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Supposedly, Final WiiU Specs from VGLeaks

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FujiokaMidori said:
errorpwns said:
FujiokaMidori said:

Dreamcast was much more powerful than N64 and PS.
Then PS2 came along. Then GameCube came along. Then XBOX came along.

What I mean is that, the U may seem really powerful (for some people) right now, but nobody knows what's in store for the other companies.
I'm a little on the fence about the U's power, but being totally honest, I can't really say at this point. It will be interesting to see the console's actual performance on multi-platform tittles from the PS3/360 era, and then the PS4/720 era.

Only time will tell how good the performance of the system is.


Dreamcast much more powerful?  I beg to differ.  I say it was maybe twice as powerful as the n64 at best.  People seem to not realize how powerful the N64s hardware actually was.



Well, I would comment something defending my original argument, but no. Because you are actually right. The N64 was a very powerful piece of hardware, not THAT far from the DC.

My point really, is that DC was more powerful than the consoles of its time.

I know it's not an exact comparison, but I find the DC and U to share a few things in common. I'm not saying either that the U will be WAY below the other new systems. I actually just want to see how good or bad it really does, performance wise, because horse power don't make the best console, but it's still fun to compare and see how they do.

I just can't help but to compare it to the DC at times, but as I said, only time will really tell.


I've also made similar claims.  I feel that if Nintendo doesn't play their cards right, the Wii-U could end up similar to the dreamcast for them.  The problem with that generation was simply the gap between the least powerful console and the most powerful console was insane.  The dreamcast vs the original xbox basically.  Then in the middle you had the PS2 then the Gamecube.  The amazing thing about the gamecube was it could produce visuals similar to the original xbox thanks to its powerPC chip.  Really made it shine.  Basically Nintendo made PowerPC popular.  Yeah I fully understand what you're saying about the Dreamcast/Wii-U.  For some developers I'm sure it feels simply like a bridge to next gen, and not the full package. It will be interesting to see how this pans out for Nintendo.  In the past it has shown bad for companies to release their console too early.



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I think most of the Dreamcast comparisons are made invalid by a failure to recognize why the DC failed. Sega was broke. They didn't have the cash. Sega had decided to pull the plug on the DC before the GC and Xbox launched.



comparing DC to Xbox, i have to say that Soul Calibur didnt look much worse than SC2 on the Xbox, and Shenmue2 port to Xbox didnt look better other than minor res upgrades



DieAppleDie said:
comparing DC to Xbox, i have to say that Soul Calibur didnt look much worse than SC2 on the Xbox, and Shenmue2 port to Xbox didnt look better other than minor res upgrades


Yeah, but look at Conkers bad furday on the xbox, Halo 1 and 2.  Uhm, Blinx.  So many Xbox exclusives that look wonderful. Also it isn't well known that there were a small amount of xbox games with 720p support.  Actually researching I found this

 

http://www.youtube.com/watch?v=7mdnSFwwjMA

 

Soul caliber 2 running at 720p on original xbox.  Pretty neat. http://en.wikipedia.org/wiki/List_of_Xbox_games_with_HD_support Here's a list.  Not very many titles at all, and not super graphical intensive obviously.  Still neat.



Darc Requiem said:
I think most of the Dreamcast comparisons are made invalid by a failure to recognize why the DC failed. Sega was broke. They didn't have the cash. Sega had decided to pull the plug on the DC before the GC and Xbox launched.


Don't forget that Sega had alienated many of their most loyal fans with the Sega CD, Sega 32x, and Sega Saturn.



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HappySqurriel said:
Darc Requiem said:
I think most of the Dreamcast comparisons are made invalid by a failure to recognize why the DC failed. Sega was broke. They didn't have the cash. Sega had decided to pull the plug on the DC before the GC and Xbox launched.


Don't forget that Sega had alienated many of their most loyal fans with the Sega CD, Sega 32x, and Sega Saturn.


