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Locked: Is WiiU more than 4x the power of 360 and PS3? 4 megapixel resolution?

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superchunk said:
crissindahouse said:
superchunk said:
crissindahouse said:

he didn't say it will run in full hd, he said wii u runs in full hd and up to 60fps (cod will run in 60fps but probably/maybe not in 1080p)

wat? did you even read what you wrote?

The only question is if "full hd" based on what he said means 1080p as it should or just generic HD... i.e. 720p and up.

sure, i wrote that he said wii u runs in full hd which we all know for months now but he did never say cod will run in "full hd". what's your problem exactly?

btw i changed that a little bit because he said "Nintendo’s new machine runs in full HD at up to 60 frames per second"

ummmm, no he was talking about the game and that it runs on Wii U in full HD at COD's 60FPS. Rewatch the video.

ok maybe he said something else as i read in lilbroex's thread where i quoted the statement from.

http://gamrconnect.vgchartz.com/thread.php?id=147595&page=1

€dit: ok now i saw that was added by the news writer and no direct quote of that guy, do you have the video, no clue which i have to search for?



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I believe you, lol



I think 4x is the goal Nintendo had set for themselves; seeing how much system, visual, and embedded RAM is available for the system. The PS3 has 256MB locked in for visuals and 256 MB locked for the system and used 120MB (down to 60MB last I checked) for the OS. The X360 is more developer friendly in that the whole 512MB is shared between CPU and GPU with only 32MB being occupied by the OS. The Wii U on the other hand has a total of 2GB of RAM  (1GB for visuals and 1GB for system/OS), in addition to loads of embedded memory. The GPU for the 360 has 10MB eDRAM, 0MB for the PS3 and probably as much as 40MB of 1TSRAM (Nintendo owns MoSys) for the Wii U, as the developers have praised the amount of embedded RAM on that system. It'll be interesting to see if the IGN rumor does come true. They stated that the Durango is 5-6x more powerful as the X360 and seeing that they "GUESSED" correctly that the Wii U is gonna be 4-4.5x more powerful than current gen it might have some truth to it.

 



superchunk said:
crissindahouse said:
superchunk said:
crissindahouse said:

he didn't say it will run in full hd, he said wii u runs in full hd and up to 60fps (cod will run in 60fps but probably/maybe not in 1080p)

wat? did you even read what you wrote?

The only question is if "full hd" based on what he said means 1080p as it should or just generic HD... i.e. 720p and up.

sure, i wrote that he said wii u runs in full hd which we all know for months now but he did never say cod will run in "full hd". what's your problem exactly?

btw i changed that a little bit because he said "Nintendo’s new machine runs in full HD at up to 60 frames per second"

ummmm, no he was talking about the game and that it runs on Wii U in full HD at COD's 60FPS. Rewatch the video.

does it matter what he said? people hear what they want to hear! I heard it was in 4K!



    R.I.P Mr Iwata :'(


Transformer Prime runs 1080p on Wii U

 Epic TRANSFORMERS Gameplay in HD – The game utilizes the power of the Wii U, featuring dazzling visuals in 1080p resolution with authentic character models straight from Polygon Pictures, Inc., the Japanese CG animation studio for the TV show.

http://nintendoeverything.com/99023/transformers-prime-wii-u-fact-sheet/#more-99023

Not sure if up-scaled or native.



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

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Roma said:
superchunk said:
crissindahouse said:

sure, i wrote that he said wii u runs in full hd which we all know for months now but he did never say cod will run in "full hd". what's your problem exactly?

btw i changed that a little bit because he said "Nintendo’s new machine runs in full HD at up to 60 frames per second"

ummmm, no he was talking about the game and that it runs on Wii U in full HD at COD's 60FPS. Rewatch the video.

does it matter what he said? people hear what they want to hear! I heard it was in 4K!

it matters but i never heard this guy so i can't hear what i want^^ i don't even know which video i shall watch lol



Pokemonbrawlvg said:
Transformer Prime runs 1080p on Wii U

 Epic TRANSFORMERS Gameplay in HD – The game utilizes the power of the Wii U, featuring dazzling visuals in 1080p resolution with authentic character models straight from Polygon Pictures, Inc., the Japanese CG animation studio for the TV show.

http://nintendoeverything.com/99023/transformers-prime-wii-u-fact-sheet/#more-99023

Not sure if up-scaled or native.

that game looked crap like the other N64 games from Activision I mean look at legends :O traight port of a game that looks less "good" than a Wii game!



    R.I.P Mr Iwata :'(


There is a difference between can't and don't.



lilbroex said:
There is a difference between can't and don't.

In this case the difference is because...?



oni-link said:

I think 4x is the goal Nintendo had set for themselves; seeing how much system, visual, and embedded RAM is available for the system. The PS3 has 256MB locked in for visuals and 256 MB locked for the system and used 120MB (down to 60MB last I checked) for the OS. The X360 is more developer friendly in that the whole 512MB is shared between CPU and GPU with only 32MB being occupied by the OS. The Wii U on the other hand has a total of 2GB of RAM  (1GB for visuals and 1GB for system/OS), in addition to loads of embedded memory. The GPU for the 360 has 10MB eDRAM, 0MB for the PS3 and probably as much as 40MB of 1TSRAM (Nintendo owns MoSys) for the Wii U, as the developers have praised the amount of embedded RAM on that system. It'll be interesting to see if the IGN rumor does come true. They stated that the Durango is 5-6x more powerful as the X360 and seeing that they "GUESSED" correctly that the Wii U is gonna be 4-4.5x more powerful than current gen it might have some truth to it.

 

Some of your numbers are off 

PS3 = 256mb XDR RAM + 256mb GDDR5, the CPU is limited to XDR ram, but the GPU can access both, 50mb was reserved for the OS
360 = 512mb GDDR5 RAM +10mb eDRAM(GPU only), 32mb is reservered for the OS
WiiU = 2gb RAM(assumed GDDR5) + rumored 32mb eDRAM, 1024mb reserved for the OS

concerning system power, the Wii U will likely have a RAM bottleneck unless Nintendo open up a lot of the ram reserved for the OS outside of this though we do not know how powerful the system is.

concerning Black Ops 2 because 1080p / 60fps. I doubt the resoluton is true, it simply makes more sense to maintain the 544p / 640p resolution being used for PS3 + 360. The 60fps makes sense though.