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Forums - Gaming Discussion - More proof that Nintendo is ripping us off for lesser game available on Sony's

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NSMB is country miles more popular than LBP. Doesn't make business sense for Nintendo to drop the price with such momentum. Games drop prices to generate buzz to solidify the brand when it's escaping the public eye and being forgotten.



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shinsa said:
noname2200 said:
think-man said:
the_dengle said:
And Sony is trying to sell us Smash Bros Brawl at $60, when you could just get it for Wii for half that price.

:P


Id rather play as sony characters than with the Nintendo Characters that my 5 year old brother seems to enjoy.


You think Nintendo/Smash fanboys would be excited to play a game with the same genre...

nope....they're all sheeps. Thats why they wont complain about paying $60 for a game when its 2 years old

jokes on the haters because i'll be enjoying both games. If you played it like i have you'll immediately notice it is not like smash and very very much indepth maybe more so (actually...it is). You play the game like smash, you'll die. 


People just love to judge/hate on a game that they haven't even played just cause they feel threated by its existence.

Why can't sony fans enjoy there own fighting game featuring some of there favourite characters without Nintendo fanboys having a moan? If I wanted to play Smash I would have years ago but none of the characters interest me in the slightest, I want characters that I actually think are kool im 23 now not 8.



Hmmm... I paid full price for NSMB Wii when it released and I got LBP free from Sony after the PSN Hack. I had a lot of fun with NSMB and thought LBP was awful. I'd gladly pay full price again for NSMB, but I wouldn't pay a dime for LBP.




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Me since the games were revealed, the fanboys since E3."

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think-man said:

I want characters that I actually think are kool im 23 now not 8.

Maturity and age grew inversely, it seems.



Galaki said:
think-man said:

I want characters that I actually think are kool im 23 now not 8.

Maturity and age grew inversely, it seems.

Lord only knows how you deciphered that.



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Soundwave said:
prayformojo said:

Nintendo gets a pass these days thanks to nostalgia. It's a very powerful drug. If you look at NSMB Wii/U without it, and compare it to say, SMW, it's obvious how inferior it is. Fun game, as Mario will always be "fun", but nothing like it was back when it was the king of innovation.

Oh, and on a side note, Super Meat Boy is my new Mario.

 

You know what? Honestly this is b.s.

The NSMB games on Wii and 3DS in terms of level design are just as good if not better than Super Mario World or Super Mario Bros. 3. That's actually nostalgia talking because the SMW level design wasn't anything all that complex. You could leap through many levels just by grabbing the cape power-up and floating through them.

SMW wasn't anything even all that challenging for it's day, I beat it as a 10 year old when it first came out with a friend in a day and a half playing sparringly.

It's still a great game, but a lot of this is just revisionist nonsense. I remember seeing someone actually put the SMW/SMB3 level maps up and you could see how basic they really were. Nostalgia indeed.

The real gripe with the NSMB series is Nintendo insisting on the same tired presentation of them. I don't think anyone would have many qualms if each NSMB had nicer graphics and new music tracks. But I suppose Nintendo feels this formula sells best.

I'm talking about innovation here. SMB3 brought things to platform gaming that never even existed before and changed the entire formula of what a platformer can BE. NSMB doesn't have one ounce of that imo. They are fun, go to games that make you feel all fuzzy and warm in side, but they're no longer genre busting innovative games.

Oh, and they're WAY too easy. Compare NSMB Wii's difficulty to Meat Boys lol. One is for people like me who have been playing them since 1986, and one is for people who don't even know what a warp pipe is. That's why Luigi holds your hand when you die one too many times haha.



Mario games have always been accessible and relatively "easy".

If Mario was designed like Super Meat Boy it would've become some obscure game that sold 50,000 copies 1985 and never had a sequel.



think-man said:
Galaki said:
think-man said:

I want characters that I actually think are kool im 23 now not 8.

Maturity and age grew inversely, it seems.

Lord only knows how you deciphered that.

lolol. "kool." he says.



Supply and demand

/Thread

This Nintendo bashing is getting out of hand on this site...



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KeptoKnight said:
think-man said:
Galaki said:
think-man said:

I want characters that I actually think are kool im 23 now not 8.

Maturity and age grew inversely, it seems.

Lord only knows how you deciphered that.

lolol. "kool." he says.

Three sentences in four words nice.

And whats lolol? laugh out loud out loud? Strange.