Oh I haven't. I pretty sure I typed a long and detailed post on why the Dreamcast failed on this site at some point. Just didn't feel like regurgitating it all. So I'll keep short.

-North American retailers held a grudge over the Saturn early launch. (Most major retailers didn't get the Saturn until it's original intended launch and quite a few refused to stock it.)

-Western 3rd party developers held a grudge over early North American launch of the Saturn. They were told they had until September to finish their launch titles. System launched in May.

-Japanese retailers and 3rd partieS held a grudge over the early end of the Saturn. The Saturn was very successful in Japan. It was killed because Sega handled the console so poorly in the West.

In short, Sega had managed to piss of it's fans, third parties,  and retailers worldwide. To top it off, they launched the Dreamcast when they were 2 billion in debt.



errorpwns
Blinx? really? i think that Shenmue2 rapes Blinx visually speaking, Blinx was really low poly
and Conker is aN64 remaster, that looked superficially good because of the shaders and stuff, but the simple design kept unchanged



HappySqurriel said:
Darc Requiem said:
I think most of the Dreamcast comparisons are made invalid by a failure to recognize why the DC failed. Sega was broke. They didn't have the cash. Sega had decided to pull the plug on the DC before the GC and Xbox launched.


Don't forget that Sega had alienated many of their most loyal fans with the Sega CD, Sega 32x, and Sega Saturn.


True, but the Wii wasn't really that much of a love letter to die hard Nintendo fans. The lack of third party support made many people choose one of the HD twins instead. I know it's not the same situation, but that's why I said that I would make the comparisson with the DC at times, and not really all the time.

It's interesting because I don't think the Wii really dominated the so called "7th Gen". If you look at a chart of the 6th Gen, PS2 sold more than GC, XBOX and DC, combined. However, when looking at the 7th Gen chart, the Wii falls behind the PS3 and the 360 when combined. It kindda shows that the Wii may have the biger numbers, but the alternative of an HD system is biger than what the Wii did.

So I don't really think the Wii really has a "triumph" here, or if so, it's a bittersweet triumph, because it was achieved by sales to casual gamers, and since the tablets and phones have pretty much overtaken that market, but I digress...

Nintendo has to recover the hearts of dedicated players who migrated to either of the HD twins, and I think they really are going to need that the system can handle 8th Gen multi-platform tittles. I still find many games that, when the trailer ends, in the bottom I see: "XBOX 360", "PC", "PS3" but no "Wii U".

But then again, it's a little early. The interesting part for me (I know I went all over the place with the post...) is to see how many developers take the U as next gen, and what developers (as errorpwns stated) see it only as a bridge. I don't think the U can sell as well as the Wii based on casual tittles. That third party support in the next 3 years or so is going to be VITAL to determinate how well/bad will the U really do.

That's why I'm really interested on its specs. I don't know if a Radeon card of the 5000 series (even if it's custom) would be enough. The system has a good amount of RAM (or so it seems). So, I don't really take any side here (hater or Nintendo fanboy). It's going to be a fun ride, and I can't wait to see what will happen.



DieAppleDie said:
errorpwns
Blinx? really? i think that Shenmue2 rapes Blinx visually speaking, Blinx was really low poly
and Conker is aN64 remaster, that looked superficially good because of the shaders and stuff, but the simple design kept unchanged


http://www.youtube.com/watch?v=nYPNq2AovZQ

 

Uhm, are you sure you and me are watching the same game?  It's a lot more than shaders.



errorpwns said:
DieAppleDie said:
errorpwns
Blinx? really? i think that Shenmue2 rapes Blinx visually speaking, Blinx was really low poly
and Conker is aN64 remaster, that looked superficially good because of the shaders and stuff, but the simple design kept unchanged


http://www.youtube.com/watch?v=nYPNq2AovZQ

 

Uhm, are you sure you and me are watching the same game?  It's a lot more than shaders.


Now, that's what you can call generation leap - pitty they changed so much of the art style, I still prefer N64 Conker, but that's most likely nostalgia talking.