Forums - Nintendo Discussion - Wii U won’t make Achievements Mandatory for all games.

This is the perfect way to do it. Some games are built around the concept of achievements better than others, and nothing annoys me more than:

1) *Starts new file* = Achievement unlocked!
2) *Gets through tutorial* = Achievement unlocked!
3) *Gets to second level* = Achievement unlocked!

Those aren't achievements, they're ways for insecure gamers to feel better about themselves with bloated gamerscores. The other 99.99% of gamers don't give a crap about these stupidly placed achievements.



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z101 said:
Yes! These achievement systems are dumb as hell.

But I fear some developers will include this in their games anyway.

Just curious, but why would you fear that? If they added trophies/achievements to a game what is the big negative? I have never understood this sentiment.

 

Having them hurts nobody, meanwhile by not having them it could potentially turn people away.



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I honestly could not care less.

If it means less annoying pop-ups during games then good.

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For you guys wanting an achievement like system, it's there. It's simply up to developers to utilize it or not.

Did some of you even read the first post before replying?

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Good. Mandatory standardized achievements are a silly idea anyway.

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Viper1 said:
For you guys wanting an achievement like system, it's there. It's simply up to developers to utilize it or not.

Did some of you even read the first post before replying?

Yeah it sounds to me like kinda how valve does it?, as in its up to the developer to use it or not.

Anyway i dont know why some of you wouldnt buy the Wiiu cos of this. what did you guys do before the 360 made achievements part of the console instead of the game??.



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To me it makes no sense too... just a reminder that your left your game incomplete, which hurts sometimes.

But, oh well, if it's that important, devs will just copy the other systems achievements for the game and there you go.
I just hope there's a way to hide the pop-in.



wfz said:

This is the perfect way to do it. Some games are built around the concept of achievements better than others, and nothing annoys me more than:

1) *Starts new file* = Achievement unlocked!
2) *Gets through tutorial* = Achievement unlocked!
3) *Gets to second level* = Achievement unlocked!

Those aren't achievements, they're ways for insecure gamers to feel better about themselves with bloated gamerscores. The other 99.99% of gamers don't give a crap about these stupidly placed achievements.

*Died ten times.*

*Finishing level without finding any secrets*

*Finished level on 1 HP*

...



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Euphoria14 said:
z101 said:
Yes! These achievement systems are dumb as hell.

But I fear some developers will include this in their games anyway.

Just curious, but why would you fear that? If they added trophies/achievements to a game what is the big negative? I have never understood this sentiment.

 

Having them hurts nobody, meanwhile by not having them it could potentially turn people away.

Like wfz said

"Those aren't achievements, they're ways for insecure gamers to feel better about themselves with bloated gamerscores. The other 99.99% of gamers don't give a crap about these stupidly placed achievements". (Hope you mind I quoted you in a quote wfz :P)

Some acheivements are ok in my book, but overall uneccessary since people will be too focused on acomplishing that little part in the game and forget about what the true purpose of playing the game...Having fun. But thats just me. Highscores are are kinda similar but games like Tetris are made for that.



ire

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Great news. Achievements are a joke.

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