review says LBP Vita is the best of the series.....yet the lowest rated. Gravity Rush is also AAA quality new IP.

I will give them COD:BO Dec, that is a total dud that should have never been released.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

cusman said:
JWeinCom said:

a) A price cut will definitely help... Sony is being too slow to make the bold changes it needs but it also loose too much money on each unit sold as is and can't really afford price cuts

b) The PS+ promotion is a great way to entice PS3 PS+ subscribers to start seeing themselves as having a game-library on PS-Vita that they are not utilizing. Might cause some hardware to move. It will finally happen next week, so again while PS3 got the big surge of PS+ value at E3, the Vita is yet to get such a surge.

c) Is Sony even marketing their games that are valuable enough to sell the hardware to the right people if they would just learn about it? I give example of game Smart As which got an 8.5/10 review from IGN but I think is more like a 10/10 game for people that jumped on board the Brain Age games for Nintendo DS. That was a system seller... yet the Smart As game gets no coverage, no promotion, no Kiosk demos, no mall demos, no showing at E3, etc.

d) The "console" experience on the go promise that became the PS-Vita messaging platform is yet to be realized, because console gaming is so much better than the games made so far on the PS-Vita. It isn't competing against the 3DS or iPhone... it is competing against the PS3 and X360 by targetting its games and marketing at that already very satisfied crowd with more games than time to play them. The same crowd that only wants free version of their PS3 game on PS-Vita with cloud save feature so they can resume on PS3 when they get back home. Why would they spend $250 for portable to just play their PS3 games on the go... especially if they had to buy 2 copies of the game to do it.

The PS-Vita marketing intended to promote how "powerful" it is has done nothing but hurt it because it targets PS3 players and the results on PSV are not as "powerful" as the PS3.


b)  PSPlus is definitely a great value, but they still need better games to support it.  Gravity Rush is the best of the bunch on that, but still not quite enough to do it for me.  More importantly though, Sony has to do a better job promoting the service in general. 

C) The thing is, Brain Age WAS a system seller.  The new Brain Age isn't selling as well as the old ones did.  We've been there and we've done that.  The people who would be interested in this likely already own a few Brain games.  Don't see why another would be that big of a deal especially so far after that particular market has cooled.

D) I think Sony SHOULD be promoting the VIta as a complement to the console experience.  Not as a competition but more along the lines of "Hey, you love your PS3 so much, so wouldn't you rather play that on the go than your iPhone?"  They have the right idea with games like ACLib and COD.  Make games that are different but complementary to the console versions.  One of the problems is that the *cough* hardcore crowd that is obsessed with COD isn't keen on portable gaming.  It's an image problem more than anything... and the games aren't very good.

 

forevercloud3000 said:


Bolded:.............................................................................Racist lol

On a serious note, I wish every game on the 3DS was the deciding factor on whether it lived or failed :/. It is such a ridiculous notion. Vita games are just as good(or not good) as 3DS games. Vita's problem is not the games rather the marketing and the Price. With those two things fixed it will sell.

Also, all of these Vita games are being critiqued far too harshly. On one hand these Reviewers say they don't want their handheld games to be portable console quality, yet everytime I read one of these reviews it goes on and on about how the game doesn't truely compare to the console equivelant. These games are just what they should be for 1, first cycle of games in a generation, and 2 on a hand held. If a game bolsters console like quality graphics on a hendheld it should be a definite plus, but marking a game down for looking like.....idk, a HENDHELD  GAME? Stupid. Why is Vita virtually punished everytime it utilizes its touch/gyro capabilities, and the 3DS praised for wonky 3D and touch?Now some of it might feel forced (U:GA opening gates/doors comes to mind) but most of it is legit(U:GA gyro-aiming and AC:L's chain kills).

And the games that cater perfectly to the mindset of what these "Reviewers" say a portable game should be, totally get crucified for no reason. Every review says LBP Vita is the best of the series.....yet the lowest rated. Gravity Rush is also AAA quality new IP.

