NintendoPie said:
Like Layton-y puzzles?
If it came to Wii U I would check it out.
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No more like strategy.
For example, your target is somewhere inside of a heavily-guarded mental institution. You don't know where your target is exactly. You only know what he looks like. You have to somehow get inside of the instituion, get passed all of the guards, kill the target, and get out alive.
The great thing about Hitman is there are many ways to achieve your mission: You could get a high-powered gun and burst through the building killing everyone who gets in your way; You can kill an officer, take his uniform and walk right into the building without being questioned; or you could go rogue and sneak inside the building without ever being seen - this would net you the most points/money.
And then there are these neat ways to kill your target. For example, if your target sniffs coccain, you could find the coccaine and insert poison inside of it. So, when your target sniffs the coccaine, he would die. But the authorities would never know he was murdered; they would think he got a bad dose of coccain. In this scenario, your kill would look like an accident. This would net you even more points/money.
There are situations like this in every mission which makes the entire game hella fun.