I will give them COD:BO Dec, that is a total dud that should have never been released.

But every game WAS the deciding factor on whether the 3DS lived or died.  The big difference was that the games Nintendo was counting on to pull them out of their slump (MK7 and Mario 3D Land) actually succeeded.  Look at it this way.  SONY IS BUNDLING AC3 AND BLACK OPS DECLASSIFIED WITH THE VITA!!!!!!  Obviously, these were important games.  

And, I'm kind of curious as to what reviews you've been reading where the 3DS is being praised for its 3D, because that's not something I've seen.  And people have been complaining about shoehorned touch controls since the days of the DS and Wii.  There isn't an anti-Vita conspiracy or anything.  

As for why LBP Vita is getting lower reviews than its predecessors, it's because it's not fresh and new anymore.  That's a typical pattern with any franchise like that.  The games may be getting better, but that's offset by the lack of novelty.  NSMB2 and MK7 also had this effect.  Gravity Rush is a solid 8/10 game that could be the start of a great IP.  Nothing more nothing less.  



Another point that needs to be made here....

No one really ever thought the Vita was going to blow 3DS out the water or anything, only that it would hold its own against it in a similar vein PSP did (PSP is the ONLY handheld to ever retain it's stance in the market against NIN handheld). How quickly we all forget tho, the E3 of Vita's reveal....the press and fans alike were all about the Vita.

Vita was positioned perfectly with exact same price point as 3DS, high quality of games all due in the first year. It had/has far more functionality and so forth. Everyone was looking at it with wide anime eyes.

Then 3DS released, and sales were not as rapid as NIN would have liked (but honestly not that bad), but the fact that the press was wrecking the mindshare of it all was spelling doom for the system. The media keeps peddling this fantasy that handhelds are in direct opposition to phones and everyone started believing it. In comparison the 3DS looked bleak, but in reality it was doing just fine. Never the less....the 3DS dropped price dramatically.

What happened when Vita arrived? Now the Vita had it's own set of set backs that might have deterred some people (Memory Card overpriced, 3G exclusive to AT&T, PS1/PSP support not at launch) but the biggest hurdle would have to be the elephant in the room, a $70 cheaper 3DS.

At that point everyone just ASSUMED Vita should drop as well. Its not even that anyone thinks it is to expensive, it is priced fairly appropriately and the 3DS was price gouging from jump. Its the mindset that no one wants to feel robbed like many of the 3DS early adopters felt. So in order to be on the safe side, many would be buyers are waiting on the side lines for the inevitable price drop. We all know its right around the corner, so who in there right mind other than the totally faithful would get it now?

Sony has been fighting this reality with tooth and nail ever since. They should have just dropped it from jump to save themselves the heart ache. They seem to think SAYING they have dropped price somehow cheapens the product or harms it in someway. They technically have already done so but they just won't say it. Unfortunately, consumers have to hear someone say "Cheap" before they realize it is there in front of them. If Sony's memory isn't broken, that became PS3's issue for years (the "No Gaemz" mantra that was false). Doesn't help there advertisments this gen have been abysmal and can't get the basics of selling an item across, let alone benefits.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

One reason the Vita is struggling WW is market perception. "The vita is for the core". That may not be entirely true, but IMO that is how the Vita is perceived in general. And that is a big barrier, especially competing with the likes of smartphones and 3ds.



Still cant believe there are still people in denial about the vita's vita...

Just today I told my friend who was a huge defender of the vita as he heavily defended it from the start.. and I showed him the example of blackops .. vita's "saviour" that it was DOA.. a massive fail of a game.. and he agreed and finally admitted his huge disappointment of the vita..

It is better to trade it in now guys while the trade-in price is still fairly high... rather than wait longer when it will be worth less.. he traded it in and got his wiiU pre-ordered. LOL .. now in the future IF sony decides to care about it.. he can still buy back a new vita at a cheaper price!.. if not then no big loss to him.. win!

If sony doesnt care .. why should anyone else care about it.